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  • AWV & stargate mod (NOW COMPATIBLE WITH V. 0.14.0 !)

lord_drageon there is only two way with cosmoteer.
this one (which is just extracting the mod in the right folder) and the ingame tool (that don't work with my mod).
so no.

    akinata please update the mod on 0.13.1 because i cant play it anymore

      BenFlobo2 my mod should be compatible with newer version even if it does not ay so

      • Edited

      akinata Could you add some sort of 2×1 missile launcher that launches missiles that only damage one part?
      It would be pretty interesting

      akinata I am having a problem loading it anything I can do? hear is the error report Error loading mod Akinata_mods_pack_v0.0.7 (1): System.IO.FileNotFoundException: Could not find file 'C:\Users\15191\Documents\My Games\Cosmoteer\Mods\Akinata_mods_pack_v0.0.7 (1)\mod.txt'.
      File name: 'C:\Users\15191\Documents\My Games\Cosmoteer\Mods\Akinata_mods_pack_v0.0.7 (1)\mod.txt'
      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
      at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
      at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
      at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
      at System.IO.StreamReader..ctor(String path)
      at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
      at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121

      Clay mk1 drone launcher drones already hit one part with no penetration force. so it already does what you want .

        askmeu read the forum post again.

          @akinata this is a really good mod i especially like all the paint! so many egyptian mythology symbols and soooo cool!

            mod is good but new types of factories are superfluous

              7 days later

              Since i started modding i didnt really have time to really "enjoy" Cosmoteer, but in my freetime when i play i always use this mod, its my all-time favorite

              5 days later

              could you make a smaller drone luncher for the fighter type ship of the encients (i don't know if my orthogarphe is correct)

                Tyaestysu yeah i could make a mini burst drone launcher for jumpers.
                but it will not be for the next version.

                  Damn... new cosmoteer patch and it crashes =(

                  Andariel89 i wont update cosmoteer for a while since i don't want to lose time figuring out the problem since i have some unfinished work for the mod. so i can't help you on this matter for now.

                    were can i get the updated version of this mod

                      sfboss1027 it hasn't been updated yet

                        akinata Is the beta still available?

                          Impenetra Only on Discord.

                            Jesus3747 I feel so sad that I can't join the discord server.