two more ships, before i get to the large ones:
'Agade' Munitions Freighter: the Agade is a supplier for vessels with insufficient or damaged ammo production - it's capable of teleporting munitions of any type into allied storages or weapons. this unique function allows for both increased function of normal ammo-based weapons and the employment of specialized "escorts," tiny ships that have no ammo production of their own but are capable of sporting powerful weapons like nukes.
WARNING: check if the rear turning thrusters are connected to the main corridor network. if they are, disconnect them and give them their own power/crew. the ship crashes the game otherwise
'Lagash' Standard Corvette: a generalist ship that isn't too exceptional in any field. it's decent at everything, and a little bit better at punching through armor due to its 4 torpedo bays and singular nuke launcher.