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Yes, the crash was occuring with tier 1 ships which appear in both amateur and professional planets.

    I'm getting crashes on all three of the bottom difficulty levels fyi.

      Celestia changed the title to ABH Bounty Ships v0.1.0.

        Made minor update to mod which should hopefully fix a few things.

        When I am trying to Add this mod to the Cosmoteer mods I have : Error loading mod ABH_Bounties.Celestia 0.1.0: System.IO.FileNotFoundException: Can't find file 'C:\Program Files (x86)\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0\mod.txt'.
        Name file: 'C:\Program Files (x86)\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0\mod.txt'
        in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
        in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
        in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
        in System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
        in System.IO.StreamReader..ctor(String path)
        in Halfling.ObjectText.OTFile.Parse() w C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:wiersz 293
        in Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) w C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:wiersz 94

        lordofbfh You've likely installed the mod incorrectly.
        If you go to C:/Program Files/Cosmoteer/Mods/ABH_Bounties.Celestia 0.1.0
        you'll probably find the actual mod folder, which you should take out and put into C:/Program Files/Cosmoteer/Mods/

        Thanks that works !

          Celestia i cant open the mod in the game becouse it give me this error Error loading mod ABH_Bounties.Celestia 0.1.0(1): System.IO.FileNotFoundException: Soubor C:\Program Files\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0(1)\mod.txt nebyl nalezen.
          Název souboru: C:\Program Files\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0(1)\mod.txt
          v System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
          v System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) v System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) v System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost) v System.IO.StreamReader..ctor(String path) v Halfling.ObjectText.OTFile.Parse() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:řádek 293 v Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:řádek 94 What i shod do??

            Have you tried doing the same thing as what I told lordofbfh?

              Celestia yes there was the standar mods and the abh mods and no abh_bounties.Celestia 0.1.0. (I am the only one who has problems whit this type of this ahhhhhh!)

                stepanf444 Maybe you should try manually unzipping/extracting the mod file into the Mods folder

                while playing with the mod i have found some bugs that crashed the game

                1. System.AggregateException: Mindestens ein Fehler ist aufgetreten. ---> System.IO.FileNotFoundException: Die Datei "C:\Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0\Ships\Longsword.ship.png" konnte nicht gefunden werden.

                Was fixed by removing Longsword.ship.png from the mod.txt

                1. System.AggregateException: Mindestens ein Fehler ist aufgetreten. ---> System.IO.FileNotFoundException: Die Datei "C:\Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0\Ships\Barrage-class Corvette.ship.png" konnte nicht gefunden werden.

                Was fixed by changing "Barrage-class Corvette.ship.png" to "Barrage.ship.png" in the mod.txt as this was the only ship with barrage in its name and was not used otherwise.

                1. crash log:
                  i could not fix this so far as i am very new to the game and modding in it and have to get familiar with it before i can decipher the more complex crash logs

                2. i nerfed the photon torpedoes from abh as they feel to overpowerd in their current state, at the moment im at 50% but that was probably a bit to much, further testing and adjusting will be done as i progress to higher tier systems and get a better feel for how strong they should be compared to the other weapons/ships from this pack.

                3. Some ships seem to self destruct as soon as i enter systems with them giving me credits that i don't deserve. Is there a way to see what those ships are so i could troubleshoot their self destruction?

                Edit:
                6. 09/05/2017 16:38:39 | System.AggregateException: Mindestens ein Fehler ist aufgetreten. ---> System.IO.FileNotFoundException: Die Datei "C:\Games\Cosmoteer\Mods\ABH_Bounties.Celestia 0.1.0\Ships\Crescent Wrath-ABH.ship.png" konnte nicht gefunden werden.

                Was fixed by changing "Crescent Wrath-ABH.ship.png" to "Crescent-I Fighter.ship.png",
                also saw "Crescent Wrath-fat.ship.png" removed it as the ship could not be found in the ship files.
                /Edit

                Thank you for making this awesome pack, it is a lot of fun and i hope i can help you with this bug report to make it even better.

                You thought photon torpedoes were op?

                Try the Mobile Mine Launcher. Cheap enough to equip to starter ships and only needs missile parts, can instantly destroy anything except quark armor (keyword : instantly destroy) and multiple of the largest and strongest shields which is pointless since the mine also damages shields directly.

                cactusdoodad yea they will probably need a big nerf too, i just encountered that alpha strike ship that is basically just ~100 mobile mine launchers i tried spamming point defense but even wrapping half my ship in point defense was not nearly enough to counter that much spam, my next try will probably have a 2nd ship to draw its fire so the main ship dosn't get instantly obliterated if that taktic fails and i cant come up with a better one nerf incomming

                Edit: for now i have nerfed the mines by reducing their acceleration from 12 to 3 but left their damage as impressive as before, thus they can be shot down by point defense systems but without them they can obliterate even big ships, further testing will need to be conducted to find a right balanced level.

                  Celestia thatks btw good mod i gonna try coplete the bounty hunter

                    cptnCAPSL0CK thanks for all the bug reports, that's actually incredibly helpful.

                      So, when i want to like, warp in a Ship of your Mod, it says "That ship design is illegal. Are you sure you wish to use it?"
                      After i click okay, i can use it normally but i cant like build with it. When im tryin to attach something on it, the Components of the ABH are just ligthing red up and that's it.
                      Okay, i just installed the "Huge Ships Mods" and it's fixed. lol.
                      I post this anyway. c:
                      Great Ships. :3
                      But my PC cant handle the Ships. Gege. :c

                        a month later
                        Celestia changed the title to ABH Bounty Ships v0.2.0 UPDATED.

                          ABH Bounty Ships 0.2.0 is now compatible with Cosmoteer 0.12.12
                          It also adds some new features and ships!
                          (see main post for update summary)

                            21 days later

                            I tried to download and install 0.2.0 with 0.5.0 abh and 0.12.12 cosmoteer and it didn't work, Anyone know why?