so its 15.6 MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Parts.Part.Cosmoteer.Simulation.ITarget.get_WorldCenter() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 756
at Cosmoteer.Bullets.Death.BulletDeathByTargetProximity.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BulletDeathByTargetProximity.cs:line 42
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 867
at Halfling.Scene.Dim2.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1075
at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 930
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1035
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 912
at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 105
at Halfling.Scene.Dim2.SceneRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 991
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 885
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 698
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 566
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1488
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 932
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 816
at Halfling.Application.Director.<GetRunIterator>d__89.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 346
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__46.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 277
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 191
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 177
02/02/2020 12:29:32 | Logging successful initialized.
02/02/2020 12:29:32 | .NET Runtime Version: 4.0.30319.42000
02/02/2020 12:29:32 | Running as a 64-bit process.
02/02/2020 12:29:32 | Local: en-US
02/02/2020 12:29:32 | Language: en-US
02/02/2020 12:29:32 | Cosmoteer version 0.15.2 build 0.15.2_standalone
02/02/2020 12:29:32 | Microsoft Windows 10 Home 64-bit 10.0.17763
02/02/2020 12:29:32 | Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (6 logical processors)
02/02/2020 12:29:32 | 8127.8 MB RAM
02/02/2020 12:29:32 | NVIDIA GeForce GTX 1660 (26.21.14.3630) (9/4/2019)
02/02/2020 12:29:32 | 4095.0 MB VRAM
02/02/2020 12:29:32 |
02/02/2020 12:29:32 | Loaded app settings.
02/02/2020 12:29:32 | Process is now DPI-aware.
02/02/2020 12:29:32 | Setup default cursor.
02/02/2020 12:29:32 | Using display adapter 0
02/02/2020 12:29:32 | Created DXGI factory.
02/02/2020 12:29:32 | Adapter #0: NVIDIA GeForce GTX 1660
02/02/2020 12:29:32 | Output #0: Generic PnP Monitor (1920x1080)
02/02/2020 12:29:32 | Adapter #1: Microsoft Basic Render Driver
02/02/2020 12:29:32 | Updated Windows form configuration for borderless window.
02/02/2020 12:29:32 | Created Windows form.
02/02/2020 12:29:32 | Direct3D Feature Level: Level_11_0
02/02/2020 12:29:32 | Created Direct3D 11 Device.
02/02/2020 12:29:32 | Created swap chain: 1920x1080.
02/02/2020 12:29:32 | Created window.
02/02/2020 12:29:32 | Created clock.
02/02/2020 12:29:32 | Created graphics manager.
02/02/2020 12:29:32 | Created XAudio2 device.
02/02/2020 12:29:32 | Created audio manager.
02/02/2020 12:29:32 | Created input manager.
02/02/2020 12:29:32 | Created default font.
02/02/2020 12:29:32 | Initial app state is 'MainMenu'
02/02/2020 12:29:32 | Initial application settings:
02/02/2020 12:29:32 | LastGameVersion:
02/02/2020 12:29:32 | InitState: MainMenu
02/02/2020 12:29:32 | Language:
02/02/2020 12:29:32 | LockCursor: False
02/02/2020 12:29:32 | EdgePanMode: None
02/02/2020 12:29:32 | EdgePanSpeed: 15
02/02/2020 12:29:32 | KeyboardPanSpeed: 15
02/02/2020 12:29:32 | KeyboardZoomSpeed: 10
02/02/2020 12:29:32 | KeyboardRotSpeed: 90°
02/02/2020 12:29:32 | EnableMouseWheelZoom: True
02/02/2020 12:29:32 | InvertMouseWheelZoom: False
02/02/2020 12:29:32 | MouseWheelZoomSpeed: 1.12
02/02/2020 12:29:32 | MouseWheelZoomAtCursor: True
02/02/2020 12:29:32 | AutoTrackOnScreenShips: True
02/02/2020 12:29:32 | StickyFocus: True
02/02/2020 12:29:32 | DpiScaleMode: Dpi100
02/02/2020 12:29:32 | AnimateBackgrounds: True
02/02/2020 12:29:32 | BackgroundGrid: True
02/02/2020 12:29:32 | FancyParticles: True
02/02/2020 12:29:32 | UncompressedTextures: False
02/02/2020 12:29:32 | AllowShipDeselection: False
02/02/2020 12:29:32 | CtrlSelectsParts: True
02/02/2020 12:29:32 | EnableCollisionAvoidance: True
02/02/2020 12:29:32 | PreferBlueprintMode: False
02/02/2020 12:29:32 | BlueprintAutoPause: True
02/02/2020 12:29:32 | ShowInvalidBlueprints: True
02/02/2020 12:29:32 | ShowAutoRemovedParts: True
02/02/2020 12:29:32 | ShowAutoRemovedDecals: True
02/02/2020 12:29:32 | BuildAutoFocus: True
02/02/2020 12:29:32 | BuildAutoRotate: True
02/02/2020 12:29:32 | BuildAutoInteriors: True
02/02/2020 12:29:32 | PaintAutoFocus: True
02/02/2020 12:29:32 | PaintAutoRotate: True
02/02/2020 12:29:32 | PaintAllowOverwrite: True
02/02/2020 12:29:32 | PaintMirrorEnabled: False
02/02/2020 12:29:32 | PaintMirrorAxis: Vertical
02/02/2020 12:29:32 | RepairAutoFocus: True
02/02/2020 12:29:32 | RepairAutoRotate: False
02/02/2020 12:29:32 | BuildAllowOverwrite: True
02/02/2020 12:29:32 | BuildAutoDoors: True
02/02/2020 12:29:32 | BuildEnforceCrewAccess: True
02/02/2020 12:29:32 | BuildMirrorEnabled: False
02/02/2020 12:29:32 | BuildMirrorAxis: Vertical
02/02/2020 12:29:32 | CrewMirrorEnabled: False
02/02/2020 12:29:32 | CrewMirrorAxis: Vertical
02/02/2020 12:29:32 | CrewAutoFocus: True
02/02/2020 12:29:32 | CrewAutoRotate: True
02/02/2020 12:29:32 | ShowCrewPaths: True
02/02/2020 12:29:32 | ShowCrewHomes: True
02/02/2020 12:29:32 | DefaultRoles:
02/02/2020 12:29:32 | RowsOfParts: 1
02/02/2020 12:29:32 | GrabLeavesCorridors: True
02/02/2020 12:29:32 | RepairAutoDoors: True
02/02/2020 12:29:32 | AutoHireCrew: True
02/02/2020 12:29:32 | PartToolTips: True
02/02/2020 12:29:32 | PartToolTipsDefaultToStats: False
02/02/2020 12:29:32 | AutoSave: True
02/02/2020 12:29:32 | AutoSavesToKeep: 10
02/02/2020 12:29:32 | QuickSavesToKeep: 10
02/02/2020 12:29:32 | AutoSaveInterval: 600
02/02/2020 12:29:32 | SaveLostShips: True
02/02/2020 12:29:32 | LostShipsTokeep: 10
02/02/2020 12:29:32 | FtlAutoSave: True
02/02/2020 12:29:32 | ShowOnShipIndicators: True
02/02/2020 12:29:32 | ShowZoomedOutBlibs: True
02/02/2020 12:29:32 | ShowOffScreenBlips: True
02/02/2020 12:29:32 | PingNearbyEnemies: True
02/02/2020 12:29:32 | AutoPauseOnLostFocus: True
02/02/2020 12:29:32 | ScreenShake: True
02/02/2020 12:29:32 | ShowMidpointFocusWidget: True
02/02/2020 12:29:32 | VersionCheckMode: Stable
02/02/2020 12:29:32 | EnableMetrics: True
02/02/2020 12:29:32 | PreferBorderlessWindowToggle: False
02/02/2020 12:29:32 | MasterVolume: 1
02/02/2020 12:29:32 | EffectsVolume: 1
02/02/2020 12:29:32 | InterfaceVolume: 1
02/02/2020 12:29:32 | ShowTutorials: True
02/02/2020 12:29:32 | AutoFtlJump: False
02/02/2020 12:29:32 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]
02/02/2020 12:29:32 | DefaultBuildTool: Grab
02/02/2020 12:29:32 | DefaultDecalTool: Grab
02/02/2020 12:29:32 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
02/02/2020 12:29:32 | PlayerColor:
02/02/2020 12:29:32 | EnemyColor:
02/02/2020 12:29:32 | NeutralColor:
02/02/2020 12:29:32 | RotateMinimap: True
02/02/2020 12:29:32 | MiniviewInCombatMode: Auto
02/02/2020 12:29:32 | MiniviewNotInCombatMode: Auto
02/02/2020 12:29:32 | MiniviewLockRotation: False
02/02/2020 12:29:32 | MiniviewSize:
02/02/2020 12:29:32 | ShowInteriors: False
02/02/2020 12:29:32 | AlwaysShowCommandWidgets: False
02/02/2020 12:29:32 | ShowSelectedPartStatusBars: True
02/02/2020 12:29:32 | PreferShipRelativeAttackAngle: False
02/02/2020 12:29:32 | PreferWorldRelativeFollowAngle: False
02/02/2020 12:29:32 | DirectControlEnableWeapons: True
02/02/2020 12:29:32 | DirectControlAimAssist: True
02/02/2020 12:29:32 | DirectControlAutoBrake: True
02/02/2020 12:29:32 | DirectControlAutoFaceCursor: False
02/02/2020 12:29:32 | DirectControlViewFollowsCursor: False
02/02/2020 12:29:32 | DirectControlAutoRotateView: False
02/02/2020 12:29:32 | DirectControlAutoZoomView: False
02/02/2020 12:29:32 | ShipLibraryLargeIcons: False
02/02/2020 12:29:32 | AdHocFormations: False
02/02/2020 12:29:32 | BreakFormationToAttack: True
02/02/2020 12:29:32 | DisplayAllShips: False
02/02/2020 12:29:32 | ShowAdvancedCommands: False
02/02/2020 12:29:32 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
02/02/2020 12:29:32 | AutoDisableMods: True
02/02/2020 12:29:32 | DeleteFileOnStartup:
02/02/2020 12:29:32 | DefaultGameMode:
02/02/2020 12:29:32 | DefaultCreativeModeMapSize: 0
02/02/2020 12:29:32 | DefaultBountyModeDifficulty: 0
02/02/2020 12:29:32 | DefaultBountyModeMapSize: 0
02/02/2020 12:29:32 | DefaultBountyModeStarterShip: 0
02/02/2020 12:29:32 | MPShipColorMode: RandomPerPlayer
02/02/2020 12:29:32 | MPBlipColorMode: FriendAndFoe
02/02/2020 12:29:32 | MPShowDamagePoints: True
02/02/2020 12:29:32 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
02/02/2020 12:29:32 | AllowP2PConnections: True
02/02/2020 12:29:32 | PreferLAN: False
02/02/2020 12:29:32 | DefaultServer: 0
02/02/2020 12:29:32 | ShowNewsOnStartup: True
02/02/2020 12:29:32 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
02/02/2020 12:29:32 | ShowNewsAlerts: True
02/02/2020 12:29:32 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
02/02/2020 12:29:32 | MainMenuBackgroundIndex: 0
02/02/2020 12:29:32 | CycleMainMenuBackground: True
02/02/2020 12:29:32 | DefaultAuthorName:
02/02/2020 12:29:32 | Starting main game loop...
02/02/2020 12:29:32 | Enabled mods:
02/02/2020 12:29:34 | cosmoteer.huge_ships
02/02/2020 12:29:34 | Lafiel.Abh
02/02/2020 12:29:34 | Loaded language 'en'.
02/02/2020 12:30:00 | Loaded game data in 27.3 seconds.
02/02/2020 12:30:15 | Game pushed onto stack.
02/02/2020 12:30:15 | Game mode is: CreativeGameModeManager
02/02/2020 12:40:17 | Saved game as "Auto-Save 2020-02-02_12-40-16".
02/02/2020 12:43:31 | Settings changed:
02/02/2020 12:43:31 | LastGameVersion: 0.15.2
02/02/2020 12:43:31 | InitState: MainMenu
02/02/2020 12:43:31 | Language: en
02/02/2020 12:43:31 | LockCursor: False
02/02/2020 12:43:31 | EdgePanMode: None
02/02/2020 12:43:31 | EdgePanSpeed: 15
02/02/2020 12:43:31 | KeyboardPanSpeed: 15
02/02/2020 12:43:31 | KeyboardZoomSpeed: 10
02/02/2020 12:43:31 | KeyboardRotSpeed: 90°
02/02/2020 12:43:31 | EnableMouseWheelZoom: True
02/02/2020 12:43:31 | InvertMouseWheelZoom: False
02/02/2020 12:43:31 | MouseWheelZoomSpeed: 1.12
02/02/2020 12:43:31 | MouseWheelZoomAtCursor: True
02/02/2020 12:43:31 | AutoTrackOnScreenShips: True
02/02/2020 12:43:31 | StickyFocus: True
02/02/2020 12:43:31 | DpiScaleMode: Dpi100
02/02/2020 12:43:31 | AnimateBackgrounds: True
02/02/2020 12:43:31 | BackgroundGrid: True
02/02/2020 12:43:31 | FancyParticles: True
02/02/2020 12:43:31 | UncompressedTextures: False
02/02/2020 12:43:31 | AllowShipDeselection: False
02/02/2020 12:43:31 | CtrlSelectsParts: True
02/02/2020 12:43:31 | EnableCollisionAvoidance: True
02/02/2020 12:43:31 | PreferBlueprintMode: True
02/02/2020 12:43:31 | BlueprintAutoPause: True
02/02/2020 12:43:31 | ShowInvalidBlueprints: True
02/02/2020 12:43:31 | ShowAutoRemovedParts: True
02/02/2020 12:43:31 | ShowAutoRemovedDecals: True
02/02/2020 12:43:31 | BuildAutoFocus: True
02/02/2020 12:43:31 | BuildAutoRotate: True
02/02/2020 12:43:31 | BuildAutoInteriors: True
02/02/2020 12:43:31 | PaintAutoFocus: True
02/02/2020 12:43:31 | PaintAutoRotate: True
02/02/2020 12:43:31 | PaintAllowOverwrite: True
02/02/2020 12:43:31 | PaintMirrorEnabled: False
02/02/2020 12:43:31 | PaintMirrorAxis: Vertical
02/02/2020 12:43:31 | RepairAutoFocus: True
02/02/2020 12:43:31 | RepairAutoRotate: False
02/02/2020 12:43:31 | BuildAllowOverwrite: True
02/02/2020 12:43:31 | BuildAutoDoors: True
02/02/2020 12:43:31 | BuildEnforceCrewAccess: True
02/02/2020 12:43:31 | BuildMirrorEnabled: False
02/02/2020 12:43:31 | BuildMirrorAxis: Vertical
02/02/2020 12:43:31 | CrewMirrorEnabled: False
02/02/2020 12:43:31 | CrewMirrorAxis: Vertical
02/02/2020 12:43:31 | CrewAutoFocus: True
02/02/2020 12:43:31 | CrewAutoRotate: True
02/02/2020 12:43:31 | ShowCrewPaths: True
02/02/2020 12:43:31 | ShowCrewHomes: True
02/02/2020 12:43:31 | DefaultRoles:
02/02/2020 12:43:31 | RowsOfParts: 1
02/02/2020 12:43:31 | GrabLeavesCorridors: True
02/02/2020 12:43:31 | RepairAutoDoors: True
02/02/2020 12:43:31 | AutoHireCrew: True
02/02/2020 12:43:31 | PartToolTips: True
02/02/2020 12:43:31 | PartToolTipsDefaultToStats: False
02/02/2020 12:43:31 | AutoSave: True
02/02/2020 12:43:31 | AutoSavesToKeep: 10
02/02/2020 12:43:31 | QuickSavesToKeep: 10
02/02/2020 12:43:31 | AutoSaveInterval: 600
02/02/2020 12:43:31 | SaveLostShips: True
02/02/2020 12:43:31 | LostShipsTokeep: 10
02/02/2020 12:43:31 | FtlAutoSave: True
02/02/2020 12:43:31 | ShowOnShipIndicators: True
02/02/2020 12:43:31 | ShowZoomedOutBlibs: True
02/02/2020 12:43:31 | ShowOffScreenBlips: True
02/02/2020 12:43:31 | PingNearbyEnemies: True
02/02/2020 12:43:31 | AutoPauseOnLostFocus: True
02/02/2020 12:43:31 | ScreenShake: True
02/02/2020 12:43:31 | ShowMidpointFocusWidget: True
02/02/2020 12:43:31 | VersionCheckMode: Stable
02/02/2020 12:43:31 | EnableMetrics: True
02/02/2020 12:43:31 | PreferBorderlessWindowToggle: False
02/02/2020 12:43:31 | MasterVolume: 1
02/02/2020 12:43:31 | EffectsVolume: 1
02/02/2020 12:43:31 | InterfaceVolume: 1
02/02/2020 12:43:31 | ShowTutorials: True
02/02/2020 12:43:31 | AutoFtlJump: False
02/02/2020 12:43:31 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]
02/02/2020 12:43:31 | DefaultBuildTool: Grab
02/02/2020 12:43:31 | DefaultDecalTool: Grab
02/02/2020 12:43:31 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
02/02/2020 12:43:31 | PlayerColor:
02/02/2020 12:43:31 | EnemyColor:
02/02/2020 12:43:31 | NeutralColor:
02/02/2020 12:43:31 | RotateMinimap: True
02/02/2020 12:43:31 | MiniviewInCombatMode: Auto
02/02/2020 12:43:31 | MiniviewNotInCombatMode: Auto
02/02/2020 12:43:31 | MiniviewLockRotation: False
02/02/2020 12:43:31 | MiniviewSize:
02/02/2020 12:43:31 | ShowInteriors: True
02/02/2020 12:43:31 | AlwaysShowCommandWidgets: False
02/02/2020 12:43:31 | ShowSelectedPartStatusBars: True
02/02/2020 12:43:31 | PreferShipRelativeAttackAngle: False
02/02/2020 12:43:31 | PreferWorldRelativeFollowAngle: False
02/02/2020 12:43:31 | DirectControlEnableWeapons: True
02/02/2020 12:43:31 | DirectControlAimAssist: False
02/02/2020 12:43:31 | DirectControlAutoBrake: True
02/02/2020 12:43:31 | DirectControlAutoFaceCursor: False
02/02/2020 12:43:31 | DirectControlViewFollowsCursor: False
02/02/2020 12:43:31 | DirectControlAutoRotateView: False
02/02/2020 12:43:31 | DirectControlAutoZoomView: False
02/02/2020 12:43:31 | ShipLibraryLargeIcons: False
02/02/2020 12:43:31 | AdHocFormations: False
02/02/2020 12:43:31 | BreakFormationToAttack: True
02/02/2020 12:43:31 | DisplayAllShips: False
02/02/2020 12:43:31 | ShowAdvancedCommands: True
02/02/2020 12:43:31 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
02/02/2020 12:43:31 | AutoDisableMods: True
02/02/2020 12:43:31 | DeleteFileOnStartup:
02/02/2020 12:43:31 | DefaultGameMode: CreativeMode
02/02/2020 12:43:31 | DefaultCreativeModeMapSize: 3
02/02/2020 12:43:31 | DefaultBountyModeDifficulty: 0
02/02/2020 12:43:31 | DefaultBountyModeMapSize: 0
02/02/2020 12:43:31 | DefaultBountyModeStarterShip: 0
02/02/2020 12:43:31 | MPShipColorMode: RandomPerPlayer
02/02/2020 12:43:31 | MPBlipColorMode: FriendAndFoe
02/02/2020 12:43:31 | MPShowDamagePoints: True
02/02/2020 12:43:31 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
02/02/2020 12:43:31 | AllowP2PConnections: True
02/02/2020 12:43:31 | PreferLAN: False
02/02/2020 12:43:31 | DefaultServer: 0
02/02/2020 12:43:31 | ShowNewsOnStartup: True
02/02/2020 12:43:31 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
02/02/2020 12:43:31 | ShowNewsAlerts: True
02/02/2020 12:43:31 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
02/02/2020 12:43:31 | MainMenuBackgroundIndex: 2
02/02/2020 12:43:31 | CycleMainMenuBackground: True
02/02/2020 12:43:31 | DefaultAuthorName:
02/02/2020 12:50:20 | Saved game as "Auto-Save 2020-02-02_12-50-19".
02/02/2020 13:00:23 | Saved game as "Auto-Save 2020-02-02_13-00-22".
02/02/2020 13:05:47 | Memory usage at time of crash: 2,299,473,920
02/02/2020 13:05:47 | Application state stack at time of crash:
02/02/2020 13:05:47 | Cosmoteer.Game.GameRoot
02/02/2020 13:05:47 | Cosmoteer.Gui.TitleScreen
02/02/2020 13:05:47 | FPS at time of crash: 99.24738
02/02/2020 13:05:47 | Running processes at time of crash: Adguard, AdguardSvc, aeg_launcher, ApplicationFrameHost, atkexComSvc, audiodg, browser_broker, BrowserAssistant, cmd, Cosmoteer, csrss, ctfmon, dasHost, DataExchangeHost, Discord, dllhost, dwm, explorer, FileCoAuth, Fondue, fontdrvhost, GameBar, GameBarFT, ibtsiva, Idle, jhi_service, LightingService, LMS, lsass, Memory Compression, MicrosoftEdge, MicrosoftEdgeCP, MicrosoftEdgeSH, MobiGameUpdater, MsMpEng, NisSrv, NVDisplay.Container, OfficeClickToRun, OneDrive, OptionalFeatures, pmropn, pmropn32, pmropn64, pmservice, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, SecurityHealthSystray, SegurazoClient, SegurazoIC, SegurazoService, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, SkypeApp, SkypeBackgroundHost, SkypeBridge, smartscreen, smss, spoolsv, svchost, System, SystemSettings, taskhostw, Taskmgr, unsecapp, wininit, winlogon, WinStore.App, WmiApSrv, WmiPrvSE, YourPhone,
02/02/2020 13:05:47 | System.NullReferenceException: Object reference not set to an instance of an object.
02/02/2020 13:05:47 | at Cosmoteer.Ships.Parts.Part.Cosmoteer.Simulation.ITarget.get_WorldCenter() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 756
02/02/2020 13:05:47 | at Cosmoteer.Bullets.Death.BulletDeathByTargetProximity.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BulletDeathByTargetProximity.cs:line 42
02/02/2020 13:05:47 | at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 867
02/02/2020 13:05:47 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1075
02/02/2020 13:05:47 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 930
02/02/2020 13:05:47 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1035
02/02/2020 13:05:47 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 912
02/02/2020 13:05:47 | at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 105
02/02/2020 13:05:47 | at Halfling.Scene.Dim2.SceneRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 991
02/02/2020 13:05:47 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 885
02/02/2020 13:05:47 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 698
02/02/2020 13:05:47 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 566
02/02/2020 13:05:47 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1488
02/02/2020 13:05:47 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
02/02/2020 13:05:47 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 932
02/02/2020 13:05:47 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 816
02/02/2020 13:05:47 | at Halfling.Application.Director.<GetRunIterator>d__89.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 346
02/02/2020 13:05:47 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__46.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 277
02/02/2020 13:05:47 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
02/02/2020 13:05:47 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 191
02/02/2020 13:05:47 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 177
02/02/2020 13:05:47 | Director received exit call.
02/02/2020 13:05:47 | Disposed default font.
02/02/2020 13:05:47 | Disposed XA2AudioManager device.
02/02/2020 13:05:47 | Disposed audio manager.
02/02/2020 13:05:47 | Disposed clock.
02/02/2020 13:05:47 | Disposed input manager.
02/02/2020 13:05:47 | Disposed graphics manager.
02/02/2020 13:05:47 | Disposed swap chain.
02/02/2020 13:05:47 | Disposed Direct3D device.
02/02/2020 13:05:47 | Disposed DXGI factory.
02/02/2020 13:05:47 | Closed Windows form.
02/02/2020 13:05:47 | Director received exit call.
02/02/2020 13:05:47 | Disposed window.
02/02/2020 13:05:47 | Disposed platform interface.
02/02/2020 13:05:47 | Closing log output file...