The Offworld.
This name alone invokes the images of magnets, gold, polymers, hardlight, but mostly magnets.
It is a now-open, previously secluded colony of aristocrats crashed on a distant planet in ancient times, even before actual Earth humans discovered space travel. It is entirely possible for their ancestors to use time travel, and it is entirely possible for their ancestors to be hiding somewhere in the 1800's currently. According to the data files from MISSING INFO agents injected into the Offworld society, they do not have a religion of any sort: more like a philosophy most reminiscent of the Earth's Chinese Confucianism, entirely bound on well-being and superiority, or at least our agents tell us so.
According to locals, their existence begins with this.
Once upon a time, a ship of some opulent and advanced empire was travelling around far, far corners of the universe, in a galaxy officially undiscovered as the Offworld completely disallow anyone to be in their space but the ever-present bandits and scavengers, except on land territory, and only after a check-up. But that's another story. As I said, the ship was travelling all around the place when it suddenly got attacked by the Mother Nature or some defector. The ship managed to crash-land on the planet christened Celestia, or Celestia Alpha as of inhabitation of Celestia Beta. Out of all crew, only 7 Ancestors survived. 4 women and 3 men of royal blood, without most basic skills required for survival, they were greeted by friendly fauna that is currently either enslaved or exterminated in most places. The Seven Ancestors are the Offworld's closest figures to gods. It appears that they do not dare to say their names outside of their homes, and come on, our agents aren't damn invisible to spy on innocent civilians. Anyway, the Ancestors were entirely different: the First was a brave and tough woman that could do gardening, and managed to grow local flora, known as fruit of the Citrum family and a vegetable known as "watersack" commonly. The Second was a man of honor, a warrior. He used a self-made pickaxe to discover seemingly limitless amounts of gold on Celestia, and killed quite a few rabbit equivalents with the same pick. After thorough modifications by the Fourth, the pickaxe was serrated on the front and serves as the basis of the quite lethal Gauntalet, a martial arts weapon. The Third was a psychologist, and she could easily make others immune to pain of any sort or mine for a day straight - and, of course, rest a day straight after. F̸̡̪͈̭͓̘̘̜͖̫̈́͌̅̇̂́́̀̇̒́̇̕̕ͅḬ̴̌L̴͙̰̘͉͖̥͑̎͆͐́́̑̀̀͌̉͑̽͜ͅĔ̴̪̭̱͇͎͓̝̊̈̃̉͊̈͝ ̴̨͍̬̹̣͍̻͇̺̳̘̣̳͊̑̓̿̃̒͝M̷̤͉̺̼͈̭͕̤̳̓̈̏̾̅̉͑̏̉͗̂̈́̕͜Ĩ̷̛̤͇̮̱̬͇̰̬̫̠̫͖̈́̇̏̈́̐̈̿̀͗̀͗̕͝ͅS̷̛͉̲͍͎̖̭̺̗͚̞̜̝̭̊̂͗̀͂̎̀̈́͘͘Ș̸̳͖͍̖̥̟̠͇̄̓̅͒̎̌͋̏͗͑̀̕̚͝͝Į̴̧̹̖̤̙̮̬̑̊̿͝͠N̶̡͔̦̮͖̜͌͂̇̓̽͛͗̆͛̊̆̏͝G̸͙̞̠̈̔́̏ The Fifth was uneventful but for one thing. She, simply put, had anger issues, as we would call it. Offworld calls it "divine wrath". It is believed that those that successfully complete the test for the Offworld Army are the children of the Fifth. The Sixth was entirely uneventful except two things, one, he was presumably a schizophrenic, and two, homosexual. Yes, our agents were bit confused as well. Yet, the first statement was declined by roughly half of the people we've asked, while the second one was thought to be true without doubt. The Seventh is, well, everyone except one person actually said a thing about her. That one person told that he is "the child of the Seven" and appeared to be deeply offended before cursing our agent in an unimaginable tower of refined insults.
Anyway, that's enough religion and offense. Ouffwourlders gayneralley ten' to speek layk thees, wheech maykes tham eencrehdibleey taff to understand for ay nourmal purson. Euugh. This is vomit-inducing.
One would label the Offworld politics as "shady", "dodgy" if you're from that place, but they always try to gain most for themselves. If it means getting a bunch of credits, they will harm a bad person and a good person, their wife's murderer or, wait. Also, I forgot incredible loyalty. Rumors say that is from that Seventh person. Lawful Evil, generally speaking.
There also was a war, fairly minor by our standards, but it mostly happened on land! Those times are actually still here! Personal weaponry! Body armor! Isn't this a hidden gem for those who enjoy old stuffs? Anyway, there were rebels of a sort called the Hawk Corporation, or Hawkorp. They threatened to blow up N's ENTIRE cache of money, which was almost a quadrillion at that point! The Hawkorp took a decent bit of that money, hid away from the Offworld and bought a peace treaty of a sort by not blowing up the rest of the money. After, like, a month, they got bored, staunched of any food except sandwiches and half-baked pizza, and rejoined Offworld, assisting them in their devious projects.
Oh! Projects, right. There's a whole line of unique Artifacts they build. Basically, overdecorated, golden, flashy, just ugh weaponry with insane techology inside. Hardlight, magnets, lazorz, some even say, personal FTL jumping drives! I personally do not believe the last, but some do prove its existence with a photo. Like, seriously.
Ships use technology developed by a mysterious figure Bubbet and Drones++. Newest designs utilize plasma technology kindly provided by undercover operative Archon.
Alliances:
United Earthen Empire
XA Empire
Sector 37 Hospitaliers
GoCo (dead)
Pioneer Jay (not formal)
Enemies:
The Darkness
Ordinary pirates
Politicians:
Hexer, his Sixfold Majesty - AI, synthetic human. Was made by Offworld with a variety of emotions and little purpose other than testing, and thus rebelled against them and ultimately overthrew the Offworld. Current leader.
N the Glorious Nullifier, councillor of Offworld. Was killed by Hexer in an effort to stop Offworld corruption and revived by a member of the UEE for whatever reasons. Now is a councillor after he saw Hexer's success in politics.
Ocikano - government's accountant. Often forgets her calculator. Also resolves personal problems in the Residence, such as fist fights due to different viewpoints.
Ami the Construct - Offworld's new lead engineer, constructor, station architect, city designer
Marshal Shade the Liberator - new Marshal of all the Offworld. Commands all troops, including Glitchers through U100
Admiral Eumok the Wise - commands all the Offworld Navy.
Deep and not always useful lore can be found here, search FOR TEXTS LIKE THIS in dialogue for passwords.
Old fleet:
7275 cost, no living crew, 1 in service.
AK-0 "Sac" is a Pod repurposed for carrying small objects or people. If you see one, think of it as a big flying peace treaty.
145000+24000 cost, 24 trained engineers capable of easily creating structures that will make a well-known furniture company jealous, 2 in service.
AP-6 "Maw". An odd design, it stores expandable (and expendable as well) rods and structures to quickly place them in a maw of sorts to either grab weakened allies and fly away with them, or grab weakened enemies and burn them with thrusters or slowly finish with lasers.
New fleet:
The FFGA-6 "Ghost" ship is a fully autonomous AI armed with four small nukes. Releases smart mininukes and immediately jumps away. Nukes can be easily shot down by anti-ship weaponry. 133000 cost, 2 produced. Uses Blur Left and Blur Right torpedoes, on picture shown with standard issue "flak" mininukes. (From Doomsday Starter Kit)
The Station of Offworld. Costs 1360050 credits, houses 538 people, 96 are actual crew that make sure the station is up and running. Sides have many two-person rooms for ordinary people and one-person rooms separated from the rest, an observatory for people to stargaze, a canteen and recreational objects, e.g. a PlayStation 45238 for every 6 crew. Uses Archon's Plasma for thrusters and Namek's Decorations. Usually points at the general direction of an asteroid storm, hence the shields in the front.
A new variant of the F-CVN-CLC-3 "Cannon" ship that uses roof weaponry on its fighters, allowing to stay a potent force without deploying the fighters and potentially losing money and people from the fighters' inability to cheaply return home. Current Flagship of Offworld.
1669770 cost, 192 crew, 1 in service.
The CP-F-5 "Pillar" utilizes Glitchdrive design to propel itself forward without exposing any thrusters or using expensive antigravity devices. Maneuverable, but comparatively slow. A recent universe-wide matter displacement is causing copies of Pillars to not function like they used to. Thankfully, the displacement wave is still on its way to Offworld.
516050 cost, 100 crew, 20 in service.
Military Commemoration ships:
The first tank features two machineguns, a strong roof turret and is fully automated. Very slow, but capable of FTL jumps. 15 in service. Capable of planetside combat to an extent by hovering above ground.
The second tank is bulkier and even slower than the first, but has much more armor and more space to attach to a ship. Has a weaker turret, but living crew can pilot the tank planetside more easily. 20 in service. Outclasses the first tank in planetside combat due to a better antigrav placement, thicker armor and lighter turret.
The AN-5 Net Layer "Barricade" is a weak ship that deploys up to 4 standard Nets to serve as obstacles for weaker ships and one Smart Net to actively block enemy fire. Features strong brakes and a drone controller. Nets also trigger the explosion of Bombshee Torpedoes and any other remote-det torpedoes in use by the SSGN-0 "Banshee" in case the torpedoes are stolen. Nets can be deployed to fully cover a ship and provide reasonable defense from large explosives or melee attackers. 1 in service. Each net costs 6000 credits, including engineers' wage. (Everything in Offworld civil life except for the Station is measured in single-digit amounts of credits since the Offworld has changed their official currency from native den-ghi to credits, which remains the biggest source of corruption.)
The CA-4 "Mouse" cruiser bears the largest weapon of Offworld Navy, strong thrust and lots of armor, as well as some roof turrets. The weapon is partially covered by automated shielding, and fully covered by inbuilt shielding. Uses net-like armor to reduce weight.
The DDA-6 "Guardian" destroyer is equipped with two triple energy cannons to crush small vessels within seconds and good forward thrust to hunt down survivors and quickly return to the frigate/cruiser it accompanies. Fully automated. 10 in service.
The Offworld developed a new form of multidimenional travel comparable to a submarine sinking and surfacing. As so, they made the SSA-0 "Banshee" submarine which is equipped with an FTL Drive augment which includes the ability to nullify weight of the submarine which causes it to sink into the fourth dimension. However, the augment reduces FTL jump length and is highly explosive to prevent reverse engineering. Uses Bombshee Torpedoes, on picture armed with: PD-1 torpedo, LA-2 torpedo. Has minimal thrust, since the augmented drives provide good thrust while in the fourth dimension, and the submarine is not meant for fighting in the third. (Uses jbox's doomsday devices)
Images of N and Hexer from an intercepted transmission. Artist