Hello, I installed the game on Windows 10 and when I try to open it I see the following error;
SharpDX.SharpDXException: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later.
at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at Halfling.Windows.D3D11.D3D11Window.IsScreenModeSupported(Int32 output, ScreenMode screenMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 1251
at Halfling.Windows.D3D11.D3D11Window..ctor(Win32Platform platform, WindowMode windowMode, IntVector2D windowedLocation, IntVector2D windowedSize, ScreenMode fullScreenMode, Boolean maximized, VSyncMode vSync, AntialiasMode antialiasMode, Int32 adapterIndex, Int32 monitorIndex, String caption, String iconFile, Boolean ignoreDisplayDpi) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 575
at Halfling.Platforms.Win32.Win32Platform.CreateWindow(WindowMode windowMode, IntVector2D windowedLocation, IntVector2D windowedSize, ScreenMode fullScreenMode, Boolean maximized, VSyncMode vSync, AntialiasMode antialiasMode, Int32 adapterIndex, Int32 monitorIndex, String caption, String iconFile, Boolean ignoreDisplayDpi) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Platforms\Win32\Win32Platform.cs:line 82
at Halfling.Application.Bases.GenericApp.CreateWindow() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 534
at Cosmoteer.GameApp.CreateWindow() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 531
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 110
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69