32nd Century Discovery Refit
The refit of the Crossfield class is the main factor for the Federation's survival, connecting worlds through which the warp drive cannot, and the bridge to the planets of a vast federation comes to Cosmoteer. This ship is not fitted for combat but it is a powerful starship. The refit includes detached nacelles, antimatter generators, and technologies ranging from tier 1 all the way to tier 5 in the ABH mod, easily one of the most versatile starships I've modified, although I'd never built my own ship. There are no phasers on this ship, instead, I used Forerunner Focus Turrets as a weapon fitting for an advanced starship from the far future. (I only used forerunner turrets because they look cool and I was raised in TOS) I used Anti-proton defense turrets as the blue shots fired seen in That Hope is You Pt. 2. These weapons greatly affect the tide of combat, destroying ships in mere seconds. These powerful weapons are accompanied by photon torpedo turrets that decimate the battlefield and turn enemies into a few pieces of junk. This ship is one of the most powerful in my fleet and I highly recommend downloading it as one of your flagships if you don't already have one. Have fun! I used NightSoldat's(https://forum.cosmoteer.net/u/NightSoldat) Crossfields as a foundation for my 32nd Century refits.

32nd Century Discovery Refit Beta
I incorporated the early design of the Crossfield class into this build and augment it to fit in the 32nd Century. Remember this? 
The design I used is very similar to a Crossfield ship here: https://forum.cosmoteer.net/d/982-star-trek-ships-by-trekmoteer/51
Just scroll down to a post made by NightSoldat (https://forum.cosmoteer.net/u/NightSoldat) and you will find the ship I based these designs on.
This ship is a major overhaul to the ship I posted before and is very effective in ship-to-ship combat. The increased energy output by the numerous reactors and tier 5 antimatter generators was very helpful in powering the ship's weaponry. With, I think, 6 new small impulse engines to the design makes it a more maneuverable ship. The most interesting change with this ship is the shortened nacelles found in the early introduction (?) of the USS Discovery. The weapon compliment of this refit is basically the same but with some changes. The Anti-proton cannons found in the secondary hull of the first refit are deleted and replaced with more forerunner focus turrets and Anti-proton turrets. The defense grid on the saucer section is replaced with some anti-proton defense turrets, 2 forerunner focus turrets, and 2 twin anti-proton cannons. This design is very fun and I suggest pitting this against multiple shielded ships as the turreted weapons tear through their armor. This ship is also fitted to be a flagship, but it's most effective on escorting the original refit of the class. Have fun! I also included a swept-back version of the nacelles. Just think that the nacelles can rearrange also similar to the nacelles reconnecting to the engineering hull. Remember to put .ship at the end of each image's name.


NOTES:
These are FAR from final designs and should be taken with a grain of stardust.
These are NOT my own designs as I only got them from NightSoldat and his Crossfields. Please don't take me too seriously. I only played Cosmoteer once in 2020, and I only continued this month.
I have classes so I won't be able to update this as much as I did when I made this discussion. Happy abusing!
If you want a better version of the weapons used in the ships, please reach me in discord. My user is fid#9245
I got lazy and updates won't happen for God knows how long but I might get my stuff together this week.
I tried 32nd Century Voyager's nacelles on the Beta refit but I don't know how to connect the nacelles without sacrificing 2 blocks of detail. You might think it's not a biggie but it makes a HUGE difference. I'll try more methods.
MODS
Currently, the only mod used for the ships is the ABH mod (https://forum.cosmoteer.net/d/11899-abh-mod-v0-7-2-8-for-cosmoteer-0-15-14a) (I modified some files in ABH so that when the ship fires its weapons, it looks cool) although I am looking for other mods to use, so please stay tuned.
UPDATES
re Discovery Refits
Removed anti-proton turrets - Replaced with anti-proton defense turrets
Changed nacelle design
Added decals - registries, hull livery, ship name, Bussard collectors, "negative space"
Rearranged most of the ship's equipment
SCREENSHOTS
The Discoveries

32nd Century Engle Class
The Engle is one of the many great ships to fly in the mid-23rd Century, and it comes with glory to the 3000s. This refit solves many problems that the original Engle class did not have. It comes bearing down on its enemies instead of being surrounded by them, quickly disabling them, cutting through their shields. It's a good broadside, but it covers all its sides with powerful weapons. It's the pride of Starfleet, serving as an exploration ship and if necessary, convert it into a battleship. This task is easy due to the advanced technologies the 31st Century has to offer, but the Burn has not spared a class of this ship, not seen for decades to come. This news was very bad as these ships helped the Federation in spreading its ideals and bringing other worlds into its reach, and in turn, giving those worlds advancement in logic, and in sciences. (THIS IS NOT CANON I WANTED TO GIVE IT A COOL BACKSTORY) (THIS IS NOT THE FINAL DESIGN, BUT IT LOOKS COOL, DON'T YOU THINK?)
T'Plana Hath Refit (OLD)
The ship is fast but not agile. It features PDTs, anti-proton defense turrets, micro-photon torpedo turrets, Quantum torpedo launchers, and Forerunner Focus turrets. I ditched the small engineering section because I couldn't get everything to fit properly. You can try though! Also, hey, I tried out the Voyager J nacelles, it looks sick.

Earhart Refit
