Mrmecilai007 Here is part of the error log:
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Parts.Defenses.ArcShield.OnHit(Vector2 bulletLoc, Int32 damage) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Defenses\ArcShield.cs:line 163
at Cosmoteer.Simulation.HitEffects.ExplosiveDamageEffectRules.Proxy.OnHit(SimRoot sim, Int32 amount, EffectInfo effectInfo, HitEffectParams effectParams, HitInfo hitInfo) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\ExplosiveDamageEffectRules.cs:line 393
at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules`2.<DoEffect>g_DoEffect|8_0(Single maxRadius, <>cDisplayClass8_0& ) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\BaseExplosiveEffectRules.cs:line 148
at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules`2.DoEffect(HitEffectParams effectParams) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\BaseExplosiveEffectRules.cs:line 149
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_0(Object state)
at Halfling.Application.QueueingSyncContext.HandleQueue() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\QueueingSyncContext.cs:line 43
at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 287
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 886
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 183
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181