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I have a problem where I get a lot of tiny lag spikes when I just start a game, then it gets worse and worse until windows say the program is not responding and locks up Cosmoteer, closing without a crash report. I have 3 mods,
-Star Wars: A Cosmos Divided 0.3.3
-Automation++ 1.2.4
-ABH 0.6.7
I'll send you any files you need.
I think this is a memory leak of some sort because of the memory usage goes up a bit, Cosmoteer freezes, then memory usage goes down a bit. The overall memory usage goes up gradually.

Solar138 ABH and SW:ACD are quite memory heavy, especially when together, what are your specs?

That is normal as the game goes through loading phases. The amount differs based on the mods.
For me those "not responding" messages are of no consequence and it works out fine with telling windows to wait. Usually happens to me when running the game while surfing, using gimp, editors, and file commaders which lowers the time allotted to the game/programs, hence, it times out.
The only times where it truly gets stuck is when the hard drives runs out of space e.g. when windows/antivirus updates gobbles up all free disk spaces.

Solar138 This reminds me of a glitch caused with older versions of Cosmoteer, and drones/automation++. What version of Cosmoteer are you running?

    CaptainRedstone
    I'm using Cosmoteer 0.14.12

    Lafiel
    I have 130GB free and I don't have anything else open other than file explorer.

    Catelyn

    Processor: Intel Core i5-6500 CPU @ 3.20GHz
    Motherboard: ASUSTeK Computer INC Z170-P
    RAM: 8 Gigabytes
    Graphics Card: NVIDIA GeForce GTX 960

    That's like 4x better than mine... Maybe get rid of explorer and use a decent file manager like TotalCommander.
    Also you might want to check and get rid of some obnoxious background programs.

      Solar138 Huh. Your culprit is probably automation++, but that should have been patched out... Does it still occur if you turn off automation++?

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