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MarliusKoi You're looking for this "AmmoDrainPerDamage = 0.125" lower it.

    Bubbet Please separate the wires from the rest of the mod, my computer is giving error when entering the game. Translated by google translate 😃 Br

      WolfBr So you dont want the wires? or you want only the wires? because you can comment out whatever you feel and it wont be added to the game
      "
      &<parts/bubbleshield/s.txt>/Part
      &<parts/bubbleshield/m.txt>/Part
      &<parts/bubbleshield/l.txt>/Part
      &<parts/decoupler/s.txt>/Part
      &<parts/teletube/c.txt>/Part
      &<parts/arcdefense/s.txt>/Part
      &<parts/energy_laser/energy_laser.txt>/Part
      &<parts/energy_wire/energy_wire_start.txt>/Part
      &<parts/energy_wire/energy_wire.txt>/Part
      &<parts/energy_wire/energy_wire_under.txt>/Part
      &<parts/energy_wire/energy_wire_split.txt>/Part
      &<parts/energy_wire/energy_wire_junc.txt>/Part
      &<parts/ammopipes/ammo_pipe_start.txt>/Part
      &<parts/ammopipes/ammo_pipe.txt>/Part
      &<parts/ammopipes/ammo_pipe_under.txt>/Part
      &<parts/ammopipes/ammo_pipe_split.txt>/Part
      &<parts/ammopipes/ammo_pipe_junc.txt>/Part
      &<parts/reactor/s.txt>/Part
      &<parts/ftl/s.txt>/Part
      &<parts/ftlstorage/s.txt>/Part
      &<parts/bed/bed.txt>/Part
      &<parts/pointlaser/small_pointlaser.txt>/Part
      &<parts/onexone/armor.txt>/Part
      &<parts/matterrepeller/matterrepeller.txt>/Part
      "
      can be turned into
      "
      //&<parts/bubbleshield/s.txt>/Part
      //&<parts/bubbleshield/m.txt>/Part
      //&<parts/bubbleshield/l.txt>/Part
      //&<parts/decoupler/s.txt>/Part
      //&<parts/teletube/c.txt>/Part
      //&<parts/arcdefense/s.txt>/Part
      //&<parts/energy_laser/energy_laser.txt>/Part
      &<parts/energy_wire/energy_wire_start.txt>/Part
      &<parts/energy_wire/energy_wire.txt>/Part
      &<parts/energy_wire/energy_wire_under.txt>/Part
      &<parts/energy_wire/energy_wire_split.txt>/Part
      &<parts/energy_wire/energy_wire_junc.txt>/Part
      //&<parts/ammopipes/ammo_pipe_start.txt>/Part
      //&<parts/ammopipes/ammo_pipe.txt>/Part
      //&<parts/ammopipes/ammo_pipe_under.txt>/Part
      //&<parts/ammopipes/ammo_pipe_split.txt>/Part
      //&<parts/ammopipes/ammo_pipe_junc.txt>/Part
      //&<parts/reactor/s.txt>/Part
      //&<parts/ftl/s.txt>/Part
      //&<parts/ftlstorage/s.txt>/Part
      //&<parts/bed/bed.txt>/Part
      //&<parts/pointlaser/small_pointlaser.txt>/Part
      //&<parts/onexone/armor.txt>/Part
      //&<parts/matterrepeller/matterrepeller.txt>/Part
      "
      this would make it so you only have the wires

        so i have enemy on the map
        and i still dont know how to use the decoupler
        idk what power button or what

          JohnSmith18 did you happen to listen to the tutorial of the game? Ctrl click the part, then press the button on he bottom left.

            I get this message when i try to download it.
            Error loading mod bubbet.placeholdermod-0.0.5-2: System.IO.FileNotFoundException: Could not find file 'D:\Cosmoteer\Mods\bubbet.placeholdermod-0.0.5-2\mod.txt'.
            File name: 'D:\Cosmoteer\Mods\bubbet.placeholdermod-0.0.5-2\mod.txt'
            at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
            at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
            at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
            at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
            at System.IO.StreamReader..ctor(String path)
            at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
            at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94
            What should i do?

            MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
            PLEASE REPORT IT TO THE CREATOR OF THE MOD.

            Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\rules.txt>" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\Ships\Terran\terran.txt>/Terran" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.

            Parameter name: mipLevel

            at Halfling.Graphics.Texture.GetMipLevelSize(Int32 mipLevel, IntVector2D level0Size) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\Texture.cs:line 457

            at Halfling.Graphics.D3D11.D3D11Texture.AllocMipLevels() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11Texture.cs:line 489

            at Halfling.Graphics.D3D11.D3D11Texture..ctor(D3D11GraphicsManager gfx, Fast2DArray`1 data, Int32 mipLevels, AbsolutePath filepath, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11Texture.cs:line 222

            at Halfling.Graphics.D3D11.D3D11TextureFactory.CreateTexture(Fast2DArray`1 array, AbsolutePath filepath, TextureSampleMode sampleMode, TextureUVMode uvMode, Int32 mipLevels, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11TextureFactory.cs:line 77

            at Halfling.Graphics.TextureFactory.Create(Fast2DArray`1 array, TextureSampleMode sampleMode, TextureUVMode uvMode, Int32 mipLevels, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\TextureFactory.cs:line 156

            at Cosmoteer.Ships.Rendering.AtlasTools.CreateAtlasTextures(IEnumerable1 bitmaps, IntVector2D maxSize, Boolean powerOf2, Int32 padding, ICollection1 resultRects, TextureSampleMode sampleMode, TextureUVMode uvMode, Int32 mipLevels, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\AtlasTools.cs:line 247

            at Cosmoteer.Ships.Rendering.AtlasTools.BuildAtlases(IEnumerable`1 inputAtlasSprites, AtlasTextureParams parameters) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\AtlasTools.cs:line 140

            at Cosmoteer.Ships.ShipRules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipRules.cs:line 143

            --- End of inner exception stack trace ---

            at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

            at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

            at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2241

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545

            --- End of inner exception stack trace ---

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 607

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 173

            at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 332

            at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 352

            at Halfling.Serialization.DefaultSerializers.ArraySerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 107

            at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1972

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545

            at Halfling.Serialization.Base.BaseSerializer`10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 722

            at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2647

            at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134

            at Cosmoteer.Rules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Rules.cs:line 85

            --- End of inner exception stack trace ---

            at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

            at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

            at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2241

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545

            --- End of inner exception stack trace ---

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 607

            at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 173

            at Halfling.Serialization.Base.BaseSerializer`10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 185

            at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 249

            at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

            at System.Threading.ThreadHelper.ThreadStart()

            08/26/2017 00:31:55 | Logging successful initialized.

            08/26/2017 00:31:55 | .NET Runtime Version: 4.0.30319.42000

            08/26/2017 00:31:55 | Local: en-GB

            08/26/2017 00:31:55 | Language: en-GB

            08/26/2017 00:31:55 | Cosmoteer version 0.12.10

            08/26/2017 00:31:56 | Microsoft Windows 8 64-bit 6.2.9200

            08/26/2017 00:31:56 | Intel(R) Pentium(R) CPU B970 @ 2.30GHz (2 logical processors)

            08/26/2017 00:31:56 | 6031.1 MB RAM

            08/26/2017 00:31:56 | Intel(R) HD Graphics (9.17.10.4229)

            08/26/2017 00:31:56 | 2108.0 MB VRAM

            08/26/2017 00:31:56 |

            08/26/2017 00:31:57 | Loaded app settings.

            08/26/2017 00:31:57 | Mixpanel Distinct ID: 4158ba06-4dba-4c57-aced-a1496ab32374

            08/26/2017 00:31:57 | Process is now DPI-aware.

            08/26/2017 00:31:57 | Setup default cursor.

            08/26/2017 00:31:57 | Using display adapter 0

            08/26/2017 00:31:57 | Created DXGI factory.

            08/26/2017 00:31:57 | Adapter #0: Intel(R) HD Graphics

            08/26/2017 00:31:57 | Output #0: Generic PnP Monitor (1366x768)

            08/26/2017 00:31:57 | Adapter #1: Microsoft Basic Render Driver

            08/26/2017 00:31:57 | Updated Windows form configuration for borderless window.

            08/26/2017 00:31:57 | Created Windows form.

            08/26/2017 00:31:57 | Direct3D Feature Level: Level_10_1

            08/26/2017 00:31:57 | Created Direct3D 11 Device.

            08/26/2017 00:31:57 | Created swap chain: 1366x768.

            08/26/2017 00:31:57 | Created window.

            08/26/2017 00:31:57 | Created clock.

            08/26/2017 00:31:57 | Created graphics manager.

            08/26/2017 00:31:58 | Created XAudio2 device.

            08/26/2017 00:31:58 | Created audio manager.

            08/26/2017 00:31:58 | Created input manager.

            08/26/2017 00:31:58 | Created default font.

            08/26/2017 00:31:58 | Initial app state is 'MainMenu'

            08/26/2017 00:31:58 | Initial application settings:

            08/26/2017 00:31:58 | InitState: MainMenu

            08/26/2017 00:31:58 | Language:

            08/26/2017 00:31:58 | LockCursor: True

            08/26/2017 00:31:58 | EdgePanMode: Analog

            08/26/2017 00:31:58 | EdgePanSpeed: 15

            08/26/2017 00:31:58 | KeyboardPanSpeed: 15

            08/26/2017 00:31:58 | KeyboardZoomSpeed: 10

            08/26/2017 00:31:58 | KeyboardRotSpeed: 90°

            08/26/2017 00:31:58 | InvertMouseWheelZoom: False

            08/26/2017 00:31:58 | MouseWheelZoomSpeed: 1.12

            08/26/2017 00:31:58 | MouseWheelZoomAtCursor: True

            08/26/2017 00:31:58 | StickyFocus: True

            08/26/2017 00:31:58 | HighDpiMode: False

            08/26/2017 00:31:58 | AnimateBackgrounds: True

            08/26/2017 00:31:58 | FancyParticles: True

            08/26/2017 00:31:58 | AllowShipDeselection: False

            08/26/2017 00:31:58 | EasyPartSelection: False

            08/26/2017 00:31:58 | PreferBlueprintMode: False

            08/26/2017 00:31:58 | BlueprintAutoPause: True

            08/26/2017 00:31:58 | BuildAutoFocus: True

            08/26/2017 00:31:58 | BuildAutoRotate: True

            08/26/2017 00:31:58 | BuildAutoInteriors: True

            08/26/2017 00:31:58 | PaintAutoFocus: True

            08/26/2017 00:31:58 | PaintAutoRotate: True

            08/26/2017 00:31:58 | PaintAllowOverwrite: True

            08/26/2017 00:31:58 | PaintMirrorMode: False

            08/26/2017 00:31:58 | RepairAutoFocus: True

            08/26/2017 00:31:58 | RepairAutoRotate: False

            08/26/2017 00:31:58 | BuildAllowOverwrite: True

            08/26/2017 00:31:58 | BuildAutoDoors: True

            08/26/2017 00:31:58 | BuildEnforceCrewAccess: True

            08/26/2017 00:31:58 | BuildMirrorMode: False

            08/26/2017 00:31:58 | GrabLeavesCorridors: True

            08/26/2017 00:31:58 | RepairAutoDoors: True

            08/26/2017 00:31:58 | AutoHireCrew: True

            08/26/2017 00:31:58 | PartToolTips: True

            08/26/2017 00:31:58 | AutoSave: True

            08/26/2017 00:31:58 | AutoSaveInterval: 600

            08/26/2017 00:31:58 | FtlAutoSave: True

            08/26/2017 00:31:58 | ShowOnShipIndicators: True

            08/26/2017 00:31:58 | AutoPauseOnLostFocus: True

            08/26/2017 00:31:58 | ScreenShake: True

            08/26/2017 00:31:58 | VersionCheckMode: Stable

            08/26/2017 00:31:58 | EnableMetrics: True

            08/26/2017 00:31:58 | PreferBorderlessWindowToggle: False

            08/26/2017 00:31:58 | MasterVolume: 1

            08/26/2017 00:31:58 | EffectsVolume: 1

            08/26/2017 00:31:58 | InterfaceVolume: 1

            08/26/2017 00:31:58 | ShowTutorials: True

            08/26/2017 00:31:58 | AutoFtlJump: False

            08/26/2017 00:31:58 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

            08/26/2017 00:31:58 | DefaultBuildTool: Grab

            08/26/2017 00:31:58 | DefaultDecalTool: Grab

            08/26/2017 00:31:58 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]

            08/26/2017 00:31:58 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

            08/26/2017 00:31:58 | PlayerColor:

            08/26/2017 00:31:58 | EnemyColor:

            08/26/2017 00:31:58 | NeutralColor:

            08/26/2017 00:31:58 | MiniviewInCombatMode: Auto

            08/26/2017 00:31:58 | MiniviewNotInCombatMode: Auto

            08/26/2017 00:31:58 | MiniviewLockRotation: False

            08/26/2017 00:31:58 | MiniviewSize:

            08/26/2017 00:31:58 | ShowInteriors: False

            08/26/2017 00:31:58 | AlwaysShowCommandWidgets: False

            08/26/2017 00:31:58 | PreferWorldRelativeAttackAngle: False

            08/26/2017 00:31:58 | PreferWorldRelativeFollowAngle: False

            08/26/2017 00:31:58 | ShipLibraryLargeIcons: False

            08/26/2017 00:31:58 | AdHocFormations: True

            08/26/2017 00:31:58 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

            08/26/2017 00:31:58 | DeleteFileOnStartup:

            08/26/2017 00:31:58 | FeedbackEmail:

            08/26/2017 00:31:58 | Starting main game loop...

            08/26/2017 00:31:58 | Enabled mods:

            08/26/2017 00:31:58 | bubbet.placeholdermod-0.0.5-2

            08/26/2017 00:31:58 | Loaded language 'en'.

            08/26/2017 00:32:02 | Memory usage at time of crash: 433,819,648

            08/26/2017 00:32:02 | Application state stack at time of crash:

            08/26/2017 00:32:02 | Cosmoteer.Assets

            08/26/2017 00:32:02 | FPS at time of crash: 29.94681

            08/26/2017 00:32:02 | Running processes at time of crash:

            08/26/2017 00:32:02 | audiodg

            08/26/2017 00:32:02 | chrome

            08/26/2017 00:32:02 | CommonAgent

            08/26/2017 00:32:02 | Cosmoteer

            08/26/2017 00:32:02 | csrss

            08/26/2017 00:32:02 | dwm

            08/26/2017 00:32:02 | explorer

            08/26/2017 00:32:02 | hkcmd

            08/26/2017 00:32:02 | Idle

            08/26/2017 00:32:02 | igfxpers

            08/26/2017 00:32:02 | igfxtray

            08/26/2017 00:32:02 | LogonUI

            08/26/2017 00:32:02 | lsass

            08/26/2017 00:32:02 | MsMpEng

            08/26/2017 00:32:02 | rundll32

            08/26/2017 00:32:02 | SearchFilterHost

            08/26/2017 00:32:02 | SearchIndexer

            08/26/2017 00:32:02 | SearchProtocolHost

            08/26/2017 00:32:02 | services

            08/26/2017 00:32:02 | smss

            08/26/2017 00:32:02 | spoolsv

            08/26/2017 00:32:02 | svchost

            08/26/2017 00:32:02 | SWMAgent

            08/26/2017 00:32:02 | System

            08/26/2017 00:32:02 | taskeng

            08/26/2017 00:32:02 | taskhost

            08/26/2017 00:32:02 | taskhostex

            08/26/2017 00:32:02 | wininit

            08/26/2017 00:32:02 | winlogon

            08/26/2017 00:32:02 | WmiPrvSE

            08/26/2017 00:32:02 | WUDFHost

            08/26/2017 00:32:02 | Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\rules.txt>" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\Ships\Terran\terran.txt>/Terran" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.

            08/26/2017 00:32:02 | Parameter name: mipLevel

            08/26/2017 00:32:02 | at Halfling.Graphics.Texture.GetMipLevelSize(Int32 mipLevel, IntVector2D level0Size) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\Texture.cs:line 457

            08/26/2017 00:32:02 | at Halfling.Graphics.D3D11.D3D11Texture.AllocMipLevels() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11Texture.cs:line 489

            08/26/2017 00:32:02 | at Halfling.Graphics.D3D11.D3D11Texture..ctor(D3D11GraphicsManager gfx, Fast2DArray`1 data, Int32 mipLevels, AbsolutePath filepath, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11Texture.cs:line 222

            08/26/2017 00:32:02 | at Halfling.Graphics.D3D11.D3D11TextureFactory.CreateTexture(Fast2DArray`1 array, AbsolutePath filepath, TextureSampleMode sampleMode, TextureUVMode uvMode, Int32 mipLevels, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11TextureFactory.cs:line 77

            08/26/2017 00:32:02 | at Halfling.Graphics.TextureFactory.Create(Fast2DArray`1 array, TextureSampleMode sampleMode, TextureUVMode uvMode, Int32 mipLevels, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\TextureFactory.cs:line 156

            08/26/2017 00:32:02 | at Cosmoteer.Ships.Rendering.AtlasTools.CreateAtlasTextures(IEnumerable1 bitmaps, IntVector2D maxSize, Boolean powerOf2, Int32 padding, ICollection1 resultRects, TextureSampleMode sampleMode, TextureUVMode uvMode, Int32 mipLevels, IntColor colorKey, Boolean fixTransparentColors, Boolean preMultiplyByAlpha, PerformanceMode perfMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\AtlasTools.cs:line 247

            08/26/2017 00:32:02 | at Cosmoteer.Ships.Rendering.AtlasTools.BuildAtlases(IEnumerable`1 inputAtlasSprites, AtlasTextureParams parameters) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\AtlasTools.cs:line 140

            08/26/2017 00:32:02 | at Cosmoteer.Ships.ShipRules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipRules.cs:line 143

            08/26/2017 00:32:02 | --- End of inner exception stack trace ---

            08/26/2017 00:32:02 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

            08/26/2017 00:32:02 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2241

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545

            08/26/2017 00:32:02 | --- End of inner exception stack trace ---

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 607

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 173

            08/26/2017 00:32:02 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 332

            08/26/2017 00:32:02 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 352

            08/26/2017 00:32:02 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 107

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1972

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 722

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2647

            08/26/2017 00:32:02 | at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134

            08/26/2017 00:32:02 | at Cosmoteer.Rules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Rules.cs:line 85

            08/26/2017 00:32:02 | --- End of inner exception stack trace ---

            08/26/2017 00:32:02 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

            08/26/2017 00:32:02 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2241

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 545

            08/26/2017 00:32:02 | --- End of inner exception stack trace ---

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 607

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 173

            08/26/2017 00:32:02 | at Halfling.Serialization.Base.BaseSerializer`10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 185

            08/26/2017 00:32:02 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 249

            08/26/2017 00:32:02 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            08/26/2017 00:32:02 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

            08/26/2017 00:32:02 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

            08/26/2017 00:32:02 | at System.Threading.ThreadHelper.ThreadStart()

            08/26/2017 00:32:03 | Actual data hash: c2cd22300882a870cf2a8d8268d3111a

            08/26/2017 00:32:03 | Expected data hash: c2cd22300882a870cf2a8d8268d3111a

            08/26/2017 00:32:03 | Director received exit call.

            08/26/2017 00:32:03 | Disposed default font.

            08/26/2017 00:32:03 | Disposed XA2AudioManager device.

            08/26/2017 00:32:03 | Disposed audio manager.

            08/26/2017 00:32:03 | Disposed clock.

            08/26/2017 00:32:03 | Disposed input manager.

            08/26/2017 00:32:03 | Disposed graphics manager.

            08/26/2017 00:32:03 | Disposed swap chain.

            08/26/2017 00:32:03 | Disposed Direct3D device.

            08/26/2017 00:32:03 | Disposed DXGI factory.

            08/26/2017 00:32:03 | Closed Windows form.

            08/26/2017 00:32:03 | Director received exit call.

            08/26/2017 00:32:03 | Disposed window.

            08/26/2017 00:32:03 | Disposed platform interface.

            08/26/2017 00:32:03 | Closing log output file...

            All above this it what I copied off my error message...so what i did was download the mod then do what im told to do THEN I open the game turn on mod, leave the game because I haft to restart game THEN i come back to an error message, over and over again, so annoying, i really want this mod!!! BTW i deleated the mod so i dont have it over and over again 😛
            please tell me what to do?

            hello bubbet I've tried installing your mod numerous times (sounds and looks awesome)
            and listened to the instructions but it still doesn't work obviously I get error message here it is.

            Error loading mod bubbet.placeholdermod-0.0.5-2: System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.5-2\mod.txt'.
            File name: 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.5-2\mod.txt'
            at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
            at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
            at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
            at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
            at System.IO.StreamReader..ctor(String path)
            at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
            at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94

            but still why don't you add a full mediafire link? multiple other creators use it and it works
            fine. I have seen the other chat when it came out earlier but I'm wondering if you can post the full mediafire link so its easier to access and install and thanks!

            Omega Have you followed the instructions correctly?

            bubbet it doesnt work. i tried the instruction,editing the mod.txt,disable all of my mods,and download the old versions

            Slendy yes multiple times that the only reason I actually said the problem

              G-naric Either youve installed it wrong, or your antivirus doesnt like you.

                Finton380 Parameter name: mipLevel

                Sounds like you have to comment out the matter repeller?

                  Omega Adding a mediafire link would mean i have to re-upload the mod every time i want to change anything, and I'm not about to do that for a larger mod. The other creators have good internet, and github works great for me. If you check the mods folder, and open the folder which has my mod in it, and it doesn't have a mod.txt directly in that folder you've installed it wrong, but if it does then your antivirus probably doesn't like you.

                  supertic111 And which error are you getting?

                  Bubbet that not the problem it install to the computer but cosmoteer just does not like it
                  it has to be from mediafire or my cosmoteer will not accept it and other people I know will agree with this and I have read all the instructions numerous times and try downloading it multiple times with no avail so pls just please add a mediafire link it works wonderfully and multiple other mod makers use it and when you say they probably have a good internet link they probably don't not all of them at least I know that much so still just please just add a mediafire link

                  Ive tried a couple of times with getting the actual mod out of the zipped folder but it just opens up a normal folder when I try to open it. Heres the error message:

                  Error loading mod bubbet.placeholdermod-0.0.5-2: System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.5-2\mod.txt'.
                  File name: 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.5-2\mod.txt'
                  at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                  at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                  at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                  at System.IO.StreamReader..ctor(String path)
                  at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                  at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94

                    Sorry I tried a couple of other things. It works Great!
                    -Go to 'Cosmoteer' on your folders
                    -Find the 'Mods' Folder
                    -Move the mod out of the zipped folder into 'Mods'.
                    Just go back into Cosmoteer and you it will be on your list of mods.

                    Very epic mod Love it!

                      Omega I don't really care what the other mod makers are doing, granted I could have set it up better on git hub, I'm still not going to be bothered to make a new file and upload the entire mod every time I want to change one little thing, it just wont be happening. You guys should be able to figure out how to make the mod work with your game, I know it isn't standard practice but I've given clear enough instructions that the majority of the people can figure it out. Put the zip into the mods folder, and right click it, press extract here. Problem solved.

                        Hi!
                        how to change the shield, if i want to make insuperable? immortal..
                        Like no AmmoDrainPerDamage.. ect.
                        no drain the energy.. so when the enemy shoot the shield does not collapse anymore. Can someone help me?