StaticMask Fixed it, try the new version
(sorry for so much wait for so little content, procastination and roadblocks i cannot simply ignore happens)
i really should just release my main mod some day
or end up like skipydog and not do it, ever
juanTNT Launchable Drones mod (V3.4) (Mindustry T1 units)
Another update wouldn't hurt right?
Updated the mod again (twice), have fun with the new features!
GIF: Rubber BFG's
3.0 might include 5x7 launchers, (or bigger) with bigger drones, but that could take a while
Fun fact: Ion Beam Prisms can accept shots from beam drones, altrough they can only shoot a split second, its still possible
Gonna check this out when I have the time, I feel like the large green glowing ones will be good for plasma weapons
Its been a long, long time...
how have you been?
(i have been advised to use this thread even if it is post-one-month old)
This update brings:
The Huge Drone launcher:
4x7, Gorgeous.
Holding two types of drones:
Warcruiser (Laser spam shooter + BIG SHOT enjoyer)
Bomber (Can hold both EMP's and Nukes, but can be set to only hold one of those.)
And the Chassi and Hull factories needed for them.
Kroom's Forge range improvement buff can now apply to drones.
Small changes not worth mentioning
Wake up babe, a new Jaun’s drone update is out
I really need to stop adding content
3.1:
Added conveyors and storages, hopefully your ships dont have terribly explosive modules, and you can put the actual factories deep in your ship, protected from fire.
This also allows for way easier complete automation, (i belive) its even possible to use automation++ to make a fully automatic... drones drone???
oh... yeah, it still needs one or two crew to man it, i'll see if i can ask permission for using assets to make it compatible with the mod
3.2:
Buffed Conveyor speed due to customer complaints
Added Shield drone, It protects your drones from incoming PD and Flak
Added MK3 Combat drone, a better version of the tiny Combat drone, but only launchable from large launchers. Easily Launchable in salvos
You can now use Automation++ to control drone launchers
-w- i got tired and didnt make another Huge drone... sorry
oh well, time to make the BFG 10000 on my other mod
have fun!
3.3:
Added bridge conveyors
reworked conveyors
Added "routers" (glorified overflow gates)
Added mini stell tanks (very slow and basically drives on the "background")
All drones now bounce off enemies as well.
most DRONES NOW WORK IN MULTIPLAYER i hope
got exausthed of modding, will take a while to something new to come out...
sorry
hey that green torpedo looking weapon hitting the circle what weapon is that
wardoctor28 BFG 9000 drone, ...i dont think i need to explain further :>