how about a capital ship reactor, that's not just a reskin and re scale, but its whole own part
AWV & stargate mod (NOW COMPATIBLE WITH V. 0.14.0 !)
Dear Akinata,
i love to play your mod because the weapons are amazing. But you don´t updated it on the version 0.13.0 and i can´t play the mod. P.S. if i have some mistakes in my text sorry but i normaly speak german
BenFlobo2 all mods are compatible with 0.13 just ignore the messege that the game shows you.
<a href="http://www.indiedb.com/games/cosmoteer" title="View Cosmoteer on Indie DB"><img src="http://button.indiedb.com/popularity/medium/games/59919.png" alt="Cosmoteer"></a>
You can play 0.12.12 mods or whatever on the new 13.0 and 13.1 updates.
akinata umm, i will download it when i get to my cosmoteer computer because that looks great!
@akinata is there any way to download it other than putting it in starter mods?
lord_drageon what do you mean by 'putting it in starter mod' ?
doing this:
akinata ====>READ THIS !!!!====>HOW TO INSTALL====>
Don't use the ingame tool to intall my mods because there is 2 mods in that download becasue the stargate mod and the weapon variants mod are separated.
extract the content of this compressed file into:
"C:\Users\"name_of_your_pc"\Documents\My Games\Cosmoteer\Mods"
lord_drageon this is the only way to install my mod
akinata could you find/make another way?
lord_drageon there is only two way with cosmoteer.
this one (which is just extracting the mod in the right folder) and the ingame tool (that don't work with my mod).
so no.
akinata please update the mod on 0.13.1 because i cant play it anymore
akinata I am having a problem loading it anything I can do? hear is the error report Error loading mod Akinata_mods_pack_v0.0.7 (1): System.IO.FileNotFoundException: Could not find file 'C:\Users\15191\Documents\My Games\Cosmoteer\Mods\Akinata_mods_pack_v0.0.7 (1)\mod.txt'.
File name: 'C:\Users\15191\Documents\My Games\Cosmoteer\Mods\Akinata_mods_pack_v0.0.7 (1)\mod.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121