SpaceCat so how would tageting between these layers work? can you ever target the rooflayer directly without hitting the lower layer?
No, that's a key mechanic of Cosmoteer, and I don't think roof weapons should be exempt.
SpaceCat and how would "holes" in ships work when a projectile flies over them? Would projectiles fired from the roof layer fly over a friendly ship or hit it?
My current thinking (and this is how tractor beams work) is that roof weapons ignore collisions with their own ship but not any other friendly ships.
SpaceCat Sometimes drops out when very close to the connected ship and then activates again after ships have a certain orientation.
I believe this is because of their relatively low turret turn speed, though would need to see an example to be sure it's not a bug.
SpaceCat considering to add more tractor or forcefield systems?
Maybe! I'll think about it, not likely happening anytime soon though.
Namek I think push mode should be added.
These are good arguments in favor of push mode, I may be leaning that way myself, largely because it creates more possibilities for creative ship designs. But here are some arguments against push mode from the earlier tractor beam thread:
Dalas120 pushing and pulling with a 360 degree turret hard-counters clinging ships, unless there is significant counterplay, and that may not be a good thing.
Dalas120 It seems like it would make fleet play very difficult, and IMO fleet play is definitely something to be encouraged. Turning would still be doable with pulling-only, just more difficult (which might be a good thing anyway - I suspect it's a lot easier to turn an enemy than to pull them in from afar).
Walt Yeah you may be right here. If you push/pull different sides then the ship turns and now those sides aren't where they used to be and you're no longer turning the ship in the direction you originally were and now need to change sides -- that's a lot of micro that I'm not a fan of. I'll have to test it in the actual physics engine, but I bet pulling alone is good enough to "yank" a side of a ship toward you, and that'll be way easier to control than multiple beams in different push/pull modes.
Timmy I mean a push would REALLY help spinners because it could be used as a spaceship suspension system.
A VERY expensive suspension system.