this error has something to do with the arc shield
i'm not sure what caused it.
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Parts.Weapons.BeamEmitter.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Direction worldRot) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\BeamEmitter.cs:line 470
at Cosmoteer.Ships.Parts.Weapons.BeamEmitter.OnBeforeFixedUpdate(Object sender, FixedUpdateEventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\BeamEmitter.cs:line 395
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 995
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 915
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 880
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 571
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1191
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 163
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 147
08/10/2018 00:06:33 | Logging successful initialized.
08/10/2018 00:06:33 | .NET Runtime Version: 4.0.30319.42000
08/10/2018 00:06:33 | Running as a 64-bit process.
08/10/2018 00:06:33 | Local: en-US
08/10/2018 00:06:33 | Language: en-US
08/10/2018 00:06:33 | Cosmoteer version 0.14.3
08/10/2018 00:06:33 | Microsoft Windows 7 Ultimate 64-bit 6.1.7601
08/10/2018 00:06:33 | Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz (8 logical processors)
08/10/2018 00:06:33 | 8151.1 MB RAM
08/10/2018 00:06:33 | NVIDIA GeForce GTX 760 (22.21.13.8569) (9/15/2017)
08/10/2018 00:06:33 | 1536.0 MB VRAM
08/10/2018 00:06:33 |
08/10/2018 00:06:34 | Loaded app settings.
08/10/2018 00:06:34 | Mixpanel Distinct ID: 48FD8C00A3A69C1C40BC0EB78E443E88
08/10/2018 00:06:34 | Process is now DPI-aware.
08/10/2018 00:06:34 | Setup default cursor.
08/10/2018 00:06:34 | Using display adapter 0
08/10/2018 00:06:34 | Created DXGI factory.
08/10/2018 00:06:34 | Adapter #0: NVIDIA GeForce GTX 760
08/10/2018 00:06:34 | Output #0: Generic PnP Monitor (1768x992)
08/10/2018 00:06:34 | Updated Windows form configuration for borderless window.
08/10/2018 00:06:34 | Created Windows form.
08/10/2018 00:06:34 | Direct3D Feature Level: Level_11_0
08/10/2018 00:06:34 | Created Direct3D 11 Device.
08/10/2018 00:06:34 | Created swap chain: 1768x992.
08/10/2018 00:06:34 | Created window.
08/10/2018 00:06:34 | Created clock.
08/10/2018 00:06:34 | Created graphics manager.
08/10/2018 00:06:35 | Created XAudio2 device.
08/10/2018 00:06:35 | Created audio manager.
08/10/2018 00:06:35 | Created input manager.
08/10/2018 00:06:35 | Created default font.
08/10/2018 00:06:35 | Initial app state is 'MainMenu'
08/10/2018 00:06:35 | Initial application settings:
08/10/2018 00:06:35 | LastGameVersion:
08/10/2018 00:06:35 | InitState: MainMenu
08/10/2018 00:06:35 | Language:
08/10/2018 00:06:35 | LockCursor: True
08/10/2018 00:06:35 | EdgePanMode: Analog
08/10/2018 00:06:35 | EdgePanSpeed: 15
08/10/2018 00:06:35 | KeyboardPanSpeed: 15
08/10/2018 00:06:35 | KeyboardZoomSpeed: 10
08/10/2018 00:06:35 | KeyboardRotSpeed: 90°
08/10/2018 00:06:35 | EnableMouseWheelZoom: True
08/10/2018 00:06:35 | InvertMouseWheelZoom: False
08/10/2018 00:06:35 | MouseWheelZoomSpeed: 1.12
08/10/2018 00:06:35 | MouseWheelZoomAtCursor: True
08/10/2018 00:06:35 | StickyFocus: True
08/10/2018 00:06:35 | DpiScaleMode: Dpi100
08/10/2018 00:06:35 | AnimateBackgrounds: True
08/10/2018 00:06:35 | FancyParticles: True
08/10/2018 00:06:35 | UncompressedTextures: False
08/10/2018 00:06:35 | AllowShipDeselection: False
08/10/2018 00:06:35 | CtrlSelectsParts: True
08/10/2018 00:06:35 | EnableCollisionAvoidance: True
08/10/2018 00:06:35 | PreferBlueprintMode: False
08/10/2018 00:06:35 | BlueprintAutoPause: True
08/10/2018 00:06:35 | ShowInvalidBlueprints: True
08/10/2018 00:06:35 | BuildAutoFocus: True
08/10/2018 00:06:35 | BuildAutoRotate: True
08/10/2018 00:06:35 | BuildAutoInteriors: True
08/10/2018 00:06:35 | PaintAutoFocus: True
08/10/2018 00:06:35 | PaintAutoRotate: True
08/10/2018 00:06:35 | PaintAllowOverwrite: True
08/10/2018 00:06:35 | PaintMirrorEnabled: False
08/10/2018 00:06:35 | PaintMirrorAxis: Vertical
08/10/2018 00:06:35 | RepairAutoFocus: True
08/10/2018 00:06:35 | RepairAutoRotate: False
08/10/2018 00:06:35 | BuildAllowOverwrite: True
08/10/2018 00:06:35 | BuildAutoDoors: True
08/10/2018 00:06:35 | BuildEnforceCrewAccess: True
08/10/2018 00:06:35 | BuildMirrorEnabled: False
08/10/2018 00:06:35 | BuildMirrorAxis: Vertical
08/10/2018 00:06:35 | RowsOfParts: 1
08/10/2018 00:06:35 | GrabLeavesCorridors: True
08/10/2018 00:06:35 | RepairAutoDoors: True
08/10/2018 00:06:35 | AutoHireCrew: True
08/10/2018 00:06:35 | PartToolTips: True
08/10/2018 00:06:35 | AutoSave: True
08/10/2018 00:06:35 | AutoSavesToKeep: 10
08/10/2018 00:06:35 | QuickSavesToKeep: 10
08/10/2018 00:06:35 | AutoSaveInterval: 600
08/10/2018 00:06:35 | SaveLostShips: True
08/10/2018 00:06:35 | LostShipsTokeep: 10
08/10/2018 00:06:35 | FtlAutoSave: True
08/10/2018 00:06:35 | ShowOnShipIndicators: True
08/10/2018 00:06:35 | ShowZoomedOutBlibs: True
08/10/2018 00:06:35 | ShowOffScreenBlips: True
08/10/2018 00:06:35 | AutoPauseOnLostFocus: True
08/10/2018 00:06:35 | ScreenShake: True
08/10/2018 00:06:35 | ShowMidpointFocusWidget: True
08/10/2018 00:06:35 | VersionCheckMode: Stable
08/10/2018 00:06:35 | EnableMetrics: True
08/10/2018 00:06:35 | PreferBorderlessWindowToggle: False
08/10/2018 00:06:35 | MasterVolume: 1
08/10/2018 00:06:35 | EffectsVolume: 1
08/10/2018 00:06:35 | InterfaceVolume: 1
08/10/2018 00:06:35 | ShowTutorials: True
08/10/2018 00:06:35 | AutoFtlJump: False
08/10/2018 00:06:35 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
08/10/2018 00:06:35 | DefaultBuildTool: Grab
08/10/2018 00:06:35 | DefaultDecalTool: Grab
08/10/2018 00:06:35 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
08/10/2018 00:06:35 | PlayerColor:
08/10/2018 00:06:35 | EnemyColor:
08/10/2018 00:06:35 | NeutralColor:
08/10/2018 00:06:35 | MiniviewInCombatMode: Auto
08/10/2018 00:06:35 | MiniviewNotInCombatMode: Auto
08/10/2018 00:06:35 | MiniviewLockRotation: False
08/10/2018 00:06:35 | MiniviewSize:
08/10/2018 00:06:35 | ShowInteriors: False
08/10/2018 00:06:35 | AlwaysShowCommandWidgets: False
08/10/2018 00:06:35 | PreferShipRelativeAttackAngle: False
08/10/2018 00:06:35 | PreferWorldRelativeFollowAngle: False
08/10/2018 00:06:35 | ShipLibraryLargeIcons: False
08/10/2018 00:06:35 | AdHocFormations: False
08/10/2018 00:06:35 | BreakFormationToAttack: True
08/10/2018 00:06:35 | DisplayAllShips: False
08/10/2018 00:06:35 | ShowAdvancedCommands: False
08/10/2018 00:06:35 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
08/10/2018 00:06:35 | DeleteFileOnStartup:
08/10/2018 00:06:35 | DefaultGameMode:
08/10/2018 00:06:35 | DefaultCreativeModeMapSize: 0
08/10/2018 00:06:35 | DefaultBountyModeDifficulty: 0
08/10/2018 00:06:35 | DefaultBountyModeMapSize: 0
08/10/2018 00:06:35 | DefaultBountyModeStarterShip: 0
08/10/2018 00:06:35 | WarnOutOfDateGpuDrivers: True
08/10/2018 00:06:35 | MPShipColorMode: RandomPerPlayer
08/10/2018 00:06:35 | MPBlipColorMode: FriendAndFoe
08/10/2018 00:06:35 | AutoPortForwarding: True
08/10/2018 00:06:35 | DisplayPublicIP: True
08/10/2018 00:06:35 | PreferLAN: False
08/10/2018 00:06:35 | DefaultServer: 0
08/10/2018 00:06:35 | ShowNewsOnStartup: True
08/10/2018 00:06:35 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
08/10/2018 00:06:35 | ShowNewsAlerts: True
08/10/2018 00:06:35 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
08/10/2018 00:06:35 | Starting main game loop...
08/10/2018 00:06:35 | Enabled mods:
08/10/2018 00:06:35 | cosmoteer.billion_credits
08/10/2018 00:06:35 | cosmoteer.huge_ships
08/10/2018 00:06:35 | jbox1.automation_plus_plus
08/10/2018 00:06:35 | GunsForGuns.420BLAZEIT
08/10/2018 00:06:35 | bubbet.placeholder
08/10/2018 00:06:35 | demonx3.tempora
08/10/2018 00:06:35 | GunsForGuns.Muzics
08/10/2018 00:06:35 | Loaded language 'en'.
08/10/2018 00:06:43 | Loaded game rules.
08/10/2018 00:06:58 | Game pushed onto stack.
08/10/2018 00:06:58 | Game mode is: CreativeGameModeManager
08/10/2018 00:10:30 | Game popped off stack.
08/10/2018 00:10:40 | Loaded game named 'Auto-Save 2018-08-09_23-37-54'.
08/10/2018 00:10:40 | Game pushed onto stack.
08/10/2018 00:10:40 | Game mode is: CreativeGameModeManager
08/10/2018 00:12:20 | Memory usage at time of crash: 1,327,353,856
08/10/2018 00:12:20 | Application state stack at time of crash:
08/10/2018 00:12:20 | Cosmoteer.Game.GameRoot
08/10/2018 00:12:20 | Cosmoteer.Gui.TitleScreen
08/10/2018 00:12:20 | FPS at time of crash: 46.47238
08/10/2018 00:12:20 | Running processes at time of crash: audiodg, chrome, conhost, Cosmoteer, csrss, dwm, explorer, GameScannerService, GoogleCrashHandler, GoogleCrashHandler64, Idle, jusched, lsass, lsm, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, RazerIngameEngine, rzcefrenderprocess, RzStats.Manager, RzSynapse, SearchIndexer, services, sidebar, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, taskhost, wallpaper64, webwallpaper32, wininit, winlogon, wmpnetwk, wuauclt,
08/10/2018 00:12:20 | System.NullReferenceException: Object reference not set to an instance of an object.
08/10/2018 00:12:20 | at Cosmoteer.Ships.Parts.Weapons.BeamEmitter.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Direction worldRot) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\BeamEmitter.cs:line 470
08/10/2018 00:12:20 | at Cosmoteer.Ships.Parts.Weapons.BeamEmitter.OnBeforeFixedUpdate(Object sender, FixedUpdateEventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\BeamEmitter.cs:line 395
08/10/2018 00:12:20 | at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
08/10/2018 00:12:20 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 995
08/10/2018 00:12:20 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 915
08/10/2018 00:12:20 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
08/10/2018 00:12:20 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 880
08/10/2018 00:12:20 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
08/10/2018 00:12:20 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 571
08/10/2018 00:12:20 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1191
08/10/2018 00:12:20 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
08/10/2018 00:12:20 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
08/10/2018 00:12:20 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
08/10/2018 00:12:20 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
08/10/2018 00:12:20 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249
08/10/2018 00:12:20 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
08/10/2018 00:12:20 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 163
08/10/2018 00:12:20 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 147
08/10/2018 00:12:20 | Actual data hash: b1b3fb2e911c9c9615177af49b808d6b
08/10/2018 00:12:20 | Expected data hash: b1b3fb2e911c9c9615177af49b808d6b
08/10/2018 00:12:20 | Director received exit call.
08/10/2018 00:12:20 | Disposed default font.
08/10/2018 00:12:20 | Disposed XA2AudioManager device.
08/10/2018 00:12:20 | Disposed audio manager.
08/10/2018 00:12:20 | Disposed clock.
08/10/2018 00:12:20 | Disposed input manager.
08/10/2018 00:12:20 | Disposed graphics manager.
08/10/2018 00:12:20 | Disposed swap chain.
08/10/2018 00:12:20 | Disposed Direct3D device.
08/10/2018 00:12:20 | Disposed DXGI factory.
08/10/2018 00:12:20 | Closed Windows form.
08/10/2018 00:12:20 | Director received exit call.
08/10/2018 00:12:20 | Disposed window.
08/10/2018 00:12:20 | Disposed platform interface.
08/10/2018 00:12:20 | Closing log output file...