The speed increase for lasers and cannons is huge. The HP reduction has way less effect then the speed buff. Not shure if the changes hit the spot or are a bit too fast now. Might be something just to get used to.
PD: Now you need power and feeding crew behind it which limits design/usability.
I would also reduce the range to 150. A further wish would be that PD never shoot at energy wepons ....
The armor weigt increase is huge. While it´s intresting it might invalidate slower ships (which rely more on armor) even more. We are already in a disgusting drive and EN meta and narrowing down diversity is one of the worst things to do at creative/building focused games. So if that change leads to more engines and light armor focused ships it will feel bad for me. I wish for a game where fast and slow ships have a good spot and all weapons have their place.
Nuke changes. Maybe they are dead now ? They deserved a nerf so lets see.
I see an AI change i like. I would be happy to get a game setting so ships try to reach the set position as fast as possible not trying to be too smart. They simply overshoot and recalculate ...