akinata thx!
AWV & stargate mod (NOW COMPATIBLE WITH V. 0.14.0 !)
BiometalOmega many people get some errors while installing it because they don't read what is just written beneth the download link.
you can't install it with the ingame tool because there is 2 mods in the zip file. one is the stargate mod and the other one the akinata mod. you need to extract them and put them in the mod directory, then enalble them ingame.
akinata Yay, Balance!
Sombreroman so far i had no feedback concerning my weapons so i balance them myself... but either the akinata or the stargate guns are meant to (somehow) be balanced with the vanilla weapons.
akinata That's really cool! By the way, Should the Ammo Eater be buffed in a way?
Sombreroman
by eating more ammo? or better dps?
akinata Maybe affecting stuff nearby to what it's attacking as well. Just more effectiveness at it's job, Kind of thing... I just think the role of ammo eater feels a little too specific otherwise.
Sombreroman making its bullet be an aoe shouldn't be a problem.. i wonder if the "eat" effect can be aoe tho.. ill check it out
Sombreroman seems like i can't make the effect an aoe.
since fire is hard coded i don't know yet how to create a fire like effect that would be corrosive cloud or (anti crew gaz) for now
- Edited
akinata yes i'm actually using the test gun in bounty mode I love I also i got an idea for it i dose not make much sense to have o bullet be tuned into 20 right there. So i was thinking you could add saws to the barrel to grind the bullets into a bunch of small chunks before firing.
GunsForGuns just imagine the bullet being loaded with lots of little ones like a shotgun shell.
akinata ya but... saws every one likes saws
could someone tell my why i cant get this mod to work.
Error loading mod Akinata_mod_pack_v0.0.5: System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\Akinata_mod_pack_v0.0.5\mod.txt'.
File name: 'C:\Program Files\Cosmoteer\Mods\Akinata_mod_pack_v0.0.5\mod.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94
WAIT HOW DO I GET THOES NEW DRONE FINGS wait did you update it yet and how do i update mods if you did or do they automaticly update or do i have to delite them and reinstall them
Chris99
look carefully at your error, it is saying:
"Error loading mod Akinata_mod_pack_v0.0.5" which is the name of the entire folder which contain 2 mods. so the game can't install it. you need to do it manually... you know everything is explained on this thread...
dethstrider it is in "upcoming features". so its things i have finished or nearly finished.
if its not in upcoming features then it is in the new version and downloadable.
GunsForGuns
what if i make a high tech saw blade thrower packed with tiny explosive with delayed explosion? :3
Admittedly, yes... I forgot to read. I apologize. I had noticed the multiple mods. Thank you.
akinata that is music to my ears!