Anonymoose no, for balance and lore reasons, it does not.
Ultranova I don't think he meant if the weapon controller can control it, just incompatibility
Catelyn I'd assume that he meant weapon controller compatibility, since that's what other people have meant when they ask questions like that. But yeah, GCW and Auto++ don't crash when you use them both, if that's what is meant.
I have a suggestion for a part:
something similar to an explosive charge, but it doesn't damage surrounding parts, it just disintegrates, causing no other damage.
Really impressed with the new turrets, keep it up!
Tellitubbi If I remember correctly, both self-destruct structure variants deal neglectable damage.
It honestly isn't that hard to set the damage to zero, but adding a new part also requires new sprites and stuff, which is way more work than one would expect.
Tellitubbi Can confirm what CursedPh4nt0m said. The structure variants do so little damage, they are safe to use with pretty much anything next to them
Ultranova I'm not seeing your mod on the mod list in-game. can you please help me
ItsYaBoiBlue Did you install the mod via the ingame mod installer or just download it onto your computer?
for some sort of reason i am not able to detonate the structure variants of the explosive charge
hold my spoon. what do you mean with 0.14.15 did i miss a update or something, because when i start p cosmoteer it aint saing that it has a update. at least for me it says that i am still in: 0.14.14c standalone
Roasted there was an unstable update (0.14.15_rc1)
Ultranova whel that didn't last long
Roasted nani (also 900th post nice)
i think my computer is going mad it says at bothem right 904 out of 903 posts and the time your post says 3 minutes ago3minutesago
Im lowkey surprised this hasnt been shut down yet due to it having so many posts ._.
The_Bloodnaught thats becaus this is a awsome mod and almost all off the comment are supportive and the people want to help the mod and make it better, walt or any of the moderators will not shut this down because they know that this is under full support by everyone that has played this mod. they see that this mod has been worked on so hard by ultrablast (ignore alophus) and it would be terrible of them to shut this down and will leave all of theplayers in shambles.
p.s. has anything ever been shut down because there where to many posts?
It appears the mods stopped locking long discussions tho.
Roasted Basically every locked discussion found here https://forum.cosmoteer.net/?sort=top
Finally I can run this mod, with my new computer, also I can run the ABH mod.