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I Adore the Primal Hunter

Minion222 :p

    MacGhriogair you should try the Eye of doom. its a giant killer xD i made a madusa, dont let this thing even look at ya

    Tetsuo I personaly can't even run that thing...

      May_the_Harpy This mod wasnt dead, how could lathrix revive it then?

        Doge420GoodGuy
        i ment showcased it

          Tetsuo I actually have a Cosmoteer BloodCult Series going up today, I'll be trying out the Eye of Doom in Episode 4 😃

          zergRush99 Yup, the Eye of Doom description says it has a 30 sec reload. Haven't tested it though, I normally save those for when I record.

            MacGhriogair good, cuz I buffed its damege to.

            zergRush99 Oh, now I can't wait to really try it 😃

            MacGhriogair But very strange, sometimes it can absulotlly destroy a fleet, but sometimes its not doing anything....I dont know why XD

            zergRush99 That is weird... there are to many things that I can think of that could be causing that problem 😛

              zergRush99 I haven't done modding before, but I was looking over some stuff for the Eye of Doom. Do you always need a space after "="? Some variables are written as <var> =100 instead of <var> = 100. I don't know how parsing works here, so technically <var> =100 can work. Impulse in Bullet.txt is set this way and PenetrationResistance in theEyeOfDoom is also set this way.

              Like I've said though, no experience modding in Cosmoteer, just something that I've noticed. I know that there was a mod that had a bug where sloped armour was causing problems with damage.

              MacGhriogair no the space dont do anything

                MacGhriogair
                zergRush99
                Kinda have the feeling that it´s not specifically the code but instead something "simple" as the ingame explosion mechanics, the most simple things are usually overseen, however, I´m no specialist in those things either, at least not in cosmoteer yet.

                  Drakador_Chaos Yeah I think that whats cusing it

                    hello zerg, i recently heard of your mod and i wanted to try it out. however it doesnt seem to work. i looked at previous posts and tried everything already suggested so i am unsure if i have to do something else in between.

                    Error loading mod bloodcult: System.IO.FileNotFoundException: Could not find file 'C:\Users\snamp\OneDrive\Documents\My Games\Cosmoteer\Mods\bloodcult\mod.txt'.
                    File name: 'C:\Users\snamp\OneDrive\Documents\My Games\Cosmoteer\Mods\bloodcult\mod.txt'
                    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                    at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                    at System.IO.StreamReader..ctor(String path)
                    at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                    at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121

                    here is the error code. usnure if it is the same one as before listed