lord_drageon simple:
1 made simple model in blender. uv mapping is not so important so u can use just smart-uv-mapper (in all other ways i dont recomend use it)
2 and paint it with procedural textures in substance painter xDD
thats like photoshop for models.
that how it look in it:
for me that faster that hand-pait in pixelart.
and damn fun.
i wanna try egines next x33