Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap

04/12/2019 20:52:21 | Logging successful initialized.
04/12/2019 20:52:21 | .NET Runtime Version: 4.0.30319.42000
04/12/2019 20:52:21 | Running as a 64-bit process.
04/12/2019 20:52:21 | Local: en-US
04/12/2019 20:52:21 | Language: en-US
04/12/2019 20:52:21 | Cosmoteer version 0.14.7b
04/12/2019 20:52:22 | Microsoft Windows 10 Pro 64-bit 10.0.17134
04/12/2019 20:52:22 | Intel(R) Pentium(R) CPU G4400 @ 3.30GHz (2 logical processors)
04/12/2019 20:52:22 | 8076.6 MB RAM
04/12/2019 20:52:22 | Intel(R) HD Graphics 510 (25.20.100.6471) (12/10/2018)
04/12/2019 20:52:22 | 1024.0 MB VRAM
04/12/2019 20:52:22 |

04/12/2019 20:52:22 | Loaded app settings.
04/12/2019 20:52:22 | Mixpanel Distinct ID: 45EAFF427F0160C2A39FDD9F25ACC8A7
04/12/2019 20:52:22 | Process is now DPI-aware.
04/12/2019 20:52:22 | Setup default cursor.
04/12/2019 20:52:22 | Using display adapter 0
04/12/2019 20:52:22 | Created DXGI factory.
04/12/2019 20:52:22 | Adapter #0: Intel(R) HD Graphics 510
04/12/2019 20:52:22 | Output #0: AOC 1970W (1366x768)
04/12/2019 20:52:22 | Adapter #1: Microsoft Basic Render Driver
04/12/2019 20:52:22 | Updated Windows form configuration for borderless window.
04/12/2019 20:52:22 | Created Windows form.
04/12/2019 20:52:22 | Direct3D Feature Level: Level_11_0
04/12/2019 20:52:22 | Created Direct3D 11 Device.
04/12/2019 20:52:22 | Created swap chain: 1366x768.
04/12/2019 20:52:22 | Created window.
04/12/2019 20:52:22 | Created clock.
04/12/2019 20:52:22 | Created graphics manager.
04/12/2019 20:52:22 | Created XAudio2 device.
04/12/2019 20:52:22 | Created audio manager.
04/12/2019 20:52:22 | Created input manager.
04/12/2019 20:52:22 | Created default font.
04/12/2019 20:52:22 | Initial app state is 'MainMenu'
04/12/2019 20:52:22 | Initial application settings:
04/12/2019 20:52:22 | LastGameVersion:
04/12/2019 20:52:22 | InitState: MainMenu
04/12/2019 20:52:22 | Language:
04/12/2019 20:52:22 | LockCursor: True
04/12/2019 20:52:22 | EdgePanMode: Analog
04/12/2019 20:52:22 | EdgePanSpeed: 15
04/12/2019 20:52:22 | KeyboardPanSpeed: 15
04/12/2019 20:52:22 | KeyboardZoomSpeed: 10
04/12/2019 20:52:22 | KeyboardRotSpeed: 90°
04/12/2019 20:52:22 | EnableMouseWheelZoom: True
04/12/2019 20:52:22 | InvertMouseWheelZoom: False
04/12/2019 20:52:22 | MouseWheelZoomSpeed: 1.12
04/12/2019 20:52:22 | MouseWheelZoomAtCursor: True
04/12/2019 20:52:22 | StickyFocus: True
04/12/2019 20:52:22 | DpiScaleMode: Dpi100
04/12/2019 20:52:22 | AnimateBackgrounds: True
04/12/2019 20:52:22 | BackgroundGrid: True
04/12/2019 20:52:22 | FancyParticles: True
04/12/2019 20:52:22 | UncompressedTextures: False
04/12/2019 20:52:22 | AllowShipDeselection: False
04/12/2019 20:52:22 | CtrlSelectsParts: True
04/12/2019 20:52:22 | EnableCollisionAvoidance: True
04/12/2019 20:52:22 | PreferBlueprintMode: False
04/12/2019 20:52:22 | BlueprintAutoPause: True
04/12/2019 20:52:22 | ShowInvalidBlueprints: True
04/12/2019 20:52:22 | BuildAutoFocus: True
04/12/2019 20:52:22 | BuildAutoRotate: True
04/12/2019 20:52:22 | BuildAutoInteriors: True
04/12/2019 20:52:22 | PaintAutoFocus: True
04/12/2019 20:52:22 | PaintAutoRotate: True
04/12/2019 20:52:22 | PaintAllowOverwrite: True
04/12/2019 20:52:22 | PaintMirrorEnabled: False
04/12/2019 20:52:22 | PaintMirrorAxis: Vertical
04/12/2019 20:52:22 | RepairAutoFocus: True
04/12/2019 20:52:22 | RepairAutoRotate: False
04/12/2019 20:52:22 | BuildAllowOverwrite: True
04/12/2019 20:52:22 | BuildAutoDoors: True
04/12/2019 20:52:22 | BuildEnforceCrewAccess: True
04/12/2019 20:52:22 | BuildMirrorEnabled: False
04/12/2019 20:52:22 | BuildMirrorAxis: Vertical
04/12/2019 20:52:22 | RowsOfParts: 1
04/12/2019 20:52:22 | GrabLeavesCorridors: True
04/12/2019 20:52:22 | RepairAutoDoors: True
04/12/2019 20:52:22 | AutoHireCrew: True
04/12/2019 20:52:22 | PartToolTips: True
04/12/2019 20:52:22 | PartToolTipsDefaultToStats: False
04/12/2019 20:52:22 | AutoSave: True
04/12/2019 20:52:22 | AutoSavesToKeep: 10
04/12/2019 20:52:22 | QuickSavesToKeep: 10
04/12/2019 20:52:22 | AutoSaveInterval: 600
04/12/2019 20:52:22 | SaveLostShips: True
04/12/2019 20:52:22 | LostShipsTokeep: 10
04/12/2019 20:52:22 | FtlAutoSave: True
04/12/2019 20:52:22 | ShowOnShipIndicators: True
04/12/2019 20:52:22 | ShowZoomedOutBlibs: True
04/12/2019 20:52:22 | ShowOffScreenBlips: True
04/12/2019 20:52:22 | PingNearbyEnemies: True
04/12/2019 20:52:22 | AutoPauseOnLostFocus: True
04/12/2019 20:52:22 | ScreenShake: True
04/12/2019 20:52:22 | ShowMidpointFocusWidget: True
04/12/2019 20:52:22 | VersionCheckMode: Unstable
04/12/2019 20:52:22 | EnableMetrics: True
04/12/2019 20:52:22 | PreferBorderlessWindowToggle: False
04/12/2019 20:52:22 | MasterVolume: 1
04/12/2019 20:52:22 | EffectsVolume: 1
04/12/2019 20:52:22 | InterfaceVolume: 1
04/12/2019 20:52:22 | ShowTutorials: True
04/12/2019 20:52:22 | AutoFtlJump: False
04/12/2019 20:52:22 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
04/12/2019 20:52:22 | DefaultBuildTool: Grab
04/12/2019 20:52:22 | DefaultDecalTool: Grab
04/12/2019 20:52:22 | TutorialPageStates: System.Collections.Generic.Dictionary
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
04/12/2019 20:52:22 | PlayerColor:
04/12/2019 20:52:22 | EnemyColor:
04/12/2019 20:52:22 | NeutralColor:
04/12/2019 20:52:22 | MiniviewInCombatMode: Auto
04/12/2019 20:52:22 | MiniviewNotInCombatMode: Auto
04/12/2019 20:52:22 | MiniviewLockRotation: False
04/12/2019 20:52:22 | MiniviewSize:
04/12/2019 20:52:22 | ShowInteriors: False
04/12/2019 20:52:22 | AlwaysShowCommandWidgets: False
04/12/2019 20:52:22 | ShowSelectedPartStatusBars: True
04/12/2019 20:52:22 | PreferShipRelativeAttackAngle: False
04/12/2019 20:52:22 | PreferWorldRelativeFollowAngle: False
04/12/2019 20:52:22 | ShipLibraryLargeIcons: False
04/12/2019 20:52:22 | AdHocFormations: False
04/12/2019 20:52:22 | BreakFormationToAttack: True
04/12/2019 20:52:22 | DisplayAllShips: False
04/12/2019 20:52:22 | ShowAdvancedCommands: False
04/12/2019 20:52:22 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
04/12/2019 20:52:22 | DeleteFileOnStartup:
04/12/2019 20:52:22 | DefaultGameMode:
04/12/2019 20:52:22 | DefaultCreativeModeMapSize: 0
04/12/2019 20:52:22 | DefaultBountyModeDifficulty: 0
04/12/2019 20:52:22 | DefaultBountyModeMapSize: 0
04/12/2019 20:52:22 | DefaultBountyModeStarterShip: 0
04/12/2019 20:52:22 | MPShipColorMode: RandomPerPlayer
04/12/2019 20:52:22 | MPBlipColorMode: FriendAndFoe
04/12/2019 20:52:22 | MPShowDamagePoints: True
04/12/2019 20:52:22 | CustomRulesets: System.Collections.Generic.Dictionary
2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
04/12/2019 20:52:22 | AutoPortForwarding: True
04/12/2019 20:52:22 | DisplayPublicIP: True
04/12/2019 20:52:22 | PreferLAN: False
04/12/2019 20:52:22 | DefaultServer: 0
04/12/2019 20:52:22 | ShowNewsOnStartup: True
04/12/2019 20:52:22 | ReadNewsArticles: System.Collections.Generic.HashSet
1[System.String]
04/12/2019 20:52:22 | ShowNewsAlerts: True
04/12/2019 20:52:22 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
04/12/2019 20:52:22 | MainMenuBackgroundIndex: 0
04/12/2019 20:52:22 | CycleMainMenuBackground: True
04/12/2019 20:52:22 | DefaultAuthorName:
04/12/2019 20:52:22 | Starting main game loop...
04/12/2019 20:52:22 | Enabled mods:
04/12/2019 20:52:24 | cosmoteer.billion_credits
04/12/2019 20:52:24 | cosmoteer.free_ftl
04/12/2019 20:52:24 | cosmoteer.huge_ships
04/12/2019 20:52:24 | ultrablast.gcw
04/12/2019 20:52:24 | Loaded language 'en'.
04/12/2019 20:52:49 | Loaded game rules.
04/12/2019 20:53:12 | Game pushed onto stack.
04/12/2019 20:53:12 | Game mode is: CreativeGameModeManager
04/12/2019 21:03:16 | Saved game as "Auto-Save 2019-04-12_21-03-13".
04/12/2019 21:13:17 | Saved game as "Auto-Save 2019-04-12_21-13-13".
04/12/2019 21:23:17 | Saved game as "Auto-Save 2019-04-12_21-23-14".
04/12/2019 21:33:15 | Saved game as "Auto-Save 2019-04-12_21-33-14".
04/12/2019 21:43:15 | Saved game as "Auto-Save 2019-04-12_21-43-15".
04/12/2019 21:53:15 | Saved game as "Auto-Save 2019-04-12_21-53-15".
04/12/2019 22:03:16 | Saved game as "Auto-Save 2019-04-12_22-03-15".
04/12/2019 22:13:16 | Saved game as "Auto-Save 2019-04-12_22-13-16".
04/12/2019 22:23:16 | Saved game as "Auto-Save 2019-04-12_22-23-16".
04/12/2019 22:33:17 | Saved game as "Auto-Save 2019-04-12_22-33-16".
04/12/2019 22:43:17 | Saved game as "Auto-Save 2019-04-12_22-43-17".
04/12/2019 22:53:17 | Saved game as "Auto-Save 2019-04-12_22-53-17".
04/12/2019 23:03:18 | Saved game as "Auto-Save 2019-04-12_23-03-17".
04/12/2019 23:13:08 | Memory usage at time of crash: 2,277,228,544
04/12/2019 23:13:08 | Application state stack at time of crash:
04/12/2019 23:13:08 | Cosmoteer.Game.GameRoot
04/12/2019 23:13:08 | Cosmoteer.Gui.TitleScreen
04/12/2019 23:13:08 | FPS at time of crash: 95.01629
04/12/2019 23:13:08 | Running processes at time of crash: AdobeUpdateService, AGMService, AGSService, ApplicationFrameHost, armsvc, audiodg, chrome, conhost, Cosmoteer, csrss, ctfmon, dllhost, DSAService, dwm, escsvc64, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, GROOVE, HxOutlook, HxTsr, Idle, igfxCUIService, igfxEM, IntelCpHDCPSvc, IntelCpHeciSvc, lsass, Memory Compression, Microsoft.Photos, mqsvc, MSASCuiL, OSPPSVC, PresentationFontCache, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SettingSyncHost, SgrmBroker, SHAREit.Service, ShellExperienceHost, sihost, smss, SMSvcHost, spoolsv, Steam, SteamService, steamwebhelper, SurSvc, svchost, System, SystemSettings, taskhostw, wininit, winlogon, WinStore.App, WmiPrvSE,
04/12/2019 23:13:09 | System.InvalidOperationException: Pathfind operation failed!
04/12/2019 23:13:09 | at Cosmoteer.Ships.Crew.Pathing.PathManager.FindPath(IntRect start, IntRect end, Boolean useTraffic) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Pathing\PathManager.cs:line 192
04/12/2019 23:13:09 | at Cosmoteer.Ships.Crew.Pathing.PathManager.FindPath(IntVector2D start, Destination end, Boolean useTraffic) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Pathing\PathManager.cs:line 113
04/12/2019 23:13:09 | at Cosmoteer.Ships.Crew.DestinationHandler.GetNextLocation(Vector2D curLoc, Boolean& arrived) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\DestinationHandler.cs:line 107
04/12/2019 23:13:09 | at Cosmoteer.Ships.Crew.Crewman.Update(Double curCrewTime, Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Crewman.cs:line 346
04/12/2019 23:13:09 | at Cosmoteer.Ships.Crew.CrewManager.MicroUpdate(FixedUpdater microUpdater, SimRoot sim) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 505
04/12/2019 23:13:09 | at Cosmoteer.Ships.MicroUpdateableShipComponent.Cosmoteer.Simulation.IMicroUpdateableSimObject.MicroUpdate(FixedUpdater microUpdater, SimRoot sim) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\MicroUpdateableShipComponent.cs:line 159
04/12/2019 23:13:09 | at Cosmoteer.Simulation.SimRoot.ParallelMicroUpdate(IMicroUpdateableSimObject[] array, Int32 startIndex, Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1185
04/12/2019 23:13:09 | at Cosmoteer.Simulation.SimRoot.MicroUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1031
04/12/2019 23:13:09 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 117
04/12/2019 23:13:09 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 702
04/12/2019 23:13:09 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
04/12/2019 23:13:09 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1299
04/12/2019 23:13:09 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 211
04/12/2019 23:13:09 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 920
04/12/2019 23:13:09 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 804
04/12/2019 23:13:09 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 335
04/12/2019 23:13:09 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
04/12/2019 23:13:09 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
04/12/2019 23:13:09 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
04/12/2019 23:13:09 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 149
04/12/2019 23:13:09 | Director received exit call.
04/12/2019 23:13:09 | Disposed default font.
04/12/2019 23:13:09 | Disposed XA2AudioManager device.
04/12/2019 23:13:09 | Disposed audio manager.
04/12/2019 23:13:09 | Disposed clock.
04/12/2019 23:13:09 | Disposed input manager.
04/12/2019 23:13:09 | Disposed graphics manager.
04/12/2019 23:13:09 | Disposed swap chain.
04/12/2019 23:13:09 | Disposed Direct3D device.
04/12/2019 23:13:09 | Disposed DXGI factory.
04/12/2019 23:13:09 | Closed Windows form.
04/12/2019 23:13:09 | Director received exit call.
04/12/2019 23:13:09 | Disposed window.
04/12/2019 23:13:09 | Disposed platform interface.
04/12/2019 23:13:09 | Closing log output file...

    roblexboi This seems like a crewmember didn't know how to move through a certain part... How did that happen?

      idk but ill check

        but what part is it?

        roblexboi Impossible to know for sure from that crash log. Either @Ultranova forgot to fix some of the armor hybrids again, or simply your computer was overloaded and miscalculated something (highly unlikely)

        chief_chaman478 i forgot to set the laser blasters to burst. from what i believe @Ultranova you based it off the boost toggle, not like the missile launcher which can be set to different missiles and is saved if you copy and paste. not a big deal but maybe change it to be like missiles where if you copy and paste it saves the burst

          chief_chaman478 Actually it does use the same code as the missile toggle, or at least something very similar (The boost mode method was causing a crash related to a bug in halfling core). Copy-pasting missile launchers is also very finicky that way

          CaptainRedstone oh well just somethong that could smoothen the mod, n̶o̶t̶ ̶a̶s̶ ̶i̶m̶p̶o̶r̶t̶a̶n̶t̶ ̶a̶s̶ ̶l̶a̶r̶g̶e̶ ̶a̶n̶d̶ ̶c̶a̶p̶i̶t̶o̶l̶ ̶m̶a̶c̶h̶i̶n̶e̶ ̶g̶u̶n̶ ̶a̶n̶d̶ ̶e̶l̶e̶c̶t̶r̶o̶ ̶t̶u̶r̶r̶e̶t̶s̶

          chief_chaman478 Yeah. If anything, it is more of a bug with Cosmoteer than GCW, so there isn't much that can really be done afaik

          CaptainRedstone roblexboi It's not the Hybrids, because I fixed those ages ago. Afaik, it could be Cosmoteer not being nice with the Capital turret (which does not deliver an error for me) or it could be the Hybrids not working with the latest version of Cosmoteer, but that is not true either. I can't reproduce it on my end and I think other people would have had this error as well if it was a common one.


          chief_chaman478 In my tests, I was able to copy the Beam Cannon on burst mode and it worked perfectly fine. Can you send me the save game file just in case?

          Ultranova However you recently finished adding all of the variants, and it might be one of those new ones causing the issue

          Ultranova changed the title to Galactic Civil War 0.7.0 (Now with Improved Thrusters!) (Compatible with 0.14.8).

            CaptainRedstone it was the fusion corridor hybrid i removed them and the errors never showed up again

              it all works now you all dont need to worry now

                Ultranova One of my hybrids crashed once, crewmember walked into the hybrid from behind the armor part

                  remove the door behind it