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  • Cosmoteer Faction Design Contest January 2020

This month's theme: Faction ships!

Design three ships for your own faction.

Deadline to submit ships
Countdown to deadline

Event Format

  • Participants can submit their faction ships by posting on this forum thread. Do not contact IVIemories on discord or you risk your ship being lost in the depths of my computer!
  • A number of finalist factions will be selected by moderators for community voting (based on number submitted)
  • Walt will veto any factions/ships he feels to be not well suited for inclusion in Bounty Hunter
  • Community votes on selected factions to decide contest champion
  • Top three factions will be added to the game as bounty hunter enemies (plus any additional factions/ships Walt personally picks)
  • Winner of the contest will receive discord rank and forum flair
  • The designers of any ships added to Bounty Hunter will get their name in the game credits

Guidelines

  • Ships which serve no purpose or are not appropriate for Bounty Hunter will not get past the moderator voting phase
  • Ships built purely for combat (pure walls, death cubes etc) are unlikely to pass the moderator voting phase
  • This is a design contest, so please don't try to stuff as many weapons as possible into your ship; ships should be visually appealing as well.
  • Ships should look like they are part of the same faction (A couple examples of built-in ships that look like they're from the same faction are the Raknil and Kri'Raknil.)
  • To be clear, we are voting on factions as a whole, we are not voting on individual ships.

Notes and rules

  • There are three price ranges; The first is: ₡0 - 200,000, The second is: ₡200,001 - 800,000, and The third is: ₡800,001 - 2,500,000
  • Each participant must submit one ship to each of the price ranges (max 3 ships total per participant)
  • Each participant may optionally submit a short paragraph describing the lore of their faction.
  • Mods are NOT allowed
  • Paint and decals are considered when selecting factions
  • Ships MUST be functional
  • By submitting ships to this contest, you are giving Walt permission to include those ships as a built-in ships in Cosmoteer, if he so chooses
  • Walt will automatically veto any ship with a dithered paint-scheme (example)

Rewards

Your name in the credits if your faction ships are chosen to be added into the game as a built-in ships
Discord rank (Master of Design) and Forum flair

Important Public Service Announcement
Submit only .ship.png files, and please make sure they are within the budget limit and are not illegal designs. Any ships that are not .ship.png files or are illegal/over budget will not be considered at all.

Don't worry about the ship strength too much. Both strong and weak ships are allowed as long as they are functional enough and not too over the top, aesthetics will be as important as functionality when choosing the final design.

If you have any questions please don't hesitate to ask

Time to spend life on trying to design again

welp I'm gonna have to brainstorm hard on this one.
I've got a bunch of Bounty Stupid ships to have as a base

Walt changed the title to Cosmoteer Faction Design Contest January 2020.

    I have updated IV's post to make it clear that this contest is about designing factions, not individual ships.

    Do the factions have to have names?

      Walt so ships like my battlecruisers from my old C.C.E. Faction are allowed? if so...
      image https://forum.cosmoteer.net/assets/images/2836-Ps3SVORedjZ3wWPJ.png
      Battlecruiser Armored Mk 5
      2.3 million

      image https://forum.cosmoteer.net/assets/images/2836-UOpbZW2DR5AhJTRc.png
      Battlecruiser Tank Tar
      (Can't remember price but was 300k range)

      and the Mk 1 "Wierd"
      image https://forum.cosmoteer.net/assets/images/2836-0eHI0iAL85AdLBH7.png
      was around 70k

        BattleCruiserCommander

        Each participant must submit one ship to each of the price ranges (max 3 ships total per participant)

        Uh, unless I'm reading something wrong, aren't all of your ships in the third price bracket? (800K - 2.5 Mil)
        They're 900k, 1.1 mil, and 2.3 mill.

        Hatter Yeah; @BattleCruiserCommander the price brackets have changed, please update your ships.

          IVIemories oh..I'm sorry! I haven't used the ships in a while..

            Harvest
            Terrorists and pirates with an ecological bend, they style themselves as Gaia's vengeance and aspire to bring an end to galactic civilization. Due to poor equipment, worse organization, and a universal failure to acquire any warp drives whatsoever they are very, very, unlikely to even get anyone to notice them. They often float around in easily-defeated groups and randomly attack ships, unable to go anywhere or band together. They spend most of their time painting.

            "Amazon" - 2,434,000, third bracket.
            Named after a terrifying creature that covered most of a continent, the Amazon was originally a mining ship, it is the largest of Harvest's fleet. As it was originally designed to cut moons in half, nothing in the galaxy can withstand it. However, as a retro-fitted civilian ship it lacks the damage control of a military vessel, its fixed beam has no arc of fire, and any damage to the prism array well active renders the entire ship inoperable.
            image https://forum.cosmoteer.net/assets/images/6411-VV0Mtfdsl6B7SSmI.png

            "Mangrove" - 727,650, second bracket. If it is deemed too wall-like I'll swap it out.
            Named after the dangerous ambush predator of Old Earth, this ship was originally a traffic patrol craft. It's primary armament is an EMP launcher. It is effective a disabling speeding freighters, but as a military ship it lacks firepower.
            image https://forum.cosmoteer.net/assets/images/6411-JwnXta6YTXB1IySN.png

            "Piranha" - 190,250~, first bracket.
            Just as its namesake spun webs to ensnare its prey, so does the Piranha lie in wait. Which is good, because it doesn't move anywhere very quickly. Its only armament is a single mass driver, easily stymied by moderate shielding. Originally a smaller Industrial Mass Driver, the line was discontinued due to flammability concerns.
            image https://forum.cosmoteer.net/assets/images/6411-T5Eb0boiQVZjWA7K.png

            Edit: Third entry modified.
            Edit 2: Third entry door placement and crew role names / colors changed.
            Edit 3: Lore added.

            Another question, are collab ships (ships where someone else painted it) allowed?

            MadStar I believe yes as I have seen collab ships being submitted before, but only one person can be credited or given the prize.

            PS: Really cool theme! Finally not a generic one!

              MadStar Nordwolf is correct; however I do believe you can get both of your names into the credits, but only one flair will be handed out.

              • Edited

              "Oxe" - 135,225, first bracket. good at kiting, pd will take care of any shots while dealing damage as well.

              image https://forum.cosmoteer.net/assets/images/6445-TYAFF4FGkPaVQKWf.png

              "Beserk" - 213,900, second bracket. a small cannon ship with quite the amount of shielding. weak against cannon eb hybrids.

              image https://forum.cosmoteer.net/assets/images/6445-aAJRECaOcuqYwi8E.png

              "Upstrike" - 1,420,825, third bracket. off-sided ion focuser with much flak. got lots of missiles.

              image https://forum.cosmoteer.net/assets/images/6445-OHrebN6jv1RffASn.png
              I changed the decals for a more cleaner look

              Zig You need to submit a ship for each bracket.

                Since participants need to submit three ships, and since the rules were somewhat confusing, we have extended the deadline to give more people a chance to participate.

                ah, aight

                  The Pylons


                  The "Pylons" are ships controlled and designed by rouge AIs, using an enslaved workforce. Each ship is in a stage of construction as the ship expands and the AI grows more powerful.

                  "Wandering Pylon"
                  Cost: 199,925₡
                  Wandering Pylons search for material and crew to incorperate, still in a state of early construction.
                  image https://forum.cosmoteer.net/assets/images/5286-oaQkKLaEgcf7ZdK7.png

                  "Aggressive Pylon"
                  Cost: 585,925₡
                  Aggressive Pylons hunt down vessels near and far using its tractors beam to pull in targets.
                  image https://forum.cosmoteer.net/assets/images/5286-uQ29UnnYD53erWqL.png

                  "Spiteful Pylon"
                  Cost: 1,130,275
                  Spiteful Pylons are complete, capable of attacking outposts and large squadrons. While their AI's are powerful, they don't cooperate.
                  image https://forum.cosmoteer.net/assets/images/5286-iEEdWGHLYDmfnu3K.png