RandomCommander
ShakeshaBererund Just a moment! Trying to get the ship to work...
remake t if you have too, i cnsend another one
ShakeshaBererund I think I need to know the mod you can't name. Or at least, you can try to name it...
use 3 of those then
ShakeshaBererund
"We see the threat and are currently engaging. This will be over soon."
((A moment while I resolve the combat))
ok
probly a complete fail, but it was a rogue part of shak, so no harm done
ShakeshaBererund Well, some DC ships got blown up too. But those ships are easily replaceable for the Collective.
I kind figured.... shakesha shiveres and shakes after her pilot coding is purged from extistence... It appears a personal issue has arised in hercoding, as the many parts f her seek a different path
ShakeshaBererund ((Hold on now, the combat is actually going a little slower than I thought))
gtcha
Constable-Unknown generates a view of the outside battlefield for Shakesha to see... Starting out, the Collective seems to be taking losses... As time went on, the bigger ships soon get in range and turn the tide. One of the rogue ships, heavily damaged, had a part of it detach as the main sections broke apart. The detached part turned out to be another ship. A lone Assault-Class Bomber ship began to engage it as it tried to escape... The Station Overseer began to get worried. Again. "Excuse me, but is that ejected drone ship heading for a collision course with the station?" "OBSERVATION: IT SEEMS THE WISER MOVE WOULD HAVE BEEN TO ABSCOND FROM THE BATTLEZONE... CURIOUS."
nice bro
my pavilion g7 evolved for half a second.... 2281.00 fps... bruh...
ShakeshaBererund I see your g7 also had a bit of table sugar from the station...
well, the synthetic stuff is always worse
RandomCommander let me know when we can start up again
As all the AI watched, an Assault-Class Bomber continued to pursue the separated, unarmed ship. It managed to disable... ...and ultimately destroy the ship. The tireless DC ships continue their assault. Critical damage was suffered by another League ship, and eventually it's mini-ship had to eject, too... ...but to no avail. The Sentinel's weapons managed to cut through to the mini-ship. b An Assault-Class Bomber blew the mini-ship to smithereens with its Ultraphoton missile system before it could escape. The third ship had been attacked from the rear and critically damaged there too. When Constable-Unknown saw all three of the ships majorly damaged, he ordered all ships to stop firing. Eventually a Salvaging operation came and deactivated what remained of the ships, isolating and dragging in the Blood Cult tech located within the ships for further study inside the Starbase.
@ShakeshaBererund You can feel free to post whenever you feel like it. Don't be alarmed if I don't answer immediately.
EVILLLLLLLL
Darkhold oh ok