And could you maybe add a switch for the reactors so they only provide power for ftl drives if they are actually making a jump? It appears if you place a ftl drive to near to a reactor it always tries to fills its energy storage but walt lately (i think it was in 15.14) changed it so the drives always clear their energy storage to prevent them from being charged before even selecting the target or even trying an ftl jump. Maybe it can be done by chaining the target for area power provider to the ftl toggle (idk if something like this even exists, but i guess it has to in some or another form)