Lafiel Ok, so i think the problem is some sort of charge up time before the turbo laser can be moved or shot as I spawned a ship that had a non faction heavy turbolaser in green and I hovered my cursor above it and there was this little bar filling up slowly and I did it in creative so it wasn’t the crew giving power to the gun. So I think I found the problem idk why it charges up tho. Also I know the developer already has a plan for what’s he’s adding and I don’t expect this idea to be added but what about having a All the default turbo laser turrets but the can only be placed on the sides of ships like a broadside version and you could only see the barrel of the gun sticking out to better simulate a broadside canon.
Like on a arquitens light cruiser for example, because I like to sometimes change built in ships and make them more accurate to canon, I’m not saying there bad they look amazing in fact but I was just hoping that could work. Anyway thx for the quick feedback and helping me 🙂