Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap

Glass Armor Expanded when
Also, it works with Star Forge lol

Super_Mapper What happens with decals over glass?

You're right. Roof decals are integral part of starship design.
Added roof decals support.

clojelo it covers the glass?

might add it here lol

    YAreyaREdAzE it covers the glass?

    Yes, it took a while to understand and tweak ships/common/roof_colored.shader.
    The player can now paint decals over glass armors.

    clojelo did you release it just now lol

    clojelo
    Not implying it isn't already beautiful before

      clojelo due to this, there is an annoying visual bug. i mean it is a tradeoff for 20 extra colors

        YAreyaREdAzE due to this, there is an annoying visual bug....

        There're known visual bugs with glass armor roof wedges -- triangle tips sticking out when connected with rectangular parts.

        Otherwise, please provide a screenshot indicating potential visual bug.
        You may use Paint to circle where the glitch(es) occur.

          The slope is influencing the armor block connection unusually (not the slope)

          that shouldn't be the case (as seen in the normal case):

            YAreyaREdAzE The slope is influencing the armor block connection unusually (not the slope)

            Nice catch...roof blend bugs should be fixed in updated mod package.

            Here's a screenshot with similar setup (L: glass armor; R: vanilla armor).

              clojelo is that paint or is that actually a half-slope

                YAreyaREdAzE is that paint or is that actually a half-slope

                Lower green portion are decals. Top part is base paint.
                Glass armor would omit base paint; thus the illusion.

                  i've been fooled

                  anyways, is it just me or is loading a ship that was ionized slow?
                  a very big ship, I mean (or a ball of armor)

                  YAreyaREdAzE I noticed this too,but not ionized. My True Glass Dragon that uses only Glass Armor took longer to spawn than Star's ship Oasis

                  Altraxia same, but i'm loading this:

                    YAreyaREdAzE anyways, is it just me or is loading a ship that was ionized slow?
                    a very big ship, I mean (or a ball of armor)
                    Altraxia I noticed this too,but not ionized. My True Glass Dragon that uses only Glass Armor took longer to spawn than Star's ship Oasis

                    My bad.. it seem the game loads slower with wide-area buffs. Please find revised mod package with ConducitivitySource buff removed. Sometimes, less is more.

                    Edit: (Three hours later) M-must resist... added power switch (º﹃ º )

                    clojelo ok now it's just not turning off, intentional?

                      clojelo Could be me, but i dont think this is supposed to happen, is it?

                        Roasted Could be me, but i dont think this is supposed to happen, is it?

                        Thank you for reporting the visual glitches.
                        Here's the updated mod package

                        Screenshot of cannons with decals:
                        Dead pixels along cannon roofs are mostly gone.

                        Issue:
                        Cannons roof sprites contain semi-transparent shadows which are similar to glass armors.
                        When roof decals were rendered in opaque colors, these shadows became black pixels.

                        Workaround:
                        Added one line in roof_colored.shader to leave semi-transparent dark pixels untouched when rendering roofs.