popop78996 I give You permission. In addition, a couple of days will begin the beta-test 1.0.3, and soon will be release 1.0.3. (There will be a lot of new weapons.)
New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility
i keep getting an error when i try installing it
rosariobono You probably install it incorrectly. Follow my installation instruction. Installation of this mod is not through the mods-manager. Or just wait for the version 1.0.3, which will have standart installation method.
i got an error ------>Error loading mod SunriseSP.weapons_mod(1.0.1): System.IO.FileNotFoundException: Could not find file 'C:\Users\TT\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.1)\mod.txt'.
File name: 'C:\Users\TT\Documents\My Games\Cosmoteer\Mods\SunriseSP.weapons_mod(1.0.1)\mod.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121
deathless101 You are using an outdated version 1.0.1. You should download the version 1.0.2, the link to which is below the link to version 1.0.1. In addition, You incorrectly installed the mod. Follow my instructions.
SunriseSP thank you for helping me.
SunriseSP also it still dose not work...........
SunriseSP i try trust me
deathless101 You can wait for the release version 1.0.3, which will have a standart installation method. Today the beta-test 1.0.3 will be started. If it will not have a lot of errors, the release will be through 1-2 days.
SunriseSP sounds good
Update!
Yay update!
Has a name conflict with Kodename Kannons though, both mods use the name gauss_bullet.txt.
it work yayayay
cactusdoodad I have solved the compatibility problem. Download the corrected version of the mod on the same link.
Just wanted to thank you for the Mod, I really love the Moartars and use them as Mainweapons on my Ship.
Could you make some more of that awesome shell based Weapons (Like a plasma Version with more Shielddamage, or a Siege version with half the RoF but larger shell?) and maybe a Shell Storage?
Thank you =)
Andariel89 Thanks for your support. Ammunition storages will be added. For the next version I plan to prepare some "big guns" and something very powerful
- Edited
I used your sniper beam on my new Raider design, i just like this short burst beam, is t possible to get it in a shorter ranged turret? Just love the long reload and damage burst.
also your turret missiles are awesome, but how does the mg work?
Your weapons are perfect for some more warhammer style