MaxwellCharlie
the ship? proceeds to scan the neon sign
it SCREAMS at it, before turning to the scout
the scout is immidiately disabled and scanned.
the ship? edges turn a dark crimson
before it slowly moves towards the scout, and picks the entire scout up
and places it into a compartment inside itself.
It proceeds to attempt to follow the Maxintosh carrier to its destination
having likeley gotten its jump coordinates (if its using a SW drive, it can easily track it)
The ship? Glows deep crimson as it charges its wormhole generator to the destination of the Maxintosh carrier.