Also, large cannons are the highest damage per credit in the game. Lasers are just better at focuse fire
thatPolarBear wait did you add the cost for the ammo creators
thatPolarBear I see...
Inkless Yup. I guess I’m trying to become a Cosmoteer Veteran, too.
the_guy545 XD Yeah, it takes some time
Inkless I have made a spreadsheet that adds in the cost of crew, bunks, factories, and power. I can assure you that large cannons do the most damage per credit (against parts).
thatPolarBear did you assume fire rate, reload time factory and energy output, the average damage done to different parts (mind the fact that the damage of a cannon will do damage to multiple parts due to penetration, so that can affect the battle)
Inkless fire rate already counts in reload time.
Don't ask... I was bored so yeah
@DeletedAccount cool! , sorry i've been gone
Inkless Yeah,this was one of my earlier builds,glad your back!
DeletedAccount thx