MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func
2 predicate)
at Cosmoteer.Ships.Parts.Ammo.BaseAmmoStorage..ctor(Part part, BaseAmmoStorageRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\BaseAmmoStorage.cs:line 149
at Cosmoteer.Ships.Parts.Ammo.AmmoConsumer..ctor(Part part, AmmoConsumerRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumer.cs:line 131
at Cosmoteer.Ships.Parts.Ammo.AmmoConsumerRules.CreateComponent(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumerRules.cs:line 49
at Cosmoteer.Ships.Parts.Part..ctor(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 219
at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 166
at Cosmoteer.Ships.ShipUpdateInfo.Apply(Boolean andClear, Boolean destroyBlocking, Dictionary2 blueprintPartCache, Dictionary
2 blueprintDoorCache) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 242
at Cosmoteer.Game.Gui.BuildToolbox.OnConstructClicked(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\BuildToolbox.cs:line 1284
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Halfling.Gui.Components.Input.WidgetClickController.OnClicked(Boolean detectDoubleClick) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetClickController.cs:line 258
at Halfling.Events.WeakEventHandler.EventState`1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 297
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Halfling.Gui.Components.Input.WidgetInputStateController.set_InputState(InputState value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 38
at Halfling.Gui.Components.Input.WidgetInputStateController.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 208
at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
at Halfling.Gui.GuiRoot`1.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\GuiRoot.cs:line 574
at Cosmoteer.Game.Gui.GameGui.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 579
at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1137
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 873
at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 788
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 875
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 165
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 116
03/16/2018 19:57:17 | Logging successful initialized.
03/16/2018 19:57:17 | .NET Runtime Version: 4.0.30319.42000
03/16/2018 19:57:17 | Running as a 64-bit process.
03/16/2018 19:57:17 | Local: en-US
03/16/2018 19:57:17 | Language: en-US
03/16/2018 19:57:17 | Cosmoteer version 0.13.6
03/16/2018 19:57:17 | Microsoft Windows 8.1 64-bit 6.3.9600
03/16/2018 19:57:17 | AMD A6-5200 APU with Radeon(TM) HD Graphics (4 logical processors)
03/16/2018 19:57:17 | 3537.0 MB RAM
03/16/2018 19:57:17 | AMD Radeon HD 8400 (13.351.1105.1001) (4/17/2014)
03/16/2018 19:57:17 | 512.0 MB VRAM
03/16/2018 19:57:17 |
03/16/2018 19:57:17 | Loaded app settings.
03/16/2018 19:57:17 | Mixpanel Distinct ID: 4358156E39139CB8667F18F4FE5E0E94
03/16/2018 19:57:17 | Process is now DPI-aware.
03/16/2018 19:57:17 | Setup default cursor.
03/16/2018 19:57:17 | Using display adapter 0
03/16/2018 19:57:17 | Created DXGI factory.
03/16/2018 19:57:17 | Adapter #0: AMD Radeon HD 8400
03/16/2018 19:57:17 | Output #0: Generic PnP Monitor (1366x768)
03/16/2018 19:57:17 | Adapter #1: Microsoft Basic Render Driver
03/16/2018 19:57:17 | Updated Windows form configuration for borderless window.
03/16/2018 19:57:17 | Created Windows form.
03/16/2018 19:57:17 | Direct3D Feature Level: Level_11_0
03/16/2018 19:57:17 | Created Direct3D 11 Device.
03/16/2018 19:57:17 | Created swap chain: 1366x768.
03/16/2018 19:57:17 | Created window.
03/16/2018 19:57:17 | Created clock.
03/16/2018 19:57:18 | Created graphics manager.
03/16/2018 19:57:18 | Created XAudio2 device.
03/16/2018 19:57:18 | Created audio manager.
03/16/2018 19:57:18 | Created input manager.
03/16/2018 19:57:18 | Created default font.
03/16/2018 19:57:18 | Initial app state is 'MainMenu'
03/16/2018 19:57:18 | Initial application settings:
03/16/2018 19:57:18 | LastGameVersion:
03/16/2018 19:57:18 | InitState: MainMenu
03/16/2018 19:57:18 | Language:
03/16/2018 19:57:18 | LockCursor: True
03/16/2018 19:57:18 | EdgePanMode: Analog
03/16/2018 19:57:18 | EdgePanSpeed: 15
03/16/2018 19:57:18 | KeyboardPanSpeed: 15
03/16/2018 19:57:18 | KeyboardZoomSpeed: 10
03/16/2018 19:57:18 | KeyboardRotSpeed: 90°
03/16/2018 19:57:18 | EnableMouseWheelZoom: True
03/16/2018 19:57:18 | InvertMouseWheelZoom: False
03/16/2018 19:57:18 | MouseWheelZoomSpeed: 1.12
03/16/2018 19:57:18 | MouseWheelZoomAtCursor: True
03/16/2018 19:57:18 | StickyFocus: True
03/16/2018 19:57:18 | DpiScaleMode: Dpi100
03/16/2018 19:57:18 | AnimateBackgrounds: True
03/16/2018 19:57:18 | FancyParticles: True
03/16/2018 19:57:18 | UncompressedTextures: False
03/16/2018 19:57:18 | AllowShipDeselection: False
03/16/2018 19:57:18 | CtrlSelectsParts: False
03/16/2018 19:57:18 | PreferBlueprintMode: False
03/16/2018 19:57:18 | BlueprintAutoPause: True
03/16/2018 19:57:18 | BuildAutoFocus: True
03/16/2018 19:57:18 | BuildAutoRotate: True
03/16/2018 19:57:18 | BuildAutoInteriors: True
03/16/2018 19:57:18 | PaintAutoFocus: True
03/16/2018 19:57:18 | PaintAutoRotate: True
03/16/2018 19:57:18 | PaintAllowOverwrite: True
03/16/2018 19:57:18 | PaintMirrorMode: False
03/16/2018 19:57:18 | RepairAutoFocus: True
03/16/2018 19:57:18 | RepairAutoRotate: False
03/16/2018 19:57:18 | BuildAllowOverwrite: True
03/16/2018 19:57:18 | BuildAutoDoors: True
03/16/2018 19:57:18 | BuildEnforceCrewAccess: True
03/16/2018 19:57:18 | BuildMirrorMode: False
03/16/2018 19:57:18 | GrabLeavesCorridors: True
03/16/2018 19:57:18 | RepairAutoDoors: True
03/16/2018 19:57:18 | AutoHireCrew: True
03/16/2018 19:57:18 | PartToolTips: True
03/16/2018 19:57:18 | AutoSave: True
03/16/2018 19:57:18 | AutoSavesToKeep: 10
03/16/2018 19:57:18 | QuickSavesToKeep: 10
03/16/2018 19:57:18 | AutoSaveInterval: 600
03/16/2018 19:57:18 | FtlAutoSave: True
03/16/2018 19:57:18 | ShowOnShipIndicators: True
03/16/2018 19:57:18 | AutoPauseOnLostFocus: True
03/16/2018 19:57:18 | ScreenShake: True
03/16/2018 19:57:18 | VersionCheckMode: Stable
03/16/2018 19:57:18 | EnableMetrics: True
03/16/2018 19:57:18 | PreferBorderlessWindowToggle: False
03/16/2018 19:57:18 | MasterVolume: 1
03/16/2018 19:57:18 | EffectsVolume: 1
03/16/2018 19:57:18 | InterfaceVolume: 1
03/16/2018 19:57:18 | ShowTutorials: True
03/16/2018 19:57:18 | AutoFtlJump: False
03/16/2018 19:57:18 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
03/16/2018 19:57:18 | DefaultBuildTool: Grab
03/16/2018 19:57:18 | DefaultDecalTool: Grab
03/16/2018 19:57:18 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
03/16/2018 19:57:18 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
03/16/2018 19:57:18 | PlayerColor:
03/16/2018 19:57:18 | EnemyColor:
03/16/2018 19:57:18 | NeutralColor:
03/16/2018 19:57:18 | MiniviewInCombatMode: Auto
03/16/2018 19:57:18 | MiniviewNotInCombatMode: Auto
03/16/2018 19:57:18 | MiniviewLockRotation: False
03/16/2018 19:57:18 | MiniviewSize:
03/16/2018 19:57:18 | ShowInteriors: False
03/16/2018 19:57:18 | AlwaysShowCommandWidgets: False
03/16/2018 19:57:18 | PreferWorldRelativeAttackAngle: False
03/16/2018 19:57:18 | PreferWorldRelativeFollowAngle: False
03/16/2018 19:57:18 | ShipLibraryLargeIcons: False
03/16/2018 19:57:18 | AdHocFormations: False
03/16/2018 19:57:18 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
03/16/2018 19:57:18 | DeleteFileOnStartup:
03/16/2018 19:57:18 | FeedbackEmail:
03/16/2018 19:57:18 | DefaultGameMode:
03/16/2018 19:57:18 | DefaultCreativeModeMapSize: 0
03/16/2018 19:57:18 | DefaultBountyModeDifficulty: 0
03/16/2018 19:57:18 | DefaultBountyModeMapSize: 0
03/16/2018 19:57:18 | DefaultBountyModeStarterShip: 0
03/16/2018 19:57:18 | WarnOutOfDateGpuDrivers: True
03/16/2018 19:57:18 | DefaultMPJoinHostname:
03/16/2018 19:57:18 | PlayerName:
03/16/2018 19:57:18 | MPShipColorMode: RandomPerPlayer
03/16/2018 19:57:18 | MPBlipColorMode: FriendAndFoe
03/16/2018 19:57:18 | AutoPortForwarding: True
03/16/2018 19:57:18 | DisplayPublicIP: True
03/16/2018 19:57:18 | PreferLAN: False
03/16/2018 19:57:18 | CustomServers: System.Collections.Generic.List`1[Cosmoteer.Multiplayer.ServerInfo]
03/16/2018 19:57:18 | DefaultServer: 0
03/16/2018 19:57:18 | ShowNewsOnStartup: True
03/16/2018 19:57:18 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
03/16/2018 19:57:18 | ShowNewsAlerts: True
03/16/2018 19:57:18 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
03/16/2018 19:57:18 | MutedPlayers: System.Collections.Generic.HashSet`1[Halfling.Platforms.MachineID]
03/16/2018 19:57:18 | BannedPlayers: System.Collections.Generic.HashSet`1[Halfling.Platforms.MachineID]
03/16/2018 19:57:18 | Starting main game loop...
03/16/2018 19:57:18 | Enabled mods:
03/16/2018 19:57:18 | billion_credits
03/16/2018 19:57:18 | bubbet.bubbleshieldgeneratorlatest
03/16/2018 19:57:18 | EyeOfDoom_Addon
03/16/2018 19:57:19 | LaserPD.Celestia
03/16/2018 19:57:19 | Meranera_additional_weapons (1)
03/16/2018 19:57:19 | Obsidian Tech
03/16/2018 19:57:19 | Loaded language 'en'.
03/16/2018 19:57:22 | Output compiling shader 'C:\Users\Eduardo\Documents\My Games\Cosmoteer\Mods\bubbet.bubbleshieldgeneratorlatest\bubble_generator\shield.shader' (pix):
03/16/2018 19:57:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
03/16/2018 19:57:22 |
03/16/2018 19:57:39 | Loaded game rules.
03/16/2018 19:59:58 | Loaded game named 'Auto-Save 2018-03-16_19-12-53'.
03/16/2018 19:59:58 | Game pushed onto stack.
03/16/2018 19:59:58 | Game mode is: CreativeGameModeManager
03/16/2018 20:09:42 | Saved game as "Auto-Save 2018-03-16_20-09-33".
03/16/2018 20:10:43 | Saved game as "Phantom Dreadnought".
03/16/2018 20:12:50 | Saved game as "Phantom Dreadnought".
03/16/2018 20:13:04 | Game popped off stack.
03/16/2018 20:37:50 | Game pushed onto stack.
03/16/2018 20:37:50 | Game mode is: CreativeGameModeManager
03/16/2018 20:38:26 | Memory usage at time of crash: 819,990,528
03/16/2018 20:38:26 | Application state stack at time of crash:
03/16/2018 20:38:26 | Cosmoteer.Game.GameRoot
03/16/2018 20:38:26 | Cosmoteer.Gui.TitleScreen
03/16/2018 20:38:26 | FPS at time of crash: 99.8863
03/16/2018 20:38:26 | Running processes at time of crash: audiodg, chrome, Cosmoteer, csrss, dasHost, Discord, dllhost, dwm, explorer, Idle, lsass, MsMpEng, NisSrv, RAVBg64, RtkAudioService64, RtkNGUI64, SearchIndexer, services, smss, svchost, SynTPEnh, SynTPHelper, System, taskhost, wininit, winlogon,
03/16/2018 20:38:26 | System.InvalidOperationException: Sequence contains no matching element
03/16/2018 20:38:26 | at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func
2 predicate)
03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Ammo.BaseAmmoStorage..ctor(Part part, BaseAmmoStorageRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\BaseAmmoStorage.cs:line 149
03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Ammo.AmmoConsumer..ctor(Part part, AmmoConsumerRules rules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumer.cs:line 131
03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Ammo.AmmoConsumerRules.CreateComponent(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumerRules.cs:line 49
03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.Part..ctor(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 219
03/16/2018 20:38:26 | at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 166
03/16/2018 20:38:26 | at Cosmoteer.Ships.ShipUpdateInfo.Apply(Boolean andClear, Boolean destroyBlocking, Dictionary2 blueprintPartCache, Dictionary
2 blueprintDoorCache) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 242
03/16/2018 20:38:26 | at Cosmoteer.Game.Gui.BuildToolbox.OnConstructClicked(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\BuildToolbox.cs:line 1284
03/16/2018 20:38:26 | at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
03/16/2018 20:38:26 | at Halfling.Gui.Components.Input.WidgetClickController.OnClicked(Boolean detectDoubleClick) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetClickController.cs:line 258
03/16/2018 20:38:26 | at Halfling.Events.WeakEventHandler.EventState`1.OnSourceEventFired(Object sender, TEventArgs args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Events\WeakEventHandler.cs:line 297
03/16/2018 20:38:26 | at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
03/16/2018 20:38:26 | at Halfling.Gui.Components.Input.WidgetInputStateController.set_InputState(InputState value) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 38
03/16/2018 20:38:26 | at Halfling.Gui.Components.Input.WidgetInputStateController.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Input\WidgetInputStateController.cs:line 208
03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
03/16/2018 20:38:26 | at Halfling.Gui.Components.Children.WidgetChildren`1.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Components\Children\WidgetChildren.cs:line 1517
03/16/2018 20:38:26 | at Halfling.Gui.Widget.OnMouseStayed() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1655
03/16/2018 20:38:26 | at Halfling.Gui.Widget.Halfling.Gui.Components.Children.IChildWidget.OnMouseInParent(Boolean alreadyReacted) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\Widget.cs:line 1522
03/16/2018 20:38:26 | at Halfling.Gui.GuiRoot`1.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Gui\GuiRoot.cs:line 574
03/16/2018 20:38:26 | at Cosmoteer.Game.Gui.GameGui.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 579
03/16/2018 20:38:26 | at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1137
03/16/2018 20:38:26 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
03/16/2018 20:38:26 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 873
03/16/2018 20:38:26 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 788
03/16/2018 20:38:26 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
03/16/2018 20:38:26 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249
03/16/2018 20:38:26 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 875
03/16/2018 20:38:26 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 165
03/16/2018 20:38:26 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 116
03/16/2018 20:38:42 | Actual data hash: b06ff0c93a0854eb18f327c464bb1600
03/16/2018 20:38:42 | Expected data hash: b06ff0c93a0854eb18f327c464bb1600
03/16/2018 20:38:42 | Director received exit call.
03/16/2018 20:38:42 | Disposed default font.
03/16/2018 20:38:42 | Disposed XA2AudioManager device.
03/16/2018 20:38:42 | Disposed audio manager.
03/16/2018 20:38:42 | Disposed clock.
03/16/2018 20:38:42 | Disposed input manager.
03/16/2018 20:38:42 | Disposed graphics manager.
03/16/2018 20:38:42 | Disposed swap chain.
03/16/2018 20:38:42 | Disposed Direct3D device.
03/16/2018 20:38:42 | Disposed DXGI factory.
03/16/2018 20:38:42 | Closed Windows form.
03/16/2018 20:38:42 | Director received exit call.
03/16/2018 20:38:42 | Disposed window.
03/16/2018 20:38:42 | Disposed platform interface.
03/16/2018 20:38:42 | Closing log output file...