The slope is influencing the armor block connection unusually (not the slope)
that shouldn't be the case (as seen in the normal case):
Glass armor add-on (0.15.18)
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YAreyaREdAzE The slope is influencing the armor block connection unusually (not the slope)
Nice catch...roof blend bugs should be fixed in updated mod package.
Here's a screenshot with similar setup (L: glass armor; R: vanilla armor).
clojelo is that paint or is that actually a half-slope
YAreyaREdAzE is that paint or is that actually a half-slope
Lower green portion are decals. Top part is base paint.
Glass armor would omit base paint; thus the illusion.
i've been fooled
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anyways, is it just me or is loading a ship that was ionized slow?
a very big ship, I mean (or a ball of armor)
YAreyaREdAzE I noticed this too,but not ionized. My True Glass Dragon that uses only Glass Armor took longer to spawn than Star's ship Oasis
Altraxia same, but i'm loading this:
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YAreyaREdAzE anyways, is it just me or is loading a ship that was ionized slow?
a very big ship, I mean (or a ball of armor)
Altraxia I noticed this too,but not ionized. My True Glass Dragon that uses only Glass Armor took longer to spawn than Star's ship Oasis
My bad.. it seem the game loads slower with wide-area buffs. Please find revised mod package with ConducitivitySource
buff removed. Sometimes, less is more.
Edit: (Three hours later) M-must resist... added power switch (º﹃ º )
clojelo ok now it's just not turning off, intentional?
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Roasted Could be me, but i dont think this is supposed to happen, is it?
Thank you for reporting the visual glitches.
Here's the updated mod package
Screenshot of cannons with decals:
Dead pixels along cannon roofs are mostly gone.
Issue:
Cannons roof sprites contain semi-transparent shadows which are similar to glass armors.
When roof decals were rendered in opaque colors, these shadows became black pixels.
Workaround:
Added one line in roof_colored.shader
to leave semi-transparent dark pixels untouched when rendering roofs.
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You're right. roof_colored.shader
affects all roof parts.
i've further tightened the conditions to only make roof decals visible for roof pixels at exactly 5% (+/- 0.1% errors) transparent (glass armor sprites). Hopefully, this would scrub modded roofs clean in most cases.
You might install latest glass_armor mod package to see if the fix worked in your case. (updated on 17 Nov 2020).
i have a idea what if the armour cut through things but also it self taking dmg like a sword just imagine a person holding a sword and cuting a ship in two
NEEEEEEECROPOSSSST
operation_gday considering the mod is far from abandoned and got updated barely a month ago, no.
Tyaestysu as long thats the case, good sir, fine