Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap

Subject Description
Falcraan 12 Yagza 2 is debated to have the most severe affliction of the entire F12 series, despite it being entirely known and understood. Y2 lacks the vital ability present in other Qunits to adjust the speed of her perception and cognition. Instead, she is locked in a low reaction time. Because of this, it is estimated that for every second that passes, Y2 experiences roughly 3 days, relatively. Efforts have been made to restore this functionality, though they have always been stopped in some way by Y2 herself. The reasoning for this is unknown.

Her glacial perception means her memory logs are overwritten at an uncontrollable rate. She displays an inability to recall most events that took place more than 3 months ago at any given time. While appearing as long term memory loss, the implication is that she recalls at least 60,000 years of her own immediate past. Despite this, she appears to recognise individuals she encountered often beyond this timeframe. This was displayed when Doctor Koriil returned to her containment facility after his 5 months paternity leave, she seemed pleased, and seemingly intentionally displayed such.

Another Qunit of the F12 generation or above is required to actively communicate with her. An attempt was made to communicate through F11Y13 experimentally, though he said it left him exhausted and he found it difficult to keep up with her sentence structure and speaking pace. It is often necessary to re-teach her Karrashta or Standard as her previous lesson may have exceeded 3 months ago. Most accounts describe her as apologetic and quietly spoken, yet extremely curious. If she does resent her condition or state of being, she does not express it. Instead she appears to accept it for what it is, which implies that she's fully aware of it.


Incident Y2C1
On [#data error/#], attempt number 4 was made to restore her perception adjustment. Subject’s chamber was filled with Y2NR17, a specifically designed anaesthetic for Y2, and appeared to succumb to it. When a pair of guards entered to retrieve her unconscious body, she immediately awoke, and subsequently dismembered both guards. It is unknown whether she was feigning vulnerability or recovered from the anaesthetic faster than anticipated, Y2NR17 has been discontinued regardless.

The doors to the chamber were automatically sealed by the facility’s systems, and an evacuation order was issued. Subject then approached the door and successfully broke through after 2.3 seconds. Slowed down security footage has revealed she did this by repeated punches to the seam lines of the sealed door, approximately 12,600 impacts, though this number may be the result of the camera’s frame rate. The mechanism for breaking through appears to have been the excessive heat generated from the impacts, rather than direct structural failure of the door.

Following this, the subject crossed 32m of hallway and broke through a similar door to the observation area in 2.6 seconds. It is assumed that the scientists within were focused on preserving data gathered, thus were still present upon her entry. The entire observation team consisting of 26 scientists were then assaulted, leaving all dead save for one in 1.2 seconds. Doctor Koriil has since retired, and still requires extensive life support.

Subject stood in the middle of the room until a security team, backed up by F13Y1 and Y2, arrived. Subject made no effort to resist and peacefully co-operated in being escorted to a temporary containment chamber. The time taken between F13Y2 waking up and the death of the observation team took 6.1 seconds, leaving 27 dead and 1 critically injured.

Subsequent perception adjustment restoration efforts have been indefinitely suspended.


Containment Details
Study of incident Y2C1 has led VSA High Command to conclude that not only were the doors of F12Y2’s old containment inadequate, but she could have broken through any of the walls, the floor, or even the ceiling given time. As such, her new containment facilities are to meet or exceed these new specifications.

The entire facility is to be constructed in a zero gravity environment, as the lack of reliable friction will slow any subsequent breakouts. There should be at least 2 separate containment chambers. Subject is to be rotated between these chambers once per month, vacant chambers checked up and repaired of any damages. Subject is to be transported in a scaled down version of the primary chambers, and another Qunit of generation F10 or above is to be ready on call should any deviations from standard procedures occur.

The walls of the chambers themselves are to be constructed of at least cruiser grade armour, and layered with hardlight if possible. No windows into the chamber are permitted; any observation should be done with remote equipment. Similarly, any communications are to be done remotely; no face to face contact must occur. Any Qswitches brought within 1 light minute of the subject are to be monitored closely, as the subject retains the ability to remotely interface with such technology.


Current Status
F12Y2 is currently undergoing transport to a new containment facility located outside of VSA space, exact location classified. The chamber itself is aboard a modified cargo vessel, and is escorted by 2 corvettes and a destroyer.

The fleet is currently undergoing maintenance, as the Frigate reported inconsistencies with its quantum scanner 53 hours ago. Whether this is the work of the subject or not has yet to be clarified.


(Aight so basically there's a fleet stranded in unclaimed space with a comatose entity on board, what could go wrong? Certainly no-one with anti-VWP leanings would take advantage of this...)

Soundbust11

Secure the Asset, Even the Odds.

"Rumours are that a defective qunit is onboard a freighter in this unclaimed sector, I want the fleet brought to its knees and the Asset secured. Those are your orders."

The Hologram of the Fleet admiral disappears, Captain Thomas Jaco turning to the bridge and barking orders to his bridge crew.

"You heard the admiral! Bring us into combat mode and fire up the hyperdrives!"

The bridge goes alive with action as the crew scurries around, systems beeping and the hyperspace alarm going off as the drive reaches the halfway mark across the small fleet. The Platinum-class cruiser and its two Mythos escort frigates coming online. Meanwhile an Infiltrator class starts drive charge, preparing to leave after the main fleet does.

"Sir, drives at full charge!"

"Hit it."

"Yes sir!"

The alarm blares once more as Jaco grabs the bar, stumbling as the 3 ships lurch into faster than light. The bridge cameras streak with the whites and reds of the passing stars.

Estimated Time of Arrival: 30 Minutes

Time passes as the ships prepare for battle, munitions loaded and weapons systems online, shields prepared to go online soon as enemy fire arrives. The Hyperdrives screech and groan as they pass through the dimension at breakneck speeds. After 15 minutes the Infiltrator leaves for hyperspace...

ETA: 30 Seconds

"Alright Crew! Twenty eight seconds until we arrive at the rumored location of the enemy! Be prepared!"

People make last second preparations as the ships begin to decellerate, the hyperdrive giving final groans as it prepares to give out and shift the ship back into realspace

5...
4..
3..
2..
"BRACE!"
1..
The ships lurch and groan as people are shaken around, the stars returning to normal as the ships arrive in realspace at the location of the VWP fleet. Weapons scan the area as well as radar and gravimetric sensors...

    Brank
    Meanwhile on the bridge of the Luayiv-Class Destroyer VSA Dreaded Dance...

    "...so at this point, I've had enough of this clown pretending she's hot shit, right? So since we're on Mioj-fiin, I pull out my-"
    "Hold that thought, hyperdrive exit signatures nearby."
    "...Seriously Larxir? We're in the middle of fuck knows where, and you think some Thrawn lackeys from halfway across the galaxy are gonna pull up out of nowhere, conveniently in the same system, let alone in sensor range?"
    "But it-"
    "Not to mention this is a Hadalen damned legacy model. The 'scanners' this thing got 'updated' with probably have more bugs in them than the forests back on Itter'cra, this being one of them."
    "...Yeah fair enough."
    "Right, so as I was saying..."


    The VSA fleet isn't making any effort to hide, the ships floating in open space. The cargo vessel itself has a few maintenance crew floating around the hull, attempting to get the ship capable of moving again. The warships themselves have their hulls adorned with the outdated F43 1500mm railcannon turrets, though adorned with many of such, the destroyer coming in the ballpark of 1km, the corvettes 500m.

      Soundbust11

      "All systems nominal sir, the Vialaeon fleet has been spotted, but they don't seem to have noticed us."

      "This Is good, means we still got surprise on our side. Go for a slow burn at an angle towards the contacts, try and keep radar and thermal sigs to a minimum"

      "Roger that, You heard the man, get thrusters on low burn across the fleet and go in at an angle of roughly 30*"

      As told, the platinum first, and then the escorts second, begin to go towards the VWP at an angle, set to barely miss them if they kept course and nobody moved. Weapons train on the VWP but don't charge up, and shields remain at the ready but stay down. As well as this the auxiliary Ion thrusters kick on, keeping a very low burn and going at a slow speed to try and reduce sensor sig output wherever possible. The main plasma thrusters on the ships remain completely cold.

      Hyperspace Imminent - IDS Unseen Legend - Infiltrator class

      Aboard the internal bridge of the Infiltrator sent to hyperspace not long after the initial jump of the fleet Captain Orlan directs around the crew, preparing them for the coming events and the exit to hyperspace. Crew walk around and clack away at their devices and keyboards as the ship shoots through hyperspace, rapidly approaching the destination, set to drop out far behind the VWP fleet opposite the main ID fleet. In another room, Lieutenant Ada, Orlan's right hand and second in command of the ship is speaking to Alema, the ship's designated diplomat who handles all diplomatic efforts the ship may have to deal with.

      "Wish me luck, we drop out of hyperspace in two minutes."

      "Alright, good luck, I guess. Wish you wouldn't run off to do all this military stuff all the time."

      "You know it's my job"

      "Yeah, yeah. I'll see you later."

      Ada returns the goodbye and hugs Alema before quickly making way to the center of the ship, acting as both the cargo bay and the hangar, then comms the bridge on her small handheld comms device.

      "Captain, sir, what's the ETA on hyperspace?"

      "15 Seconds, Brace."

      "Copy."

      As she drops comms and grabs onto a nearby handrail, the intercom of the ship goes off, the shipboard AI's voice ringing as it signals the time left for drop. As the countdown reaches 3.. 2.. 1! The ship lurches and then drops out of hyperspace, instantly passive stealth systems go online and the lights across the ship are dimmed, including the upper flight bridge on the ship's surface, making it nothing but a dark grey sillouhette, the hangar bay closed for now and all guns retracted into the main body.

      "Alright people!" Ada yells out to the squad of Shadow Marines she is set to lead on the infiltration mission.
      "Lets get to work, get your EVA gear on and we leave the vessel in 10."

      "Yes ma'am!" the squad responds, rushing to get equipment and EVA gear. Ada follows suit, going towards the armoury as well...

      A exploration fleet drops out of warp, this being the most efficent spot to scan a large area, (As this fleet is intended to). It consists of four Spirit of Terra-class scanning vessels, a Gaiderol-class battleship, and two Kelaptia-class cruisers.

        6 days later

        Brank
        "...spent the rest of the night getting shitfaced at a local bar. Poor girl had never had Vaiaelon booze before, barely lasted a pint, but that didn't stop-"
        "Sir, another hyperdrive sig."
        The atmosphere settled into something a little more tense as the bridge crew exchanged wary glances.
        "You're sure those fancy Chibute optics of yours aren't short circuiting or something there Larxir?"
        "Direct neural input mode sir, no doubt."
        "...Sensor history, 10 minutes, main projector."

        The holographic display in the center of the bridge shifted from a display of acquired taste to a graphic of local space. It remained uneventful for the majority of the playback, though eventually a group of cyan dots suddenly shifted into view, held still for several seconds, then dissipated. Two minutes (on playback) later another cyan dot appeared on the other side of the ship, doing the same.

        The air carried no words for a moment, before Captain Vi'Quihap enabled his intercom.
        "All hands on all vessels, level 2 battlestations. Recall active maintenance personnel to nearest vessel. Begin VP Sweep of surrounding space."

        The powerful quantum scanners that usually handled Qswitch operations began kicking into overdrive. They searched the supposed empty void around them, checking for virtual particle generation. If there was a ship out there, it wouldn't be hiding for very much longer.

        "...Sir! Confirmed pings! Triple verified!"
        "Ident!?"
        Larxir paused for a moment, before letting out a relieved sigh. "Survey vessels by the looks of it."
        A collective groan echoed around the bridge.
        "Don't you slackjaws relax yet, for all we know that accounts only one ping! Maintain scanning pattern. Larxir, nationality?"
        "...Markings and design match Neu Gamilas, sir. A small human nation, not too much intel on them, but we don't believe them to be hostile."
        "Of course it's more apes... open a line."


        ZendikaroftheWest
        The Neu Gamilas fleet receives a broadcast from a previously undetected group of ships. A small fleet by comparison, but notable nonetheless.

        //Transmission Start//
        "To the vessels of the Neu Gamilas Empire, this is Captain Vi'Quihap of the VSA Dreaded Dance. This fleet belongs to the Vaiaelon War Pact, and is transporting some very sensitive cargo. We have no intention of disrupting your exploration of this system, provided you do not approach our fleet, and do not make any detailed scans of our ships and their contents. Doing such will be seen as a breach of VWP national security, and will likely result in dire consequences. Do not be under the impression you can do either without us noticing, you can't. Please respond to this transmission at the earliest convenience."
        //Transmission End//

        Satisfied with his own diplomacy, Vi' relaxed into his seat slightly, though still kept a keen eye on the sensor displays.

          Soundbust11
          A transmission comes in from the battleship.
          "Very well. Please note, however, that the scanning vessels cannot prevent scanning lifeforms, as that is what they are intended to search for."
          The four scanning vessels prepare to scan, with backs to each other, in a cross pattern.

            • Edited

            @Soundbust11

            IDS Unseen Legend
            All personel leave to the safety of airlocks outside of the hangar as the doors shift to the side across the top, slowly opening as the particle screen shudders off, allowing air out of the hangar, the anti-grav inside it cutting off as all essential equipment is bolted or held down. Meanwhile, Ada and her squad have hunkered down inside one of the fighter compartments, holding on for dear life as the air leaves the hangar.

            "Alright Squad, air's out and gravs out. Shift thrusters for course to enemy position on mark."

            The squad walks out into the middle of the hangar as the ship slowly angles itself to where the top is showing towards the enemy, giving Ada and the squad a direct line to them.

            "3... 2... 1... Mark!"

            The squads hit a burst on their thrusters, the shipboard AI remotely calculating the trajectories beforehand and adjusting the thrusters, so all they needed to do was hit the button...

            Once they had made it away from the Infiltrator's bay doors, it closed its hangar and righted itself, going on a slow, wide arc around the enemy, keeping their distance. Ada's squad slowly drifted the distance, the RCS thrusters on the EVA gear occasionally making course corrections all the while increasing speed at a steady pace, trying to keep the group under the radar by emitting as little signatures as they possibly can.


            Platinum Class Cruiser 'Moonlight Dancer' - Bridge

            Prep the Distraction, get ready to Tango

            "Alright Crew, the Extraction crew is out, prepare main guns for firing solution and open a video hail with the Vaiaelon."

            A Mottled reply of 'yes sir's and 'aye-aye's go across the bridge as orders are sent through the small fleet. Point Defense weapons fully charge and the shields stand at the ready to toss up plasma barriers against oncoming projectiles. On the Platinum class, it brought its bow around to face right towards the 'Lon destroyer, it's spinal particle lance and subspinal lance alike charging as firing solutions are drawn up by the AI.

            A Hail goes through to the Lon' destroyer as the captain, in his grey-red Uniform, stands hands behind his back, looking onto the camera. With a cold, demanding voice, he merely spoke one sentence.

            "Surrender, or we will fire upon your vessels."

            Brank
            The cruisers, upon the detection of the star destroyer, move to put themselves between it and the scanning vessels. The battleship moves between the sccanning vessels and the Vaiaelon vessels. The battleship opens a channel to the star destroyer, and all of the warships begin warming up their weapons, just in case.
            "This is the NGSS Albatross, of the Neu Gamilas empire. May I request that you Identify your allegence and reason for being here?"

              6 days later

              Brank
              The bridge chatter ceased for a moment. The crew stared bewilderedly at the holo display, before bursting out into laughter.
              "Oh no, it's the ID! Careful guys, they might ram us with a tug boat!"
              "If we don't stop them here they'll try to 'liberate' some primates!"
              "Um, sir?"
              "What is it Larxir, you find some angrily yelling mining vessel?"
              "One Liaison two Leisure, confirmed on VP Sweep."
              "...Cut line."
              The transmission went dead as the 'Lon warships spurred to life.
              "Level 1 battlestations! Fire ASM batteries and arm the guns! Evasive function 12B!"

              A flurry of long range pre-emptive missiles streaked from the pyramidal hulls. The nacelles dotting the hulls of all unfolded and the triple mount turrets folded out. The ships themselves began B-lining for the ID warships, meanwhile the freighter turned the opposite way, conveniently headed towards the Legend and still unaware of its presence.

              //TQM, VSA Dreaded Dance, encryption Level 7, follows//
              "Darkfleet high command this is Captain Vi'Quihap. Code Chipped Blade, I repeat, code Chipped Blade. Request backup."
              //Message concludes//

              Soundbust11

              As the line is cut, the captain chuckles.
              "They arent taking us seriously. That means we have already won. But be vigilant people, you all know too well the 'Lons always have something up their sleeve. Open a line with the Unseen Legend."

              "Greetings, Captain Jaco, Orland reporting in, what can I do for you?"

              "Report on the status of the Infiltration squad."

              "They are on vector and the freighter is heading straight towards us, yet they dont see us yet. This will increase the chances of a mission success by quite a margin. The squad's trajectory has them set to hit the freighter in a matter of minutes..."

              "Copy that. I'll handle the fighting, you take care of acquiring the asset. Jaco, out."

              "Understood."

              The ID fleet's Engines flare up as they pick up the pace, heading towards the VWP ships. Guns flare up as shells begin to fly, railguns firing an initial volley while point defense swings around to fire at the oncoming missiles. The Radiation along the spine of the Moonlight Dancer flares to a maximum before...

              WHOOM

              The Spinal and Subspinal particle accelerators fire their first shot straight towards the VWP destroyer, the thin white beams going at near-relativistic speeds...

              Soundbust11
              Due to not reciving the messges between the two ships, the captain of the Albatross views the Unseen legend as th attacked party in this "Dispute, and launches missiles to intercept the Dreaded Lance's missiles. (Detontating infront to cause a detonation of the enemy missiles)

              Brank
              The particle beams impacted the aft of the upper panel, ablating several turrets clean off, and damaging others. The armour itself held strong, and the blast doors around the affected turrets sealed, preventing a chain reaction of ammo detonation. The railgun rounds were only able to penetrate when they hit the turrets, the highly sloped hull resisting any direct impacts.

              The VSA vessels responded in turn, hundreds of guns in dozens of turrets lit up, spewing deadly ordinance through the vacuum. In what little modernisations the ships had received, included among them were APFSDS-R rounds, in which the penetrator contained a Rax'Thal alloy. Any successful penetration would corrode and toxify the area it landed, so it was a good thing they were out of effective range... for now.

              A small squadron of Taroka launched from the aft of the Destroyer, 6 units. They spread out around the ship formation, closing the gap to the ID ships to make use of their more advanced ASMs.


              ZendikaroftheWest
              //Transmission Start//
              "This is the VSA Dreaded Dance to the Neu Gamilas Empire vessels, we are not the aggressors in this situation. The Infinite Dominion is an enemy of the Vaiaelon War Pact, and has arrived here with the intention of capturing our aforementioned sensitive cargo. We ask that you do not interfere on their behalf, but will not stop you assisting us. That is all."
              //Transmission End//

              Soundbust11

              Moonlight Dancer - Bridge

              Jaco hastily turns to the comms officer and barks out an order-
              "Pull up a comm link with the Gamilians."

              -to which the comms officer follows through with, opening the comm link and responding
              "Yes sir!"

              ZendikaroftheWest
              ID Comms - Hailing Neu Gamilias
              "Greetings, this is captain Jaco of the IDS Moonlight Dancer, we have heard that you are an ally of the German Space Regime, and thus an ally of ours. We are here on a mission to retrieve an asset located on that cargo ship, we currently have an insertion team en route. It would be greatly appreciated if you continue to assist us in this battle. This current combat is to mount a distraction against the 'Lons. You have no obligation to stick around if you do not wish to."

              @Soundbust11
              Infiltration Squad

              The team is seconds away from landing as the comms remain dead cold, only minimal, important chatter going through.
              "Bravo, Charlie, to my left. Delta, Echo, to my right."

              The squad forms up, the small rcs thrusters on the EVA suits shifting into the place as they prepare to land on the hull of the freighter
              "Brace for landing."
              "Copy that Alpha, bracing."

              The small thrusters flare up as the squad angle their feet to the craft, quietly landing on the front underside of the ship, the mini reactors in their suits firing up as the batteries charge back up, nonvital systems powering back on for the EVA suits. The weak electromagnets in the boots of the EVA gear barely hold the marines to the ship, but getting knocked off would be easy so they still stick close to the hull, searching for some sort of opening along the belly of the cargo ship...

              Brank
              "Of course, any ally of the German Space Regime is an ally of ours."
              The Albatross sends a message to the scanning vessels, and they begin to warp out, one by one. They will return here later, with a different escort.
              Soundbust11
              Having received the message from the Moonlight Dancer, the fleet prepares for battle. The cruisers turn, and streak toward the frigates, using their high speed to close the distance quickly. The battleship turns its bow toward the destroyer and opens fire, its 440mm positron beams blazing from three triple mounts. It also warms up its secondary weapons, four dual 330mm positron cannons. The two cruisers then break off, firing six torpedoes each.

                Brank
                The Taroka remain spaced out from the established firing lines, taking wide arcs around the battle. They defend against any ordinance launched against them, though remain on course to a weapons solution. Once in range, the ASMs streak through their launch racks, instantly establishing connections with each other. The missiles evade PD fire where possible, and where not, they make sure to drag the firing arcs away from other missiles, straining PD nets as much as possible.

                The infiltrator squad soon finds an airlock, left unlocked by hasty repair crews. There's been no response to their presence just yet, the ship continuing on its course, and as far as the squad can tell there's no-one on the other side of the airlock.


                ZendikaroftheWest
                The Beams from the battleship strike the armoured hull of the destroyer. However, at this range, the heat sinking elements of the armour are able to manage the effects. The armour is damaged but not pierced.


                Meanwhile at a nearby VWP outpost, a Toltasei-Class Pocket Carrier cruises out of dock, despite being in the midst of its final checks.
                "Equipment stocked, launcher prepped."
                "Mission is interception of enemy combat vessels, outfit accordingly."
                "Roger, engagement protocols?"
                "Chipped Blade, free engagement."
                "...Understood."
                With that, the ship Switched away.

                Soundbust11
                The point defense net is strained indeed, popping missiles one after one as what seems like a wide, spaced out wall of flak and plasma form between the forces, detonating and melting missiles as they come on. But the wall isnt enough. Where the APS fire lets up to allow allied fire through, a handful of ASMs are able to slip through, too close for interceptor missiles to take care of, they thud into the hulls of the Moonlight dancer, cracking outer layers of armour and taking off a couple smaller point defense turrets. One ASM that gets through crashes into a dorsal railgun turret, melting the barrel and side to where it becomes dysfunctional and has to be evacuated and sealed off from the hull as the turret itself, being unrepairable and unusable, is ejected off the hull of the Dancer, the connection to the hull being severed as it floats off.

                But this doesnt stop the second volley of railgun rounds, and now that the two fleets are in MUCH closer engagement range, the new volley of fusion cannon bolts. Due to this new engagement range the VWP rounds begin to get too hard to dodge and much harder to intercept, the close range CIWS blurting off insane amounts of bullets, but still failing to catch some of the rounds...

                A shell slams into the side of the IDS Follower of Sin, one of the two frigates, sending a handful of turrets careening through the void as the hulls below the turrets are automatically sealed by the AI of the ship. The Coilguns on the Follower of Sin and her sister, IDS Deed of Good, fire off HE rounds at the smaller VWP ships, the crack-crack-crack of their automatic fire rate sounding within the walls of the ships.


                Infil Team

                "Move in and check your corners, we have the entrance."

                The team slowly moves in, checking their corners with guns drawn as they move farther into the airlock. Once all of them are in they shut the airlock and go through to other side, into the main body of the ship...

                Soundbust11
                The battleship closes fast, and fires yet another volley from its positron cannons. The cruisers continue to close, and begin firing from their two 220mm triple positron beam turrets.

                  10 days later

                  Brank
                  The hail of HE rounds dealt a fair number on the shields of the VSA ships, fragments of hardlight splintering off and decaying amidst the vacuum. The ID railgun rounds started punching through the now fractured shields with relative ease, having small success in piercing the hull armour. However, the sheer amount of redundant systems built into the legacy models ensured that it took a large amount of saturation on an area to noticeably degrade its fighting ability. A second volley of ASMs launched from the armour seams, now much further within the defensive grids. The Taroka also launched out another volley, taking advantage of the confusion where they can, even squeezing out a few cheeky autocannon strafes at their lumbering targets.


                  From what little the infiltration team knew of Karrashta, they were able to make out the rough direction of the cargo hold. Getting there proved to be another matter, as they began encountering technicians and crewmembers milling about their tasks. They weren't noticed yet, but it was starting to look like only a matter of time.


                  ZendikaroftheWest
                  The armour is considerably less resistant at this range, turning white hot and even melting away some layers in places. Some of the volleys of shells and missiles are redirected towards the Gamilas ships.


                  If anyone was watching the outer edge of the system, if they even had sensors capable of picking it up, they might have noticed another ship Qswitching in. The ID Platinum-Class immediately detected a new radar signature approaching; the sheer speed led the computer to classify it as another missile, yet the apparent size seemed more in line with a fighter.
                  "This is Disband. Targets sighted. Engaging."

                  Soundbust11
                  The Wall of Flak and Point Defense fire focuses upon the incoming missiles as they still swarm in, the sustained fire straining the grid even more as increasing amounts of missiles slip through, shields being forced to fire up small walls of plasma to try and protect from the blasts while CIWS send of their bursts of fire. A small swarm of missiles slips through the grid from the numerous ASM volleys being fired out, the missiles crashing into the side of the Moonlight Dancer as the armour it hits singes and buckles, cracks forming on the outer protection layers as deep dents form, even bucking supports in some areas.

                  In the core of the Moonlight dancer its Spinal and Subspinal mounts begin to slowly build their charge back up, the stores of particles being loaded up as they begin to come online once again. Railguns; Coil-Autocannons; and Fusion Cannons alike across the fleet all continue their firing sequences, focusing mostly on the VSA Destroyer and trying to aim for the most damaged spots where possible. Meanwhile interceptor missiles flare up in their housings as rockets burn, sending volleys of the missiles streaking towards the Tarokas in a bid to remove them from the combat.

                  IDS Moonlight Dancer - Bridge
                  "Prepare Interdiction to come online! An FTL sig just dropped out on the edge of the system and need to stop anything else from showing up!"
                  Captain Jaco commands the bridge as people rush around, clicking at holographic keyboards and physical ones alike, sending out commands to their respective districts of control while the frigates receive their orders...

                  Escort Frigates
                  Having seen the signature Qswitch in quite some distance away the frigates fire up their spinal assault interdictors, one prepping to send a corridor of anti-FTL towards the direction of the yet to be identified qunit, while the other aims to block the freighter from leaving. The silent and invisible energy shoots out, manipulating spacial gravity in the area as to mess with FTL of most kinds, the slight distortion of gravity throwing off any and all calculations needed to get FTL drives to work in that small corridor of space...

                  But the Qunit is still on approach and needs to be identified and dealt with soon lest it tear the fleet apart...

                  Infil Team
                  "Alright Squad, move to secure the asset."
                  The Infil team rushes around corners and avoids sightlines to the best of their ability, almost getting caught multiple times as they finally make it to the room with the holding cell...

                  "Bravo, try to get a good look at the room, use your cloaking and use the sparing seconds it gives to get what info you can."

                  "Roger that Alpha, moving in."

                  With a slight shimmer the experimental device covers Bravo with a field of wavy and shaky 'invisibility', allowing them to remain unseen so long as no-one looks in that direction for too long and they stay still as possible. Bravo moves around the corner slightly and tries to take in the sights of the room...