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Doesnt seem to work, at least on my version...maybe because im using unpdated mods?

Kroom Thank you! I needed this!

    Chimera What seems to be the problem? Did you get an error?

    I got a problem

    Error loading mod Roof_Weapon: System.IO.FileNotFoundException: Could not find file 'C:\Users******\Documents\My Games\Cosmoteer\Mods\Roof_Weapon\mod.txt'.
    File name: 'C:\Users*
    *****\Documents\My Games\Cosmoteer\Mods\Roof_Weapon\mod.txt'
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    at System.IO.StreamReader..ctor(String path)
    at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
    at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121

    ok thanks

    I tried again and it said the same error message

      TwistedBlueFlame I just change the instalation zip to make it compatible with the Cosmoteer installer, it should work now.

        Kroom Thanks it works now.

          Savi Yeah,good suggestion

            really like the blue ship. hope these guns have decent range

              masterpodicle It has the same range of a Standard Cannon.

                thx, still loading up on mods at the moment so haven't tried

                  i wanted to make a gun similar in style by remaking the blocks and weapons and stuff from reassembly

                  I really want something like it in my mod, but, i dont want to cause any drama so in case you are the inventor of the code do i have permission to use the base code?

                    Doge420GoodGuy You don't need my permission to use the code (Walt is the one how made it, and he want us to use it to make our own mods 😃), you can watch how i did it and make your own (there is a little description in the mod.txt), just don't use the same graphics!.

                    Im planning on resizing it, remaking the turret but that will take some time. I'lll let you know what i made 🙂

                      This mod helps out SO MUCH i can finally make battleships =D

                        Kroom Thanks, finally!!! Thanks, another mod that I will always be active, I would like to suggest something, I can not make that fight of battleships as I would like due to the range of the weapon, modify its range and I am much more comfortable and realistic, although I reduced the amount of fire and the speed of the projectile was increased, now it seems more realistic to my taste, like a real cannon of a navy ship.

                          TacticalGirl My idea was to make a copy of a Standard Cannon with the only difference that is inside a ship, so we have a way to compare an edge weapon from a inside weapons and see if is a good addition to the game or not, thats why my cannon have the same damage and range of a standard cannon. I will problably add another cannon with different stats in the future.