IRAC [Imperial Reunification Army of Caelyra]

Introduction
The IRAC was born with the fall of the old empire, during the events of "the great sad night". First, it was created as a provisional army to maintain order and the small peace that still existed over Caelyra, the cradle of the empire, and to replace the fractured and divided Imperial Army. The rebellion consumed everyone in its passage over the dying empire. But Caelyra stood firm and did not fall for the ideas of dissent and treason. A beacon of hope rose above the cradle of the empire, whose strong foundations were the IRAC, and the strong will of caelyra.
Doctrine
"The only way to make sure that your enemy is no longer your enemy, is if it is dead ... This because life is about a great opportunity, made of many other opportunities, and sooner or later the enemy will take advantage of one of this oportunities... and it will surely be used against you".
[Absolute Annihilation]
Simple, no prisoners, be they civilians or enemy troops, they must be annihilated.
[Defeat the enemy once, fight again. Finish the enemy once and for all, and you will not fight any more]
Although most nations try to finish off their enemy whenever they can, in the case of the IRAC Doctrine, allusion is made to a single attack, strong and forceful, that destroys the enemy with a single blow, since the IRAC cannot afford a War of Attrition, because its economy still in recovery and its reduced number of fighters. But that leads to another of the doctrines.
[Make your great weakness your greatest strength]
The economy is rebuilding, it is true, because of this, the Empire has had to choose a large number of cheap and easy to produce units, which are also easy to maintain as well as easy to modify as the situation merits. And, at the same time, billions of droid of easy production and smart enough to be a lethal adversary and drive IRAC vehicles make up a large part of the Imperial ranks, deriving in tactics and strategies linked to them.
Headquarters, Strongholds and military bases
Caelyra, IRACs Headquarters
Something to expect. The IRAC HQ lies on top of and within a plateau, located in the Aykiria canyon, serving as a natural defense against invaders. Strongly fortified and well defended, the HQ is the most heavily armed site within Caelyra. Among the defense network lie erected bunkers and anti-aircraft towers, large-caliber weapons and even trenches that are part of the history of the place.
Like any site within Caelyra, it also expanded downward, with thousands of underground tunnels and chambers being built for various purposes. An own spaceport and a nearby space elevator are other elements to highlight.
Other important sites:
Velmin, (Military Base)
Cypria, (Imperial Stronghold)
Phipheter, (Military Base)
Takion-3, (Imperial Stronghold)
Sonagoga, (Military Base)
Ranks
Recruit
Private
Lance Corporal
Corporal
Lance Sargent
Sargent
1st Sargent
Master Sargent
Sergeant Major
Junior Warrant Officer
Warrant Officer
Chief Warrant Officer
Second lieutenant
First lieutenant (30)
Captain (150)
Commander (750)
Coronel (750-3750)
Brigadier (750-20,000)
Field General (20,000)
General (75,000)
Major General (120,000)
Commander General (750,000)
Lord General (1-15 million)
Lord (planetary governor)
High Lord (system commander)
Executor (High Command)
Sovereign (Sector)
Lord Commander of the Imperial Military (Emperor)
Branches
Ground Command (G-com)
- Infantry Corps - covers any fighter specialized in Ground Combat, whether biological or artificial. Examples are IFVs, Drones, ACS, special forces and crew-served weapons.
- Armored Corps - covers any Armored Fighting Vehicle, VSATs and Combat Platforms. Tanks are the most common.
- Cavalry Corps - Covers mechanized infantry, landspeeder units, APCs, and any lightning attack units.
- Artillery Corps - The branch that operates fixed, towed and Self-Propelled Artillery, including as missile launchers and lasers.
- Airspace Defense Corps - The branch that operates fixed, towed and Self-Propelled AA systems, including SAMs, and Flak Batteries.
- Explorer Corps - Units tasked with exploring and mapping territory, as well as intel gathering. When in peace times, they serve as expeditionary troops.
- Airborne Corps - Airborne Troops and any units that make use of jetpacks, like "assault jets"
Air Command (A-com)
- Fighter Corps - Branch that encompasses all kinds of fighters. It tends to divide according to the planet.
- Strike Corps - Branch that encompasses strike craft, as well as gunships and helicopters. It tends to divide according to the planet.
- Bomber Corps - Branch that encompasses all types of bombers, whether light, heavy, or different role. It tends to divide according to the planet.
- UAV Corps - Branch that encompasses all combatant unmanned objects capable of flying for a specified time.
Others
- [Planet] Militia
- Imperial Guard
Vehicles
Drones
Landspeeders

Grashüpfer LandSpeeder
LandSpeeders are fairly common personal vehicles in the Empire, especially within worlds like Caelyra and its beautiful sand dunes, where there are thousands of kilometers between cities and outposts. The Grashüpfer is a recent military design created for single use by IRAC, as its predecessor fell with the old empire.
The Grashüpfer is a light and agile reconnaissance and patrol vehicle, capable of reaching 320 km / h, although for safety reasons, its average speed tends to be between 100 km / h and 120 km / h. In addition to its incredible speed, this landspeeder has a small compartment to store small arms, ammunition and supplies necessary for the survival of the rider in the event of being in a combat zone or in a simple trip that requires several days.

Lanzenreiter LandSpeeder
The Grashüpfer is an amazing design, but it's not perfect for combat. Due to that, the IRAC requested the modification of such a powerful machine to a version that met certain specifications, the result was the most fearsome and unique Lanzenreiter. The Lanzenreiter is a combat LandSpeeder, a design that allows the use of a unique combat doctrine, where the outdated "cavalry" is allowed to become viable again in modern warfare. Through the use of power lances, magnetic charges, light but useful armor, shields, great speed, and as ironical as it sounds, the complete elimination of a horse, the "cavalry" returned with force in an era where ranged weapons reign.
With a speed of 270 km / h and the above elements, the Lanzenreiter is an irregular but deadly weapon, which can decimate enemy forces in a fast and powerful attack. This vehicle is effective in only a series of specific situations, therefore its use is somewhat low. It mainly sees a use in the 15th Cavalry Regiment, the Royal Guard and the "Knights of Caelyra".
Light Armored Vehicle


Armored Reconnaissance Vehicle

Urban Support Vehicle
APCs






Assault Carriers

Transports (Troops, logistics and fuel)

Tanks (Light, Medium, Heavy, Specialized)







Hover Tanks


Artillery

Vehicle Specialized in Arduous Terrain (VSAT)


Airspace Defense Vehicles



Self-Propelled Laser Array

Warmachines (Mechs)

Aircraft
Attack Aircraft

Multi-Purpose Fighter

IRSA [Imperial Reunification Star Armada]

Introduction
Doctrine
Headquarters, Shipyards, Strongholds and military bases
Ranks
Fleets
Voidships and Stations









IRON [Imperial Reunification Oceanic Navy]
Introduction
Doctrine
Headquarters, Shipyards and Naval bases
Ranks
Fleets
Ships