add a tech tree to the game, it would make the story much more fun, as just buying the parts is not that great, considering everything is available at the start. the tech tree would enable steady progress, as well as making players want to get to things like shields (a later game commodity) and lazer weapons (which would need a major buff if having them later game happens(they would also need to be more expensive)). an ftl system like the game 'FTL' would also need consideration(for early game, and have a progressive advancement as you get to later stages), if this goes ahead. mining (like avorion) early game with a few small calibre electromagnetic weapons, like coilguns, and scrapping tools will be useful, and having the targets in bounty hunter mode attack each other should happen (and having factions like From the depths). another suggestion from FTL, having multiple galaxies and a gate to pass though to the next. with cash gained, it should be far less than what is earned in bounty hunter mode, and repairs more expensive, as it is quite easy after maybe 5 solar systems to have amassed a huge fleet capable of taking down the vanguard class difficulty.