Dumb
For the first time since... well never, the STE are finally able to test their guns against living weapons.
Having now for certainly noticed the new ships
The original fleet returns, this time, able to shoot at you, due to a lack of spinning.
The battlestation however, is likely destroyed.
(rip battle-spin-station, you won't be missed you pointless design)
STE ships are designed to be basically "a huge chunk of armour"
And are in the process of being equipped with anti railgun "ERA" Exterior plates.
So as you can imagine, this might mean that they could possibly stand up to around 5 primal hunter hits before it damages the command bridge, and 3-4 before reaching the Weapons, never tested this in game.
So feel free to yourself, or just RP around what you think they would.
One thing the STE are not aware of, is range, they do not know how long range the primal hunter turrets are...
And so begin to close range, within a few moments, the first STE ship is in range of your guns.
Quite unexpectedly, you are now in range of its guns.
Its Dual 15" turrets seemingly loaded with the right amount of propellant to match yours.
Although, from the looks of the armour and shields of that thing...
Will do minimal damage.
However should multiple ships get close enough, then it surely would take damage.
But the fleet is scattered, and will take a moment to get in range again.
one other thing, is that the space Zero's would likely be not attacked as much, due to the corvettes being gone by this point.
(btw, I'm really not concerned if I have losses, or even outright defeat here, so do as you will
In fact, those would probably kick my ships assets, so yeah)