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Tetsuo ahh, download problem, sometimes happens. I hope you will have a greate time with the mod. Thx for downloading.

    Awsome can't wait to chek it out

      I Adore the Primal Hunter

      Minion222 :p

        MacGhriogair you should try the Eye of doom. its a giant killer xD i made a madusa, dont let this thing even look at ya

        Tetsuo I personaly can't even run that thing...

          May_the_Harpy This mod wasnt dead, how could lathrix revive it then?

            Doge420GoodGuy
            i ment showcased it

              Tetsuo I actually have a Cosmoteer BloodCult Series going up today, I'll be trying out the Eye of Doom in Episode 4 😃

              zergRush99 Yup, the Eye of Doom description says it has a 30 sec reload. Haven't tested it though, I normally save those for when I record.

                MacGhriogair good, cuz I buffed its damege to.

                zergRush99 Oh, now I can't wait to really try it 😃

                MacGhriogair But very strange, sometimes it can absulotlly destroy a fleet, but sometimes its not doing anything....I dont know why XD

                zergRush99 That is weird... there are to many things that I can think of that could be causing that problem 😛

                  zergRush99 I haven't done modding before, but I was looking over some stuff for the Eye of Doom. Do you always need a space after "="? Some variables are written as <var> =100 instead of <var> = 100. I don't know how parsing works here, so technically <var> =100 can work. Impulse in Bullet.txt is set this way and PenetrationResistance in theEyeOfDoom is also set this way.

                  Like I've said though, no experience modding in Cosmoteer, just something that I've noticed. I know that there was a mod that had a bug where sloped armour was causing problems with damage.

                  MacGhriogair no the space dont do anything

                    MacGhriogair
                    zergRush99
                    Kinda have the feeling that it´s not specifically the code but instead something "simple" as the ingame explosion mechanics, the most simple things are usually overseen, however, I´m no specialist in those things either, at least not in cosmoteer yet.