Alright. Do to an uploading problem with Mediafire I've uploaded the bugfix update at uptobox.com instead
and raised the version number to differentiate it.
Changes
I've lowered the control point requirements for the warp cores to ease up the difficulty when building a large setup. It's difficult to fine tune this in part due to buff being unreliable when it comes down to fractions instead of integer numbers. So more changes might happen in the future.
fixed the track4x3 part for the mobile siege turret. It was a buff bug which was unclear and caused secondary issues misleading me.
added a mini_cyclotron_booster with which you build modular engine rooms to buff thrusters. it's on near parity to vanilla but gets strong fast
added more compound parts in the form of hybrid armor (because walls makes things confusing) for corridors and compound engineering/bridge. So you can build protected and internally aesthetic configurations.
unlocked cylone lasers for small crafts just to round up the release.
more QOL
I've reorganized parts into modular groups to help finding parts. The downside is it's not apparent what kind of tech level they belong to. So please check and read the part description and eventually consult the wiki. If there's something needing improvement let me know.
I'll try to gradually re-instate Abh's old powers: ship classes, ship repair systems, and maybe try again to resurrect the disabled bio parts abilities.