Walt Can you please post an example of this, or send me one if you don't want to share it?
Basically what Nordwolf posted, but a lot uglier when I did it 🙂. I also haven't been burying mine nearly as deep
Nordwolf - I haven't seen anyone use these beside me, but it might just be a matter of time
- It's not easy to make, it's important to calculate the right focus angles for it to be on par with other ion configurations, you also lose quite a bit of power due to range falloff.
- It might need a small width increase, but only very slight, to make the holes bigger, I think it's quite a unique way of using prisms.
I don't think buried small prisms are necessarily OP, but I do think they're the best way to use ion prisms currently (and everything else is UP). Obviously combining beams isn't very strong for reasons already listed, but I also think surface-mounted 1:1 prisms are similar to but mostly outclassed by lasers (though I could certainly be wrong). So I think it would be a shame if buried small prisms completely went away, but I don't think it should be the standout best option either.
Walt I worry that this will make it too easy to focus-fire ions on a single target without combining them via prisms first.
I don't think they have much trouble focus-firing right now. At medium-long ranges it only takes a few seconds to change prisms from pointing forward to converging on an enemy (especially if you have two+ focal points), and players also have the option to pre-aim their prisms like on nordwolf's ships. Once prisms are converging, most of the actual aim can be done by rotating the ship.
Even if combined prisms was the only way to focus fire, I don't think that's enough of a reason for players to use them. Focus fire is good, but probably not when you lose 40%+ damage to do so. It also doesn't encourage switching prisms - you'd just bury the combined prism behind armor and focus on it all the time.
Walt How would this not be extremely broken balance-wise? A long-range, ultra-powerful, perfectly-accurate, un-flakkable weapon?
It would come at the cost of much lower damage than available at close range, both because of the falloff and because of the prism combining inefficiency. Long range prisms would be more of a harass weapon, in contrast to the railgun which is more of a siege weapon. If range boosted falloff continued at the normal rate (-20%dmg for each 100m), an optimized 16-ion prism would only deal 3,752 dps at 400 range - around half of a single flak.
Or if the falloff range was extended at the same rate as the normal range (-40%dmg at max range), an optimized 16-ion prism would still only deal around 1/3 the damage of 16 ordinary ions at close range. That might be too high though, in which case:
Dalas120 If this ends up being a problem, I think that making falloff more severe might be a good solution, since it adds to the uniqueness of ions (only weapon with falloff) rather than subtracting from it.
This would also be a good way to keep noncombined turreted ions from being too powerful, if that ends up being an issue.