Brief Introduction
As you may know, Cosmoteer has been getting fairly rapid upgrades. This is pretty good for the state of the game and it's progression for the future, but for all of those who are modders with increasingly less time to work on their projects, it's been difficult to keep up, or keep the motivation up for that matter. However, thanks to the efforts of Developer Kroom, I was able to make the finishing touches on the mod while given support for Cosmoteers latest updates, 0.14.7/0.14.8 . It may be disappointing to hear that there will be no new parts in this update, but I think you'll be satisfied with the other additions until SW 0.3.5 is released with the major content drop.
Release Notes
- Support for Cosmoteer 0.14.7-0.14.8
- Added Stats for all Parts.
- Fixed War Room Blocked Travel Cell issue.
- Added AutoFire to some Weapons.
- Added Hit Effect to Death Star Superlaser Beam.
- Updated Cockpit Interior Sprites.
- Replaced "Command Bridge II" requirement for Tech II with War Room.
- Removed Command Bridge II.
- Optimized Reused Assets & Sound Effects.
- Updated some Ship Designs to feature Ion Thrusters and Hyperdrives.
- Removed Herobrine.
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