The seed of life is evolution and science, its water.
(Credit goes to @Drakador_Chaos for giving me inspiration for the flag)
Lore and history:
Times of chains:
The Unralith race was created by Noveon's Ismail Mann as the perfect assassin, with enhanced senses, better musculature, night vision, and enhanced breathing. Ismail believed that mental hardening can be achieved on a wide scale, hardening the will and strength of individuals. Mann did not believe in attachment, restraint, surrender, and love, and enforced those beliefs upon the million Unralith living at the time.
What was thought by Mighty Slayer Mann to be an enhancing of the mind and being, sought to reach the very foundations and ground of the mind half of the person, was but torture and death, a weakening of the mind and body. Death and torture only laid amongst the underground city of the facility. Forced to fight their own kin and kind, the Unralith made the Unralith Revolution, an underground of the underground force to slowly break their jailers and captors, to see the light of another ground and torture- darkened day.
Liberation:
Mann, as strong as he was, was of a strong temper. He wanted fights, as he wanted to win, and though he could. In his endless rage of sacrifice, he came to the man known by name as Gosha Red, a mighty psionic amongst the legions of the ever sun- enlightened Galactic British Empire. Gosha, with iron resolve and a sword forged in fire and crafted in divine precursor intellect, struck upon the Mighty with a storm of heat and death, slaying the once-mighty Slayer.
The mighty psionic did not merely stop there. Due to the unholy, unredeemable acts that Mann had committed while in charge of the Unralith project. He struck with his mighty sword the legions of guards and wardens of the Unralith kind. The siege was successful, yet to Gosha's unknowing, he had created a distraction big enough for the Unralith to escape through the mighty tunnels they had dug over years end on end, planning the perfect escape.
Norse Period:
After the dust settled on the mighty Liberation date of 01.01.0001 E.Y. the Unralith race laid upon the demise of their jailers and oppressors, they scattered- the brotherhood of liberation steel of tortured Unralith kind to tortured Unralith kind broken. With no more common enemy, common goal, common will, the Unralith went to fight amongst themselves in a search for power, to come all Unralith under one's will.
Despite the rupture in the Unralith leaders and higher-ups. There still laid a firm, a large, golden belief of a true god, a being of massive power and so came Gosha Red to be known by title as The Liberator.
First Golden Age:
Many battles were fought among the villages of The Norse Unralith, and with them came a realization- for all to come under one flag, one iron will and resolve, no battles needed to be fought, for they only furthered them from unification. A single leader required no conflict or bloodshed, but a mere agreement and a return to brotherhood and unite.
For command came not one, but 9. A council of the leaders of the major powers on the planet at the time to come and call themselves a new name. For they were to enact The Liberator's mighty will and execute his godly plans... they were The Executors.
The Noveon Sleepwalk:
Noveon had prepared for their death, total annihilation. They had so placed contingencies across the stars, to bring them back and even stronger. So came one of those plans. A revival of a legion of soldiers, together with their masters. And so they came to the thriving and free Unralith race to take back what they had made. And so came back the conflict. Men and women lost their lives in an attempt to not be shackled again, to not return to the hell hole they had been birthed in.
The bloodshed was one to cry at. Soon came the fact and realization that Noveon did not want the Unralith back. They wanted them dead. The Executors and Unralith kind prayed to their mighty Liberator to come back, to save them once again, for they were at the gate of their doom, tied by a rope going through the crack and pulling them in.
And so they fought like never before. And won.
The first War (The Vox- Conservative War):
After The Great Awakening, an organization known by name as Vox Unralith rose the power within the Unralith hierarchy, including the High Executorial Council, seeking, by trade, to destroy anything Noveon, technology, people, structures, knowledge. These people weren't villains, however, they followed the best interest of the people, their wealth and wellbeing. They searched for outgoing and liberation from the filth that imprisoned them. Most of the Executors were part of the VU and the empire went into a state of technological regression. To bring the union back on the right path, the yellow brick road, an organization rose, the Unralith Conservative Agency. They believed that technological advancements were only possible by studying Noveon's advanced technology and science.
After a harsh argument between the leaders of the two associations, a full war broke out between the insurgency and High Council. The battles were long and harsh, through the autumn, winter, and spring. Many legends of warriors were born during this time.
They fought and eventually, the UCA won.
Second Golden Age:
The Unralith Race expanded into space. Attempting to meet as many Noveon enemies as possible. They crushed any Noveon outposts along their way through the territory.
The Siege of Ry'Leh and Vox- Conservative Cold War (Current timeframe):
The Unralith are attempting to take down the last that's left of Noveon on their Capital Planet. The reborn UCA and VU are now at a silent war. Although no blood has been shed, it has involved manipulation, bribery, and infiltration.
The Unralith race:
Form: humanoid
Skin color: dark gray to black but some Unralith are born with normal human skin because of genetic mutations
Eye color & features: red-orange with a snake-like pupil
Height: ~ 0.3 meters at birth and ~ 2.6 meters when reaching adulthood
Method of parturition: Live birth
Weaknesses: A large susceptibility to radiation and bioweapons
Strengths over a normal human: enhanced senses, better musculature, resistance to small arms fire, stronger bones
Additional organs: air sacks that are used as a reserve when the Unralith can't get more air from the outside medium, a semi-translucent second eyelid that gives them partial night vision
Systems and worlds:
Most known worlds:
Zeistea Alpha
The central tactical council's world and the place where most ships are produced. It currently stands as the most important military manufacturing and development center within the empire. It is the home of dozens of OTFs and 2 Metapsichic armor factories.
Unralithium
This planet currently stands as the political, economical, and cultural center. It hosts a population of 6 Billion souls, while also having rolling fields of trees, defense turrets, and missile silos. It is home to the 9 Executors along with many important figures within the empire.
Liascope
This massive planet hosts many mines, forges, and homes for miners. Working and living conditions are relatively nice, although many prisoners of the Ry'Leth war have been exiled here by Admiral Cilo Sena, which has been demoted to Lieutenant.
Ulea
A massive fortress in the outskirts of the empire. It is covered with artillery turrets, FLAK turrets, short-range defense turrets, point- defense turrets, missile silos, cruise misle silos, ICBM silos, and Splitter Missle silos- all with one purpose- to keep the top-secret facilities under the ground protected and running.
Politics and ranks:
The Unralith Empire is an autocracy where The Executors have full control.
The 9 Executors- The ultimate power within the empire
The Grand Executor- Chosen every 10 years, this individual is given more power over the empire and the 8 remaining Executors
When an Executor dies
-The oldest male offspring over 50 years old will take the place.
-The closest male relative over 50 years old will take the place.
Current Executors:
Grand Executor- Lord Kiel Farrow
1st Executor- Unknown
2nd Executor- Lord Umberto Blois
3rd Executor- Unknown
4th Executor- Lord Akim Belov
5th Executor- Unknown
6th Executor- Lord Adi Warrick
7th Executor- Lord Alyx Mercia
8th Executor- Unknown
Tech:
Neuroptics:
Neuroptics are special components in unralith machinery, allowing for better control through cameras, better-brotected designs, and Overheat helmets to name a few. Neuroptics reduce delay to a minimum and have been proven to be able to control apparatus over 500 LY away.
Organesson Reactors:
Organesson reactors use nearby gasses to synthesize Organesson. They are the main power source for the empire and come in many sizes and shapes.
Oganesson:
An element without any state of aggregation used to power most tech in the empire.
Kuva Blade
A powerful blade that uses the power of an unknown liquid to cut through metal and flesh the same.
Acutation:
The definition of acutation differs from manufacturer to manufacturer.
Volt Arms:
Volt arms specialize in energy acutation- the process through which the bullet is heavily electrified. A compound inside then ignites, making the bullet glow a bright blue, making it more deadly through the use of heat. All Volt Arms weapons use an electronic firing pin and a handheld module about the size of a small phone allows for the said firing pin to be overclocked, resulting in faster rounds and slight arks of electricity during flight. This is called amping or amp acutation.
Garrett Armory:
Garrett Armory specializes in plasma acutation- the process through which the highly heat resistant bullet is encased in plasma, giving it an orange tip and a purple tracer during flight. This Is either achieved by activating the acutation process through a handheld device, which then overheats and deactivated by itself (Method usually incorporated into weapons that didn’t have it before) or using a specialized barrel which can fire them without overheating, but the coolant cells must be changed.
R.A.C.H.E.:
R.A.C.H.E. recently introduced electromagnetic acutation with its new LP8 sniper rifle. This new barrel piece works similarly to a railgun but has the purpose of stabilizing the bullet instead of allowing it to travel faster.
(The R.A.C.H.E. LP8 sniper rifle)
Rift travel:
Through the divine intellect of the Orokin Empire, the Unralith have recently gained the ability to travel to an alternate dimension known as The Rift. The rift automatically mimics any construction in the Base Dimension, although, it is almost completely barren. Currently, travel and exploration of the rift are incredibly dangerous due to the many failed Orokin experiments that have been sent and propagated there. Suggestions to use The Rift as a safe ship passage, emergency shelter, and storage space are currently under analysis.
Spec ops:
- Overheat operatives: [LEVEL 3 CREDENTIALS INTRODUCED. ACESS GRANTED.]
Metapsichycs:[3X LEVEL ACCESS ONLY]
[REMOVED PER CONSENSUS OF THE EXECUTORIAL COUNCIL]
Ships:
Ship counts:
500 light crafts (fighters, bombers, interceptors, etc.)
150 gunships
70 cruisers
65 destroyers
12 dreadnaughts
3 battleships
1 super battleship
Army:
Admission:
The Unralith army is comprised of mostly young personnel but there are some older Unralith within it. It focuses on the principles of loyalty, courage, and skill. Only the best of the best are accepted within the army. Out of 1000 Unralith per selection corp, only 100 are accepted within the army.
Chain of command:
Fleet- Admiral: The commanding person of a sector's military force. They possess great power and also act as "mayors" of military sectors in the Unralith territory.
Admiral: Acting as helpers to the Fleet- Admiral, each of the 7 Admirals of a sector are specialized in a field or more of combat.
Rear- Admiral: Each admiral possesses 2 or more Rear- Admirals which act as "mayors" of the sub-sectors that the Fleet- Admiral possesses.
Commodore: Reporting to all the 3 ranks mentioned above, these people command several fleets into battle.
Fleet- Captain: The person responsible for micromanaging a fleet during battle. They report solely to Commodores.
Captain: The navigator and the one in control of a certain large ship. Reports to Fleet- Captains and Commodores.
Commander: The one in control of a medium-sized ship.
Funding:
The Unralith army receives funding from the Executor Hierarchy, specifically the 7th Executor, currently Lord Alyx Mercia. A request for a certain amount of Credits will be deposited by a Fleet- Admiral. If said request is accepted, the funding will be distributed through the Admirals and their goals.
Base locations:
Bases
Large space stations housing thousands of personnel and ships. Said Bases will most times have dreadnaught- sized hangars, with ships ready to be deployed.
Outposts
Large bases within Unralith territory designated to deal with ground threats. They house hundreds of personnel and tens of vehicles.
Sites
Classified locations designated with study and development of weaponry and defenses. One ore more sites may be assigned to study a certain artifact/ technology if deemed necessary by a Rear- Admiral.
Number of troops/ vehicles:
Standard troops
Standard infantry: 20 million
Tanks: 1 million
Artillery vehicles: 1.5 million
Covert Ops: 100 thousand
Spec Ops
Metapsichycs: 1 thousand
Overheat Operatives: 50 thousand
Misc
Siege tanks: 500
Motto:
Nothing else above The Motherland!
Language:
Unralithian:
Used mostly within Unralith ranks, this language was created during the Tribal Periods and has remained the same since.
Eg.
Hello= Привет
Simplified Unralithian:
Used near foreigners, this language was created during The First Golden Age and has suffered many changes.
Eg.
Hello= Hallo