idk what mod that keeps doing this because i have so many mods in my cosmoteer game
:
:
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Parts.Part.Cosmoteer.Simulation.ITarget.get_WorldCenter() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 769
at Cosmoteer.Bullets.Death.BulletDeathByTargetProximity.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BulletDeathByTargetProximity.cs:line 42
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 867
at Halfling.Scene.Dim2.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1066
at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 938
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1026
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 921
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 116
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 698
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1325
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 150
05/24/2019 22:17:32 | Logging successful initialized.
05/24/2019 22:17:32 | .NET Runtime Version: 4.0.30319.42000
05/24/2019 22:17:32 | Running as a 64-bit process.
05/24/2019 22:17:32 | Local: en-US
05/24/2019 22:17:32 | Language: en-US
05/24/2019 22:17:32 | Cosmoteer version 0.14.10
05/24/2019 22:17:32 | Microsoft Windows 10 Pro 64-bit 10.0.17134
05/24/2019 22:17:32 | Intel(R) Pentium(R) CPU G4400 @ 3.30GHz (2 logical processors)
05/24/2019 22:17:32 | 8076.6 MB RAM
05/24/2019 22:17:32 | Intel(R) HD Graphics 510 (25.20.100.6471) (12/10/2018)
05/24/2019 22:17:32 | 1024.0 MB VRAM
05/24/2019 22:17:32 |
05/24/2019 22:17:32 | Loaded app settings.
05/24/2019 22:17:32 | Mixpanel Distinct ID: 45EAFF427F0160C2A39FDD9F25ACC8A7
05/24/2019 22:17:32 | Process is now DPI-aware.
05/24/2019 22:17:32 | Setup default cursor.
05/24/2019 22:17:32 | Using display adapter 0
05/24/2019 22:17:32 | Created DXGI factory.
05/24/2019 22:17:32 | Adapter #0: Intel(R) HD Graphics 510
05/24/2019 22:17:32 | Output #0: AOC 1970W (1366x768)
05/24/2019 22:17:32 | Adapter #1: Microsoft Basic Render Driver
05/24/2019 22:17:32 | Updated Windows form configuration for borderless window.
05/24/2019 22:17:32 | Created Windows form.
05/24/2019 22:17:32 | Direct3D Feature Level: Level_11_0
05/24/2019 22:17:32 | Created Direct3D 11 Device.
05/24/2019 22:17:32 | Created swap chain: 1366x768.
05/24/2019 22:17:32 | Created window.
05/24/2019 22:17:32 | Created clock.
05/24/2019 22:17:32 | Created graphics manager.
05/24/2019 22:17:32 | Created XAudio2 device.
05/24/2019 22:17:32 | Created audio manager.
05/24/2019 22:17:32 | Created input manager.
05/24/2019 22:17:32 | Created default font.
05/24/2019 22:17:32 | Initial app state is 'MainMenu'
05/24/2019 22:17:32 | Initial application settings:
05/24/2019 22:17:32 | LastGameVersion:
05/24/2019 22:17:32 | InitState: MainMenu
05/24/2019 22:17:32 | Language:
05/24/2019 22:17:32 | LockCursor: True
05/24/2019 22:17:32 | EdgePanMode: Analog
05/24/2019 22:17:32 | EdgePanSpeed: 15
05/24/2019 22:17:32 | KeyboardPanSpeed: 15
05/24/2019 22:17:32 | KeyboardZoomSpeed: 10
05/24/2019 22:17:32 | KeyboardRotSpeed: 90°
05/24/2019 22:17:32 | EnableMouseWheelZoom: True
05/24/2019 22:17:32 | InvertMouseWheelZoom: False
05/24/2019 22:17:32 | MouseWheelZoomSpeed: 1.12
05/24/2019 22:17:32 | MouseWheelZoomAtCursor: True
05/24/2019 22:17:32 | StickyFocus: True
05/24/2019 22:17:32 | DpiScaleMode: Dpi100
05/24/2019 22:17:32 | AnimateBackgrounds: True
05/24/2019 22:17:32 | BackgroundGrid: True
05/24/2019 22:17:32 | FancyParticles: True
05/24/2019 22:17:32 | UncompressedTextures: False
05/24/2019 22:17:32 | AllowShipDeselection: False
05/24/2019 22:17:32 | CtrlSelectsParts: True
05/24/2019 22:17:32 | EnableCollisionAvoidance: True
05/24/2019 22:17:32 | PreferBlueprintMode: False
05/24/2019 22:17:32 | BlueprintAutoPause: True
05/24/2019 22:17:32 | ShowInvalidBlueprints: True
05/24/2019 22:17:32 | BuildAutoFocus: True
05/24/2019 22:17:32 | BuildAutoRotate: True
05/24/2019 22:17:32 | BuildAutoInteriors: True
05/24/2019 22:17:32 | PaintAutoFocus: True
05/24/2019 22:17:32 | PaintAutoRotate: True
05/24/2019 22:17:32 | PaintAllowOverwrite: True
05/24/2019 22:17:32 | PaintMirrorEnabled: False
05/24/2019 22:17:32 | PaintMirrorAxis: Vertical
05/24/2019 22:17:32 | RepairAutoFocus: True
05/24/2019 22:17:32 | RepairAutoRotate: False
05/24/2019 22:17:32 | BuildAllowOverwrite: True
05/24/2019 22:17:32 | BuildAutoDoors: True
05/24/2019 22:17:32 | BuildEnforceCrewAccess: True
05/24/2019 22:17:32 | BuildMirrorEnabled: False
05/24/2019 22:17:32 | BuildMirrorAxis: Vertical
05/24/2019 22:17:32 | RowsOfParts: 1
05/24/2019 22:17:32 | GrabLeavesCorridors: True
05/24/2019 22:17:32 | RepairAutoDoors: True
05/24/2019 22:17:32 | AutoHireCrew: True
05/24/2019 22:17:32 | PartToolTips: True
05/24/2019 22:17:32 | PartToolTipsDefaultToStats: False
05/24/2019 22:17:32 | AutoSave: True
05/24/2019 22:17:32 | AutoSavesToKeep: 10
05/24/2019 22:17:32 | QuickSavesToKeep: 10
05/24/2019 22:17:32 | AutoSaveInterval: 600
05/24/2019 22:17:32 | SaveLostShips: True
05/24/2019 22:17:32 | LostShipsTokeep: 10
05/24/2019 22:17:32 | FtlAutoSave: True
05/24/2019 22:17:32 | ShowOnShipIndicators: True
05/24/2019 22:17:32 | ShowZoomedOutBlibs: True
05/24/2019 22:17:32 | ShowOffScreenBlips: True
05/24/2019 22:17:32 | PingNearbyEnemies: True
05/24/2019 22:17:32 | AutoPauseOnLostFocus: True
05/24/2019 22:17:32 | ScreenShake: True
05/24/2019 22:17:32 | ShowMidpointFocusWidget: True
05/24/2019 22:17:32 | VersionCheckMode: Unstable
05/24/2019 22:17:32 | EnableMetrics: True
05/24/2019 22:17:32 | PreferBorderlessWindowToggle: False
05/24/2019 22:17:32 | MasterVolume: 1
05/24/2019 22:17:32 | EffectsVolume: 1
05/24/2019 22:17:32 | InterfaceVolume: 1
05/24/2019 22:17:32 | ShowTutorials: True
05/24/2019 22:17:32 | AutoFtlJump: False
05/24/2019 22:17:32 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
05/24/2019 22:17:32 | DefaultBuildTool: Grab
05/24/2019 22:17:32 | DefaultDecalTool: Grab
05/24/2019 22:17:32 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
05/24/2019 22:17:32 | PlayerColor:
05/24/2019 22:17:32 | EnemyColor:
05/24/2019 22:17:32 | NeutralColor:
05/24/2019 22:17:32 | MiniviewInCombatMode: Auto
05/24/2019 22:17:32 | MiniviewNotInCombatMode: Auto
05/24/2019 22:17:32 | MiniviewLockRotation: False
05/24/2019 22:17:32 | MiniviewSize:
05/24/2019 22:17:32 | ShowInteriors: False
05/24/2019 22:17:32 | AlwaysShowCommandWidgets: False
05/24/2019 22:17:32 | ShowSelectedPartStatusBars: True
05/24/2019 22:17:32 | PreferShipRelativeAttackAngle: False
05/24/2019 22:17:32 | PreferWorldRelativeFollowAngle: False
05/24/2019 22:17:32 | ShipLibraryLargeIcons: False
05/24/2019 22:17:32 | AdHocFormations: False
05/24/2019 22:17:32 | BreakFormationToAttack: True
05/24/2019 22:17:32 | DisplayAllShips: False
05/24/2019 22:17:32 | ShowAdvancedCommands: False
05/24/2019 22:17:32 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
05/24/2019 22:17:32 | AutoDisableMods: True
05/24/2019 22:17:32 | DeleteFileOnStartup:
05/24/2019 22:17:32 | DefaultGameMode:
05/24/2019 22:17:32 | DefaultCreativeModeMapSize: 0
05/24/2019 22:17:32 | DefaultBountyModeDifficulty: 0
05/24/2019 22:17:32 | DefaultBountyModeMapSize: 0
05/24/2019 22:17:32 | DefaultBountyModeStarterShip: 0
05/24/2019 22:17:32 | MPShipColorMode: RandomPerPlayer
05/24/2019 22:17:32 | MPBlipColorMode: FriendAndFoe
05/24/2019 22:17:32 | MPShowDamagePoints: True
05/24/2019 22:17:32 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
05/24/2019 22:17:32 | AutoPortForwarding: True
05/24/2019 22:17:32 | DisplayPublicIP: True
05/24/2019 22:17:32 | PreferLAN: False
05/24/2019 22:17:32 | DefaultServer: 0
05/24/2019 22:17:32 | ShowNewsOnStartup: True
05/24/2019 22:17:32 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
05/24/2019 22:17:32 | ShowNewsAlerts: True
05/24/2019 22:17:32 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
05/24/2019 22:17:32 | MainMenuBackgroundIndex: 0
05/24/2019 22:17:32 | CycleMainMenuBackground: True
05/24/2019 22:17:32 | DefaultAuthorName:
05/24/2019 22:17:32 | Starting main game loop...
05/24/2019 22:17:32 | Enabled mods:
05/24/2019 22:17:35 | cosmoteer.billion_credits
05/24/2019 22:17:35 | cosmoteer.huge_ships
05/24/2019 22:17:35 | Kroom.KroomsCampaign
05/24/2019 22:17:35 | Kroom.Krooms_Forge
05/24/2019 22:17:35 | Lafiel.Abh
05/24/2019 22:17:36 | Gibbyones.Naval Vengance 2b
05/24/2019 22:17:36 | Kroom.Normal_Armor_Expanded
05/24/2019 22:17:36 | SunriseSP.nwadm
05/24/2019 22:17:36 | SW.StarWars
05/24/2019 22:17:36 | ultrablast.gcw
05/24/2019 22:17:36 | jbox1.stockmod
05/24/2019 22:17:36 | Loaded language 'en'.
05/24/2019 22:18:42 | Loaded game rules.
05/24/2019 22:19:04 | Game pushed onto stack.
05/24/2019 22:19:04 | Game mode is: CreativeGameModeManager
05/24/2019 22:34:49 | Saved game as "Auto-Save 2019-05-24_22-34-48".
05/24/2019 22:44:59 | Saved game as "Auto-Save 2019-05-24_22-44-57".
05/24/2019 22:54:11 | Memory usage at time of crash: 3,807,821,824
05/24/2019 22:54:11 | Application state stack at time of crash:
05/24/2019 22:54:11 | Cosmoteer.Game.GameRoot
05/24/2019 22:54:11 | Cosmoteer.Gui.TitleScreen
05/24/2019 22:54:11 | FPS at time of crash: 1.145336
05/24/2019 22:54:11 | Running processes at time of crash: AdobeUpdateService, AGMService, AGSService, aips, armsvc, audiodg, conhost, Cosmoteer, csrss, ctfmon, dllhost, DSAService, dwm, escsvc64, explorer, fontdrvhost, GameCenter, gjagent, GoogleCrashHandler, GoogleCrashHandler64, GROOVE, HDSentinel, Idle, igfxCUIService, igfxEM, IntelCpHDCPSvc, IntelCpHeciSvc, lsass, Memory Compression, Microsoft.Photos, mqsvc, MSASCuiL, netcut_windows, notepad, OSPPSVC, PresentationFontCache, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SettingSyncHost, SgrmBroker, SHAREit.Service, ShellExperienceHost, sihost, smss, SMSvcHost, spoolsv, Steam, SteamService, steamwebhelper, SurSvc, svchost, System, SystemSettingsBroker, taskhostw, unsecapp, wininit, winlogon, WmiPrvSE,
05/24/2019 22:54:11 | System.NullReferenceException: Object reference not set to an instance of an object.
05/24/2019 22:54:11 | at Cosmoteer.Ships.Parts.Part.Cosmoteer.Simulation.ITarget.get_WorldCenter() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 769
05/24/2019 22:54:11 | at Cosmoteer.Bullets.Death.BulletDeathByTargetProximity.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BulletDeathByTargetProximity.cs:line 42
05/24/2019 22:54:11 | at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 867
05/24/2019 22:54:11 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1066
05/24/2019 22:54:11 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 938
05/24/2019 22:54:11 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1026
05/24/2019 22:54:11 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 921
05/24/2019 22:54:11 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 116
05/24/2019 22:54:11 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
05/24/2019 22:54:11 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 698
05/24/2019 22:54:11 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
05/24/2019 22:54:11 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1325
05/24/2019 22:54:11 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
05/24/2019 22:54:11 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
05/24/2019 22:54:11 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
05/24/2019 22:54:11 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
05/24/2019 22:54:11 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
05/24/2019 22:54:11 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
05/24/2019 22:54:11 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
05/24/2019 22:54:11 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 150
05/24/2019 22:54:11 | Director received exit call.
05/24/2019 22:54:11 | Disposed default font.
05/24/2019 22:54:11 | Disposed XA2AudioManager device.
05/24/2019 22:54:11 | Disposed audio manager.
05/24/2019 22:54:11 | Disposed clock.
05/24/2019 22:54:11 | Disposed input manager.
05/24/2019 22:54:12 | Disposed graphics manager.
05/24/2019 22:54:12 | Disposed swap chain.
05/24/2019 22:54:12 | Disposed Direct3D device.
05/24/2019 22:54:12 | Disposed DXGI factory.
05/24/2019 22:54:12 | Closed Windows form.
05/24/2019 22:54:12 | Director received exit call.
05/24/2019 22:54:12 | Disposed window.
05/24/2019 22:54:12 | Disposed platform interface.
05/24/2019 22:54:12 | Closing log output file...