I was trying to make a sort of small tractor beam / anti bullet weapon when I found out impulse doesn't work on bullets, I request that this is added soon, since it would allow many systems.
Impulse should already work fine on bullets, though for AreaImpulse it's disabled by default and you'll need to turn it on:
AreaImpulse
Filter { Bullets = true }
Walt well, it doesn't work with a beam
Ah, that's because beams just can't hit bullets righ tnow.
Walt but then how does flak work?
Flak doesn't actually hit the bullet, it just explodes near the bullets and does AOE damage.
Walt ok, so putting it on AreaImpulse should work, correct?
Catelyn If you set ClipRangeToTarget = true like the flak has, then yes I think so.
ClipRangeToTarget = true
Walt I did that, I will test it now