MrBalkenKreuz I like it,decal tabs were not something I thought off despite it being painfully obvious
4th layer is planned though idk when it's coming,if ever.
MrBalkenKreuz Firstoff i propose the creation of a Sprite Creation App which would be a tool for creating Sprites, this could be within Cosmoteer itself or a separate app, within said app artists could create sprites to Cosmoteers Standard Specs.
The Benifits of said app are numerous, with the Apps 'Sprite Standardization' providing massive benefits to Artists and Modders, the side befits from 'Sprite standardization' could open the window for a revamp of sprites in general allowing the number of Sprite PNGs within the Part files and Decal PNG files to be compressed instead of the current system where PNG sprites are stored individually increasing optimization and, allowing older PCs to better run cosmoteer via simply
This proposal requires alot of effort so i don't expect it to be realized, However the benefits are Exponential to say the least.
This is good but I doubt it's worth the effort
MrBalkenKreuz And Second Alongside the 'Sprite Creator' I also propose the development of a new placement grid for decals
This involves the addition of a toggle to split the 1x1 grid quarters thus said toggle would take the 1x1 Standard grid size and divide it 4 quarters allowing painters to place their decals IN-between 1x1 grids further increasing detailing possibilities
there was a discussion about letting people put 64 square decals per tile to make all sorts of shapes but I don't remember what happened after. Would be cool,but might also affect performance.