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Galaxy in Flames : Oops All Ships!

image https://i.imgur.com/y94Qrf3.jpg

You been asking for WAAAAAY to long for this and sempai finally noticed... I think. Now you can get to the real reason you downloaded GiF, the ships! ... Anyway this Galaxy in Flames version only adds the GiF ships to the BH mode meaning that you can turn it on and use it in any mod you so choose! Krooms forge? CHECK! Galactic Civil War? CHECK! Star Wars Cosmos Divided? CHEck... but why would you? ... VANILLA? Well yeah that was pretty much a given...

Basically what I am getting at is you can use this with vanilla and you will see Galaxy in Flames ships and Vanilla ships in the same BH session. Because of that you can also use it in other mods and it will not override that mods ships. So yeah this is a thing now.

As a side note this should also be MP compatible since it ONLY adds the ships. so you shouldn't have to turn it off just to play MP.

However its not compatible with Galaxy in Flames. Ironic.

You can find a link to this monstrosity here

(Also I like dead meme formats)

Northerner changed the title to GiF : Whoops All ships!.
    Northerner changed the title to GiF : Oops All Ships! (compatible with every version ever).
      18 days later

      This mod now also adds ALL of the ships, including the player submitted ones, to the bounty mode.

      that edit tho.

      Northerner Star Wars Cosmos Divided? CHEck... but why would you?

      Bullying SW:ACD is fun

      a year later

      I know this is necro posting but I need help, I tried to load the mod but it crashed and gave me this
      System.Exception: Error loading mod: GiF Oops All Ships!

      ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/GeneratedBounties".

      at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode)

      at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile)

      at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)

      --- End of inner exception stack trace ---

      at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)

      at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile)

      at Cosmoteer.Data.Assets.LoaderThread()

      at System.Threading.ThreadHelper.ThreadStart_Context(Object state)

      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

      --- End of stack trace from previous location where exception was thrown ---

      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

      at System.Threading.ThreadHelper.ThreadStart()

      08/25/2020 20:34:23 | Logging successful initialized.

      08/25/2020 20:34:23 | .NET Core Runtime Version: 3.1.5

      08/25/2020 20:34:23 | Running as a 64-bit process.

      08/25/2020 20:34:23 | Local: en-US

      08/25/2020 20:34:23 | Language: en-US

      08/25/2020 20:34:23 | Cosmoteer version 0.15.10a build 0.15.10a_standalone

      08/25/2020 20:34:23 | Build Date: 6/30/2020 10:26:35 PM

      08/25/2020 20:34:23 | Build Commit: a8f6f6d346c3e8c147d0afdf88524672b2a8bf97

      08/25/2020 20:34:23 | Microsoft Windows 10 Home 64-bit 10.0.18363

      08/25/2020 20:34:23 | Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (8 logical / 4 physical cores)

      08/25/2020 20:34:23 | 8034.6 MB RAM

      08/25/2020 20:34:23 | Intel(R) UHD Graphics 630 (26.20.100.6911) (5/27/2019)

      08/25/2020 20:34:23 | 1024.0 MB VRAM

      08/25/2020 20:34:23 |

      08/25/2020 20:34:23 | Loaded app settings.

      08/25/2020 20:34:23 | Set application DPI mode: PerMonitor

      08/25/2020 20:34:23 | Setup default cursor.

      08/25/2020 20:34:23 | Using display adapter 0

      08/25/2020 20:34:23 | Created DXGI factory.

      08/25/2020 20:34:23 | Adapter #0: NVIDIA GeForce GTX 1050

      08/25/2020 20:34:23 | Output #0: Generic PnP Monitor (1920x1080)

      08/25/2020 20:34:23 | Adapter #1: Intel(R) UHD Graphics 630

      08/25/2020 20:34:23 | Adapter #2: Microsoft Basic Render Driver

      08/25/2020 20:34:23 | Updated Windows form configuration for borderless window.

      08/25/2020 20:34:23 | Created Windows form.

      08/25/2020 20:34:24 | Direct3D Feature Level: Level_11_0

      08/25/2020 20:34:24 | Created Direct3D 11 Device.

      08/25/2020 20:34:24 | Created swap chain: 1920x1080.

      08/25/2020 20:34:24 | Created window.

      08/25/2020 20:34:24 | Created clock.

      08/25/2020 20:34:24 | Created graphics manager.

      08/25/2020 20:34:24 | Created XAudio2 device.

      08/25/2020 20:34:24 | Created audio manager.

      08/25/2020 20:34:24 | Created input manager.

      08/25/2020 20:34:24 | Created default font.

      08/25/2020 20:34:24 | Initial app state is 'MainMenu'

      08/25/2020 20:34:24 | Initial application settings:

      08/25/2020 20:34:24 | LastGameVersion:

      08/25/2020 20:34:24 | InitState: MainMenu

      08/25/2020 20:34:24 | Language:

      08/25/2020 20:34:24 | LockCursor: False

      08/25/2020 20:34:24 | EdgePanMode: Analog

      08/25/2020 20:34:24 | EdgePanSpeed: 15

      08/25/2020 20:34:24 | KeyboardPanSpeed: 15

      08/25/2020 20:34:24 | KeyboardZoomSpeed: 10

      08/25/2020 20:34:24 | KeyboardRotSpeed: 90°

      08/25/2020 20:34:24 | EnableMouseWheelZoom: True

      08/25/2020 20:34:24 | InvertMouseWheelZoom: False

      08/25/2020 20:34:24 | MouseWheelZoomSpeed: 1.12

      08/25/2020 20:34:24 | MouseWheelZoomAtCursor: True

      08/25/2020 20:34:24 | AutoTrackOnScreenShips: True

      08/25/2020 20:34:24 | StickyFocus: True

      08/25/2020 20:34:24 | DpiScaleMode: Dpi100

      08/25/2020 20:34:24 | AnimateBackgrounds: True

      08/25/2020 20:34:24 | BackgroundGrid: True

      08/25/2020 20:34:24 | FancyParticles: True

      08/25/2020 20:34:24 | UncompressedTextures: False

      08/25/2020 20:34:24 | TargetFps: FpsTarget30

      08/25/2020 20:34:24 | AllowShipDeselection: False

      08/25/2020 20:34:24 | CtrlSelectsParts: True

      08/25/2020 20:34:24 | EnableCollisionAvoidance: True

      08/25/2020 20:34:24 | EnableArrivalMatching: True

      08/25/2020 20:34:24 | PreferBlueprintMode: False

      08/25/2020 20:34:24 | BlueprintAutoPause: True

      08/25/2020 20:34:24 | ShowInvalidBlueprints: True

      08/25/2020 20:34:24 | ShowAutoRemovedParts: True

      08/25/2020 20:34:24 | ShowAutoRemovedDecals: True

      08/25/2020 20:34:24 | BuildAutoFocus: True

      08/25/2020 20:34:24 | BuildAutoRotate: True

      08/25/2020 20:34:24 | BuildAutoInteriors: True

      08/25/2020 20:34:24 | PaintAutoFocus: True

      08/25/2020 20:34:24 | PaintAutoRotate: True

      08/25/2020 20:34:24 | PaintAllowOverwrite: True

      08/25/2020 20:34:24 | PaintMirrorEnabled: False

      08/25/2020 20:34:24 | PaintMirrorAxis: Vertical

      08/25/2020 20:34:24 | RepairAutoFocus: True

      08/25/2020 20:34:24 | RepairAutoRotate: False

      08/25/2020 20:34:24 | BuildAllowOverwrite: True

      08/25/2020 20:34:24 | BuildAutoDoors: True

      08/25/2020 20:34:24 | BuildShowNearestPaths: True

      08/25/2020 20:34:24 | BuildMirrorEnabled: False

      08/25/2020 20:34:24 | BuildMirrorAxis: Vertical

      08/25/2020 20:34:24 | ShowStatBars: True

      08/25/2020 20:34:24 | CrewMirrorEnabled: False

      08/25/2020 20:34:24 | CrewMirrorAxis: Vertical

      08/25/2020 20:34:24 | CrewAutoFocus: True

      08/25/2020 20:34:24 | CrewAutoRotate: True

      08/25/2020 20:34:24 | ShowCrewPaths: True

      08/25/2020 20:34:24 | ShowCrewHomes: True

      08/25/2020 20:34:24 | DefaultRoles:

      08/25/2020 20:34:24 | RowsOfParts: 1

      08/25/2020 20:34:24 | GrabLeavesCorridors: True

      08/25/2020 20:34:24 | RepairAutoDoors: True

      08/25/2020 20:34:24 | AutoHireCrew: True

      08/25/2020 20:34:24 | PartToolTips: True

      08/25/2020 20:34:24 | PartToolTipsDefaultToStats: False

      08/25/2020 20:34:24 | AutoSave: True

      08/25/2020 20:34:24 | AutoSavesToKeep: 10

      08/25/2020 20:34:24 | QuickSavesToKeep: 10

      08/25/2020 20:34:24 | AutoSaveInterval: 600

      08/25/2020 20:34:24 | SaveLostShips: True

      08/25/2020 20:34:24 | LostShipsTokeep: 10

      08/25/2020 20:34:24 | FtlAutoSave: True

      08/25/2020 20:34:24 | ShowOnShipIndicators: True

      08/25/2020 20:34:24 | ShowZoomedOutBlibs: True

      08/25/2020 20:34:24 | ShowOffScreenBlips: True

      08/25/2020 20:34:24 | PingNearbyEnemies: True

      08/25/2020 20:34:24 | AutoPauseOnLostFocus: True

      08/25/2020 20:34:24 | ScreenShake: True

      08/25/2020 20:34:24 | ShowMidpointFocusWidget: True

      08/25/2020 20:34:24 | VersionCheckMode: Stable

      08/25/2020 20:34:24 | EnableMetrics: True

      08/25/2020 20:34:24 | PreferBorderlessWindowToggle: False

      08/25/2020 20:34:24 | MasterVolume: 1

      08/25/2020 20:34:24 | EffectsVolume: 1

      08/25/2020 20:34:24 | InterfaceVolume: 1

      08/25/2020 20:34:24 | ShowTutorials: True

      08/25/2020 20:34:24 | AutoFtlJump: False

      08/25/2020 20:34:24 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]

      08/25/2020 20:34:24 | DefaultBuildTool: Grab

      08/25/2020 20:34:24 | DefaultDecalTool: Grab

      08/25/2020 20:34:24 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

      08/25/2020 20:34:24 | PlayerColor:

      08/25/2020 20:34:24 | EnemyColor:

      08/25/2020 20:34:24 | NeutralColor:

      08/25/2020 20:34:24 | RotateMinimap: True

      08/25/2020 20:34:24 | MiniviewInCombatMode: Auto

      08/25/2020 20:34:24 | MiniviewNotInCombatMode: Auto

      08/25/2020 20:34:24 | MiniviewLockRotation: False

      08/25/2020 20:34:24 | MiniviewSize:

      08/25/2020 20:34:24 | ShowInteriors: False

      08/25/2020 20:34:24 | ShowAllCommands: False

      08/25/2020 20:34:24 | AlwaysShowCommandWidgets: False

      08/25/2020 20:34:24 | ShowSelectedPartStatusBars: True

      08/25/2020 20:34:24 | PreferShipRelativeAttackAngle: False

      08/25/2020 20:34:24 | PreferWorldRelativeFollowAngle: False

      08/25/2020 20:34:24 | DirectControlEnableWeapons: True

      08/25/2020 20:34:24 | DirectControlAimAssist: True

      08/25/2020 20:34:24 | DirectControlAutoBrake: True

      08/25/2020 20:34:24 | DirectControlAutoFaceCursor: False

      08/25/2020 20:34:24 | DirectControlViewFollowsCursor: False

      08/25/2020 20:34:24 | DirectControlAutoRotateView: False

      08/25/2020 20:34:24 | DirectControlAutoZoomView: False

      08/25/2020 20:34:24 | ShipLibraryLargeIcons: False

      08/25/2020 20:34:24 | BreakFormationToAttack: True

      08/25/2020 20:34:24 | DisplayAllShips: False

      08/25/2020 20:34:24 | ShowAdvancedCommands: False

      08/25/2020 20:34:24 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

      08/25/2020 20:34:24 | AutoDisableMods: True

      08/25/2020 20:34:24 | DeleteFileOnStartup:

      08/25/2020 20:34:24 | DefaultGameMode:

      08/25/2020 20:34:24 | DefaultCreativeModeMapSize: 0

      08/25/2020 20:34:24 | DefaultBountyModeDifficulty: 0

      08/25/2020 20:34:24 | DefaultBountyModeMapSize: 0

      08/25/2020 20:34:24 | DefaultBountyModeStarterShip: 0

      08/25/2020 20:34:24 | MPShipColorMode: RandomPerPlayer

      08/25/2020 20:34:24 | MPBlipColorMode: FriendAndFoe

      08/25/2020 20:34:24 | MPShowDamagePoints: True

      08/25/2020 20:34:24 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]

      08/25/2020 20:34:24 | AllowP2PConnections: True

      08/25/2020 20:34:24 | PreferLAN: False

      08/25/2020 20:34:24 | DefaultServer: 0

      08/25/2020 20:34:24 | ShowNewsOnStartup: True

      08/25/2020 20:34:24 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

      08/25/2020 20:34:24 | ShowNewsAlerts: True

      08/25/2020 20:34:24 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

      08/25/2020 20:34:24 | MainMenuBackgroundIndex: 0

      08/25/2020 20:34:24 | CycleMainMenuBackground: True

      08/25/2020 20:34:24 | DefaultAuthorName:

      08/25/2020 20:34:24 | ShowSteamWishlistPrompt: True

      08/25/2020 20:34:24 | Starting main game loop...

      08/25/2020 20:34:24 | Enabled mods:

      08/25/2020 20:34:25 | cosmoteer.huge_ships

      08/25/2020 20:34:25 | Northerner.GiFOopsAllShips!

      08/25/2020 20:34:25 | Memory usage at time of crash: 304,668,672

      08/25/2020 20:34:25 | Application state stack at time of crash:

      08/25/2020 20:34:25 | Cosmoteer.Data.Assets

      08/25/2020 20:34:25 | FPS at time of crash: 27.921476

      08/25/2020 20:34:25 | Running processes at time of crash: ACCStd, ACCSvc, ACEStd, ApplicationFrameHost, AppMonitorPlugIn, audiodg, browser, chrome, commsapps, CompPkgSrv, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, ePowerButton_NB, explorer, fontdrvhost, GameBar, GameBarFT, GameBarFTServer, gameinputsvc, GamingServices, GamingServicesNet, GoogleCrashHandler, GoogleCrashHandler64, HxTsr, IAStorDataMgrSvc, IAStorIcon, Idle, igfxCUIService, igfxEM, igfxext, IntelCpHDCPSvc, IntelCpHeciSvc, jhi_service, jusched, LMS, LockApp, lsass, Memory Compression, Messenger2go, NortonSecurity, nsWscSvc, NVDisplay.Container, NvTelemetryContainer, OneDrive, OriginWebHelperService, PresentationFontCache, PSAdminAgent, PSAgent, PSSvc, QAAdminAgent, QAAgent, QALockHandler, QASvc, Registry, RemindersServer, RstMwService, RtkAudUService64, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, SecurityHealthSystray, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, Skype, smartscreen, smss, Splice, Splice.Helper, spoolsv, StartMenuExperienceHost, steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, TiWorker, TrustedInstaller, UBTService, unsecapp, WavesSvc64, WavesSysSvc64, wininit, winlogon, WinStore.App, WmiPrvSE, XboxAppServices, YourPhone,

      08/25/2020 20:34:25 | System.Exception: Error loading mod: GiF Oops All Ships!

      08/25/2020 20:34:25 | ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/GeneratedBounties".

      08/25/2020 20:34:25 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode)

      08/25/2020 20:34:25 | at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile)

      08/25/2020 20:34:25 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)

      08/25/2020 20:34:25 | --- End of inner exception stack trace ---

      08/25/2020 20:34:25 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)

      08/25/2020 20:34:25 | at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile)

      08/25/2020 20:34:25 | at Cosmoteer.Data.Assets.LoaderThread()

      08/25/2020 20:34:25 | at System.Threading.ThreadHelper.ThreadStart_Context(Object state)

      08/25/2020 20:34:25 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

      08/25/2020 20:34:25 | --- End of stack trace from previous location where exception was thrown ---

      08/25/2020 20:34:25 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

      08/25/2020 20:34:25 | at System.Threading.ThreadHelper.ThreadStart()

      08/25/2020 20:34:25 | Director received exit call.

      08/25/2020 20:34:25 | Disposed default font.

      08/25/2020 20:34:25 | Disposed XA2AudioManager device.

      08/25/2020 20:34:25 | Disposed audio manager.

      08/25/2020 20:34:25 | Disposed clock.

      08/25/2020 20:34:25 | Disposed input manager.

      08/25/2020 20:34:25 | Disposed graphics manager.

      08/25/2020 20:34:25 | Disposed swap chain.

      08/25/2020 20:34:25 | Disposed Direct3D device.

      08/25/2020 20:34:25 | Disposed DXGI factory.

      08/25/2020 20:34:25 | Closed Windows form.

      08/25/2020 20:34:25 | Director received exit call.

      08/25/2020 20:34:25 | Disposed window.

      08/25/2020 20:34:25 | Disposed platform interface.

      08/25/2020 20:34:25 | Closing log output file...

      I use 15.10 Naval Vengeance, SW:ACD, WH40K, TTE Armoury, and Kroom's Forge.

        Roasted IDK it said ALL versions EVER

          LiamTheShipmaster
          you really expect a year+ old mod would still work even if it says it works with every vertion?

            Jared IDK...maybe?

              I mean it is a mod of just ships soooo I thought it would work

                a month later

                @LiamTheShipmaster
                delete this (selected) to make it work

                  walt changed the folders slightly, nothing to do with the mod
                  (i deleted the logo code and the logo.jpg too to make sure it worked)

                    ok

                      12 days later

                      Roasted he works

                        sadasaz123 That was 2 months ago, but ok.

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