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zergRush99 ok

    5 days later

    MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
    PLEASE REPORT IT TO THE CREATOR OF THE MOD.

    System.InvalidOperationException: Sequence contains no matching element

    at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)

    at Cosmoteer.Ships.Parts.Ammo.BaseAmmoStorage..ctor(Part part, BaseAmmoStorageRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\BaseAmmoStorage.cs:line 149

    at Cosmoteer.Ships.Parts.Ammo.AmmoConsumer..ctor(Part part, AmmoConsumerRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumer.cs:line 131

    at Cosmoteer.Ships.Parts.Ammo.AmmoConsumerRules.CreateComponent(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumerRules.cs:line 49

    at Cosmoteer.Ships.Parts.Part..ctor(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 219

    at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 166

    at Cosmoteer.Ships.ShipUpdateInfo.Apply(Boolean andClear, Boolean destroyBlocking, Dictionary2 blueprintPartCache, Dictionary2 blueprintDoorCache) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 242

    at Cosmoteer.Game.Gui.BuildToolbox.OnConstructClicked(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\BuildToolbox.cs:line 1284

    at System.EventHandler`1.Invoke(Object sender, TEventArgs e)

    at Halfling.Gui.Components.Input.WidgetClickController.OnClicked(Boolean detectDoubleClick) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetClickController.cs:line 258

    at Halfling.Events.WeakEventHandler.EventState`1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 297

    at System.EventHandler`1.Invoke(Object sender, TEventArgs e)

    at Halfling.Gui.Components.Input.WidgetInputStateController.set_InputState(InputState value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 38

    at Halfling.Gui.Components.Input.WidgetInputStateController.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 208

    at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    at Halfling.Gui.GuiRoot`1.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\GuiRoot.cs:line 574

    at Cosmoteer.Game.Gui.GameGui.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 579

    at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1137

    at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187

    at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 873

    at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 788

    at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336

    at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249

    at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 875

    at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 165

    at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 116

    03/16/2018 19:57:17 | Logging successful initialized.

    03/16/2018 19:57:17 | .NET Runtime Version: 4.0.30319.42000

    03/16/2018 19:57:17 | Running as a 64-bit process.

    03/16/2018 19:57:17 | Local: en-US

    03/16/2018 19:57:17 | Language: en-US

    03/16/2018 19:57:17 | Cosmoteer version 0.13.6

    03/16/2018 19:57:17 | Microsoft Windows 8.1 64-bit 6.3.9600

    03/16/2018 19:57:17 | AMD A6-5200 APU with Radeon(TM) HD Graphics (4 logical processors)

    03/16/2018 19:57:17 | 3537.0 MB RAM

    03/16/2018 19:57:17 | AMD Radeon HD 8400 (13.351.1105.1001) (4/17/2014)

    03/16/2018 19:57:17 | 512.0 MB VRAM

    03/16/2018 19:57:17 |

    03/16/2018 19:57:17 | Loaded app settings.

    03/16/2018 19:57:17 | Mixpanel Distinct ID: 4358156E39139CB8667F18F4FE5E0E94

    03/16/2018 19:57:17 | Process is now DPI-aware.

    03/16/2018 19:57:17 | Setup default cursor.

    03/16/2018 19:57:17 | Using display adapter 0

    03/16/2018 19:57:17 | Created DXGI factory.

    03/16/2018 19:57:17 | Adapter #0: AMD Radeon HD 8400

    03/16/2018 19:57:17 | Output #0: Generic PnP Monitor (1366x768)

    03/16/2018 19:57:17 | Adapter #1: Microsoft Basic Render Driver

    03/16/2018 19:57:17 | Updated Windows form configuration for borderless window.

    03/16/2018 19:57:17 | Created Windows form.

    03/16/2018 19:57:17 | Direct3D Feature Level: Level_11_0

    03/16/2018 19:57:17 | Created Direct3D 11 Device.

    03/16/2018 19:57:17 | Created swap chain: 1366x768.

    03/16/2018 19:57:17 | Created window.

    03/16/2018 19:57:17 | Created clock.

    03/16/2018 19:57:18 | Created graphics manager.

    03/16/2018 19:57:18 | Created XAudio2 device.

    03/16/2018 19:57:18 | Created audio manager.

    03/16/2018 19:57:18 | Created input manager.

    03/16/2018 19:57:18 | Created default font.

    03/16/2018 19:57:18 | Initial app state is 'MainMenu'

    03/16/2018 19:57:18 | Initial application settings:

    03/16/2018 19:57:18 | LastGameVersion:

    03/16/2018 19:57:18 | InitState: MainMenu

    03/16/2018 19:57:18 | Language:

    03/16/2018 19:57:18 | LockCursor: True

    03/16/2018 19:57:18 | EdgePanMode: Analog

    03/16/2018 19:57:18 | EdgePanSpeed: 15

    03/16/2018 19:57:18 | KeyboardPanSpeed: 15

    03/16/2018 19:57:18 | KeyboardZoomSpeed: 10

    03/16/2018 19:57:18 | KeyboardRotSpeed: 90°

    03/16/2018 19:57:18 | EnableMouseWheelZoom: True

    03/16/2018 19:57:18 | InvertMouseWheelZoom: False

    03/16/2018 19:57:18 | MouseWheelZoomSpeed: 1.12

    03/16/2018 19:57:18 | MouseWheelZoomAtCursor: True

    03/16/2018 19:57:18 | StickyFocus: True

    03/16/2018 19:57:18 | DpiScaleMode: Dpi100

    03/16/2018 19:57:18 | AnimateBackgrounds: True

    03/16/2018 19:57:18 | FancyParticles: True

    03/16/2018 19:57:18 | UncompressedTextures: False

    03/16/2018 19:57:18 | AllowShipDeselection: False

    03/16/2018 19:57:18 | CtrlSelectsParts: False

    03/16/2018 19:57:18 | PreferBlueprintMode: False

    03/16/2018 19:57:18 | BlueprintAutoPause: True

    03/16/2018 19:57:18 | BuildAutoFocus: True

    03/16/2018 19:57:18 | BuildAutoRotate: True

    03/16/2018 19:57:18 | BuildAutoInteriors: True

    03/16/2018 19:57:18 | PaintAutoFocus: True

    03/16/2018 19:57:18 | PaintAutoRotate: True

    03/16/2018 19:57:18 | PaintAllowOverwrite: True

    03/16/2018 19:57:18 | PaintMirrorMode: False

    03/16/2018 19:57:18 | RepairAutoFocus: True

    03/16/2018 19:57:18 | RepairAutoRotate: False

    03/16/2018 19:57:18 | BuildAllowOverwrite: True

    03/16/2018 19:57:18 | BuildAutoDoors: True

    03/16/2018 19:57:18 | BuildEnforceCrewAccess: True

    03/16/2018 19:57:18 | BuildMirrorMode: False

    03/16/2018 19:57:18 | GrabLeavesCorridors: True

    03/16/2018 19:57:18 | RepairAutoDoors: True

    03/16/2018 19:57:18 | AutoHireCrew: True

    03/16/2018 19:57:18 | PartToolTips: True

    03/16/2018 19:57:18 | AutoSave: True

    03/16/2018 19:57:18 | AutoSavesToKeep: 10

    03/16/2018 19:57:18 | QuickSavesToKeep: 10

    03/16/2018 19:57:18 | AutoSaveInterval: 600

    03/16/2018 19:57:18 | FtlAutoSave: True

    03/16/2018 19:57:18 | ShowOnShipIndicators: True

    03/16/2018 19:57:18 | AutoPauseOnLostFocus: True

    03/16/2018 19:57:18 | ScreenShake: True

    03/16/2018 19:57:18 | VersionCheckMode: Stable

    03/16/2018 19:57:18 | EnableMetrics: True

    03/16/2018 19:57:18 | PreferBorderlessWindowToggle: False

    03/16/2018 19:57:18 | MasterVolume: 1

    03/16/2018 19:57:18 | EffectsVolume: 1

    03/16/2018 19:57:18 | InterfaceVolume: 1

    03/16/2018 19:57:18 | ShowTutorials: True

    03/16/2018 19:57:18 | AutoFtlJump: False

    03/16/2018 19:57:18 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

    03/16/2018 19:57:18 | DefaultBuildTool: Grab

    03/16/2018 19:57:18 | DefaultDecalTool: Grab

    03/16/2018 19:57:18 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]

    03/16/2018 19:57:18 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

    03/16/2018 19:57:18 | PlayerColor:

    03/16/2018 19:57:18 | EnemyColor:

    03/16/2018 19:57:18 | NeutralColor:

    03/16/2018 19:57:18 | MiniviewInCombatMode: Auto

    03/16/2018 19:57:18 | MiniviewNotInCombatMode: Auto

    03/16/2018 19:57:18 | MiniviewLockRotation: False

    03/16/2018 19:57:18 | MiniviewSize:

    03/16/2018 19:57:18 | ShowInteriors: False

    03/16/2018 19:57:18 | AlwaysShowCommandWidgets: False

    03/16/2018 19:57:18 | PreferWorldRelativeAttackAngle: False

    03/16/2018 19:57:18 | PreferWorldRelativeFollowAngle: False

    03/16/2018 19:57:18 | ShipLibraryLargeIcons: False

    03/16/2018 19:57:18 | AdHocFormations: False

    03/16/2018 19:57:18 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

    03/16/2018 19:57:18 | DeleteFileOnStartup:

    03/16/2018 19:57:18 | FeedbackEmail:

    03/16/2018 19:57:18 | DefaultGameMode:

    03/16/2018 19:57:18 | DefaultCreativeModeMapSize: 0

    03/16/2018 19:57:18 | DefaultBountyModeDifficulty: 0

    03/16/2018 19:57:18 | DefaultBountyModeMapSize: 0

    03/16/2018 19:57:18 | DefaultBountyModeStarterShip: 0

    03/16/2018 19:57:18 | WarnOutOfDateGpuDrivers: True

    03/16/2018 19:57:18 | DefaultMPJoinHostname:

    03/16/2018 19:57:18 | PlayerName:

    03/16/2018 19:57:18 | MPShipColorMode: RandomPerPlayer

    03/16/2018 19:57:18 | MPBlipColorMode: FriendAndFoe

    03/16/2018 19:57:18 | AutoPortForwarding: True

    03/16/2018 19:57:18 | DisplayPublicIP: True

    03/16/2018 19:57:18 | PreferLAN: False

    03/16/2018 19:57:18 | CustomServers: System.Collections.Generic.List`1[Cosmoteer.Multiplayer.ServerInfo]

    03/16/2018 19:57:18 | DefaultServer: 0

    03/16/2018 19:57:18 | ShowNewsOnStartup: True

    03/16/2018 19:57:18 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

    03/16/2018 19:57:18 | ShowNewsAlerts: True

    03/16/2018 19:57:18 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

    03/16/2018 19:57:18 | MutedPlayers: System.Collections.Generic.HashSet`1[Halfling.Platforms.MachineID]

    03/16/2018 19:57:18 | BannedPlayers: System.Collections.Generic.HashSet`1[Halfling.Platforms.MachineID]

    03/16/2018 19:57:18 | Starting main game loop...

    03/16/2018 19:57:18 | Enabled mods:

    03/16/2018 19:57:18 | billion_credits

    03/16/2018 19:57:18 | bubbet.bubbleshieldgeneratorlatest

    03/16/2018 19:57:18 | EyeOfDoom_Addon

    03/16/2018 19:57:19 | LaserPD.Celestia

    03/16/2018 19:57:19 | Meranera_additional_weapons (1)

    03/16/2018 19:57:19 | Obsidian Tech

    03/16/2018 19:57:19 | Loaded language 'en'.

    03/16/2018 19:57:22 | Output compiling shader 'C:\Users\Eduardo\Documents\My Games\Cosmoteer\Mods\bubbet.bubbleshieldgeneratorlatest\bubble_generator\shield.shader' (pix):
    03/16/2018 19:57:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
    03/16/2018 19:57:22 |

    03/16/2018 19:57:39 | Loaded game rules.

    03/16/2018 19:59:58 | Loaded game named 'Auto-Save 2018-03-16_19-12-53'.

    03/16/2018 19:59:58 | Game pushed onto stack.

    03/16/2018 19:59:58 | Game mode is: CreativeGameModeManager

    03/16/2018 20:09:42 | Saved game as "Auto-Save 2018-03-16_20-09-33".

    03/16/2018 20:10:43 | Saved game as "Phantom Dreadnought".

    03/16/2018 20:12:50 | Saved game as "Phantom Dreadnought".

    03/16/2018 20:13:04 | Game popped off stack.

    03/16/2018 20:37:50 | Game pushed onto stack.

    03/16/2018 20:37:50 | Game mode is: CreativeGameModeManager

    03/16/2018 20:38:26 | Memory usage at time of crash: 819,990,528

    03/16/2018 20:38:26 | Application state stack at time of crash:

    03/16/2018 20:38:26 | Cosmoteer.Game.GameRoot

    03/16/2018 20:38:26 | Cosmoteer.Gui.TitleScreen

    03/16/2018 20:38:26 | FPS at time of crash: 99.8863

    03/16/2018 20:38:26 | Running processes at time of crash: audiodg, chrome, Cosmoteer, csrss, dasHost, Discord, dllhost, dwm, explorer, Idle, lsass, MsMpEng, NisSrv, RAVBg64, RtkAudioService64, RtkNGUI64, SearchIndexer, services, smss, svchost, SynTPEnh, SynTPHelper, System, taskhost, wininit, winlogon,

    03/16/2018 20:38:26 | System.InvalidOperationException: Sequence contains no matching element

    03/16/2018 20:38:26 | at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)

    03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Ammo.BaseAmmoStorage..ctor(Part part, BaseAmmoStorageRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\BaseAmmoStorage.cs:line 149

    03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Ammo.AmmoConsumer..ctor(Part part, AmmoConsumerRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumer.cs:line 131

    03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Ammo.AmmoConsumerRules.CreateComponent(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumerRules.cs:line 49

    03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Part..ctor(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 219

    03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 166

    03/16/2018 20:38:26 | at Cosmoteer.Ships.ShipUpdateInfo.Apply(Boolean andClear, Boolean destroyBlocking, Dictionary2 blueprintPartCache, Dictionary2 blueprintDoorCache) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 242

    03/16/2018 20:38:26 | at Cosmoteer.Game.Gui.BuildToolbox.OnConstructClicked(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\BuildToolbox.cs:line 1284

    03/16/2018 20:38:26 | at System.EventHandler`1.Invoke(Object sender, TEventArgs e)

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Input.WidgetClickController.OnClicked(Boolean detectDoubleClick) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetClickController.cs:line 258

    03/16/2018 20:38:26 | at Halfling.Events.WeakEventHandler.EventState`1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 297

    03/16/2018 20:38:26 | at System.EventHandler`1.Invoke(Object sender, TEventArgs e)

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Input.WidgetInputStateController.set_InputState(InputState value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 38

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Input.WidgetInputStateController.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 208

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655

    03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522

    03/16/2018 20:38:26 | at Halfling.Gui.GuiRoot`1.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\GuiRoot.cs:line 574

    03/16/2018 20:38:26 | at Cosmoteer.Game.Gui.GameGui.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 579

    03/16/2018 20:38:26 | at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1137

    03/16/2018 20:38:26 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187

    03/16/2018 20:38:26 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 873

    03/16/2018 20:38:26 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 788

    03/16/2018 20:38:26 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336

    03/16/2018 20:38:26 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249

    03/16/2018 20:38:26 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 875

    03/16/2018 20:38:26 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 165

    03/16/2018 20:38:26 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 116

    03/16/2018 20:38:42 | Actual data hash: b06ff0c93a0854eb18f327c464bb1600

    03/16/2018 20:38:42 | Expected data hash: b06ff0c93a0854eb18f327c464bb1600

    03/16/2018 20:38:42 | Director received exit call.

    03/16/2018 20:38:42 | Disposed default font.

    03/16/2018 20:38:42 | Disposed XA2AudioManager device.

    03/16/2018 20:38:42 | Disposed audio manager.

    03/16/2018 20:38:42 | Disposed clock.

    03/16/2018 20:38:42 | Disposed input manager.

    03/16/2018 20:38:42 | Disposed graphics manager.

    03/16/2018 20:38:42 | Disposed swap chain.

    03/16/2018 20:38:42 | Disposed Direct3D device.

    03/16/2018 20:38:42 | Disposed DXGI factory.

    03/16/2018 20:38:42 | Closed Windows form.

    03/16/2018 20:38:42 | Director received exit call.

    03/16/2018 20:38:42 | Disposed window.

    03/16/2018 20:38:42 | Disposed platform interface.

    03/16/2018 20:38:42 | Closing log output file...

      Lolking4045
      Works fine for me, just disable other mods.

        11 days later
        zergRush99 changed the title to PAPA STALIN CULT(bloodcult mod).

          zergRush99 Все приветствуют Папу Сталина!

          This Version of the mod will be aviabel until the 2.4.18 so if you want this version you better hurry

          THAT'S THE GOOD SHIT!

          zergRush99 umm can you tell me the ranking in difficulty in the bounty hunter planets? which is hardest, easiest all those

            Dragon1008

            1outter layer
            2 small hunter fleet
            3)medium hunter fleet or first layer
            4)big hunter fleet
            5)second layer
            6)main hunter fleet or 3rd layer
            7)bosses

              what version of cosmoteer is it compatible too?

                panda 13.9

                zergRush99 thanks

                What happened to the Blood Cult right now?

                  Rifqi_Fajar_Zain April fools, you can still download the normal version.

                    zergRush99
                    D'uh!
                    I hate April Fools

                      zergRush99
                      Y' know, the horrible origin of April Fools.