Help, the mod does not get added to mod menu, error: Error loading mod abh bounty updated 15.10: System.ArgumentException: Escape sequence "\m" not recognized in string ""<Documents/My Games/Cosmoteer\Mods/Lafiel.Abh_mod072RC2/bioenergetic_beam/bioenergetic_beam.txt>/ChangeModeToggle"".
at Halfling.StringTools.DeformatString(String s)
at Halfling.ObjectText.OTFieldNode.ParseValue(IEnumerable1 tokens, Boolean& quoted)
at Halfling.ObjectText.OTFieldNode.Parse(Token init, OTTokenizer tok, StopRule parentStop, Boolean updatePreferQuotedValue, Token& out1, Token& out2)
at Halfling.ObjectText.OTGroupedFieldNode..ctor(OTGroupNode parent, Token name, Token insignificant1, Token equals, Token insignificant2, Token init, OTTokenizer tok, StopRule parentStop, Nullable
1& out1, Nullable1& out2)
at Halfling.ObjectText.OTGroupNode.Parse(Token init, OTTokenizer tok, StopRule stop, Int32 insertIndex, Token& out1)
at Halfling.ObjectText.OTGroupNodeEx..ctor(OTParentNode parent, Token colon, OTInheritanceListNode inheritanceList, Token beginBrace, OTTokenizer tok)
at Halfling.ObjectText.OTListedGroupNode..ctor(OTListNode parent, Token colon, OTInheritanceListNode inheritanceList, Token beginBrace, OTTokenizer tok, Nullable
1& out1, Nullable1& out2)
at Halfling.ObjectText.OTListNode.Parse(Token init, OTTokenizer tok, StopRule stop, Int32 insertIndex, Token& out1)
at Halfling.ObjectText.OTListNodeEx..ctor(OTParentNode parent, Token colon, OTInheritanceListNode inheritanceList, Token beginBracket, OTTokenizer tok)
at Halfling.ObjectText.OTGroupedListNode..ctor(OTGroupNode parent, Token name, Token insignificant1, Token equals, Token insignificant2, Token colon, OTInheritanceListNode inheritanceList, Token beginBracket, OTTokenizer tok, Nullable
1& out1, Nullable1& out2)
at Halfling.ObjectText.OTGroupNode.Parse(Token init, OTTokenizer tok, StopRule stop, Int32 insertIndex, Token& out1)
at Halfling.ObjectText.OTFile.ParseFromStream(TextReader reader)
at Halfling.ObjectText.OTFile.Parse()
at Halfling.ObjectText.OTFile..ctor(String filepath)
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList
1 errorList)`