CaptainRedstone how do i find lines 510-514? im useing note pad
heres the whole thing if it helps:
GameSettings
{
LastGameVersion = 0.14.7_rc4
InitState = MainMenu
Language = en
LockCursor = false
EdgePanMode = None
EdgePanSpeed = 15
KeyboardPanSpeed = 15
KeyboardZoomSpeed = 10
KeyboardRotSpeed = 90d
EnableMouseWheelZoom = true
InvertMouseWheelZoom = false
MouseWheelZoomSpeed = 1.12
MouseWheelZoomAtCursor = true
StickyFocus = true
DpiScaleMode = Dpi100
AnimateBackgrounds = false
BackgroundGrid = true
FancyParticles = false
UncompressedTextures = false
AllowShipDeselection = true
CtrlSelectsParts = false
EnableCollisionAvoidance = true
PreferBlueprintMode = true
BlueprintAutoPause = true
ShowInvalidBlueprints = true
BuildAutoFocus = true
BuildAutoRotate = true
BuildAutoInteriors = true
PaintAutoFocus = true
PaintAutoRotate = true
PaintAllowOverwrite = true
PaintMirrorEnabled = true
PaintMirrorAxis = Vertical
RepairAutoFocus = true
RepairAutoRotate = true
BuildAllowOverwrite = true
BuildAutoDoors = false
BuildEnforceCrewAccess = true
BuildMirrorEnabled = false
BuildMirrorAxis = Vertical
RowsOfParts = 1
GrabLeavesCorridors = true
RepairAutoDoors = true
AutoHireCrew = true
PartToolTips = true
PartToolTipsDefaultToStats = false
AutoSave = true
AutoSavesToKeep = 10
QuickSavesToKeep = 10
AutoSaveInterval = 600
SaveLostShips = true
LostShipsTokeep = 10
FtlAutoSave = true
ShowOnShipIndicators = true
ShowZoomedOutBlibs = false
ShowOffScreenBlips = true
PingNearbyEnemies = true
AutoPauseOnLostFocus = true
ScreenShake = false
ShowMidpointFocusWidget = true
VersionCheckMode = Unstable
EnableMetrics = true
PreferBorderlessWindowToggle = false
MasterVolume = 1
EffectsVolume = 0.343523324
InterfaceVolume = 1
ShowTutorials = false
AutoFtlJump = false
PaintSchemes
[
{
RoofBaseColor
{
Rf = 0
Gf = 0.58574605
Bf = 1
Af = 0.498039216
}
RoofBaseTexture = plates1
RoofDecalColor1
{
Rf = 1
Gf = 0
Bf = 0
Af = 1
}
RoofDecalColor2
{
Rf = 1
Gf = 0.8041519
Bf = 0
Af = 1
}
CrewUniformColor
{
Rf = 1
Gf = 0
Bf = 0
Af = 1
}
}
{
RoofBaseColor
{
Rf = 0
Gf = 0.4285369
Bf = 0.7108604
Af = 0.498039216
}
RoofBaseTexture = plates1
RoofDecalColor1
{
Rf = 0.15
Gf = 0.15
Bf = 0.15
Af = 1
}
RoofDecalColor2
{
Rf = 1
Gf = 0.3193168
Bf = 0.03893429
Af = 1
}
CrewUniformColor
{
Rf = 1
Gf = 0
Bf = 0
Af = 1
}
}
{
RoofBaseColor
{
Rf = 1
Gf = 1
Bf = 1
Af = 0.498039216
}
RoofBaseTexture = plates1
RoofDecalColor1
{
Rf = 0.15
Gf = 0.15
Bf = 0.15
Af = 1
}
RoofDecalColor2
{
Rf = 0.06603658
Gf = 1
Bf = 0
Af = 1
}
CrewUniformColor
{
Rf = 1
Gf = 0
Bf = 0
Af = 1
}
}
{
RoofBaseColor
{
Rf = 1
Gf = 1
Bf = 1
Af = 0.498039216
}
RoofBaseTexture = plates1
RoofDecalColor1
{
Rf = 0
Gf = 0.6573992
Bf = 1
Af = 1
}
RoofDecalColor2
{
Rf = 0.15
Gf = 0.15
Bf = 0.15
Af = 1
}
CrewUniformColor
{
Rf = 1
Gf = 0
Bf = 0
Af = 1
}
}
{
RoofBaseColor
{
Rf = 0.370333433
Gf = 0.5018439
Bf = 0.358900636
Af = 0.498039216
}
RoofBaseTexture = rusted_metal1
RoofDecalColor1
{
Rf = 1
Gf = 1
Bf = 1
Af = 1
}
RoofDecalColor2
{
Rf = 0.15
Gf = 0.15
Bf = 0.15
Af = 1
}
CrewUniformColor
{
Rf = 1
Gf = 0
Bf = 0
Af = 1
}
}
]
DefaultBuildTool = Grab
DefaultDecalTool = Grab
TutorialPageStates2[]
PlayerColor
EnemyColor
NeutralColor
MiniviewInCombatMode = Auto
MiniviewNotInCombatMode = Auto
MiniviewLockRotation = false
MiniviewSize
ShowInteriors = true
AlwaysShowCommandWidgets = true
ShowSelectedPartStatusBars = true
PreferShipRelativeAttackAngle = true
PreferWorldRelativeFollowAngle = false
ShipLibraryLargeIcons = false
AdHocFormations2 = false
BreakFormationToAttack = true
DisplayAllShips = false
ShowAdvancedCommands = true
EnabledMods[]
DeleteFileOnStartup
FeedbackEmail = ""
DefaultGameMode = CreativeMode
DefaultCreativeModeMapSize = 0
DefaultBountyModeDifficulty = 0
DefaultBountyModeMapSize = 0
DefaultBountyModeStarterShip = -1
DefaultMPJoinHostname
PlayerName = "TheRealBeef1213 "
MPShipColorMode = Original
MPBlipColorMode = FriendAndFoe
MPShowDamagePoints = true
CustomRulesets[]
AutoPortForwarding = true
DisplayPublicIP = true
PreferLAN = false
CustomServers[]
DefaultServer = 0
ShowNewsOnStartup = true
ReadNewsArticles
[
welcome_letter
release-0.13.5
release-0.13.6
release-0.13.7
release-0.13.8
steam_wishlist
release-0.13.9
tournament_apr_2018
release-0.14.0
tournament_may_2018
tournament_june_2018
release-0.14.1
tournament_july_2018
design_contest_july_2018
release-0.14.2
tournament_aug_2018_dark
release-0.14.3
newsletter
tournament_aug_2018
release-0.14.4
tournament_sep_2018
tournament_dec_2018
championship_dec_2018
tournament_jan_2019
tournament_jan_2019_after_dark
release-0.14.5
release-0.14.6
tournament_feb_2019
design_contest_mar_2019
tournament_mar_2019
]
ShowNewsAlerts = true
HiddenNewsAlerts[]
MainMenuBackgroundIndex = 4
CycleMainMenuBackground = true
DefaultAuthorName = ""
MutedPlayers[]
BannedPlayers[]
}
InputSettings
{
PartTriggers
{
detonate
{
Primary
{
Keys
MouseButtons
[
Middle
]
}
}
}
}
Window
{
WindowedLocation
{
X = -8
Y = -8
}
WindowedSize
{
X = 1680
Y = 987
}
Maximized = true
Mode = ResizableWindow
FullscreenResolution
{
X = 0
Y = 0
}
FullscreenRefreshRate = 0
VSync = Off
AntialiasMode = None
AdapterIndex = 0
MonitorIndex = 0
LimitFps = 0
}
DebugMode = FpsInCorner
Preferences
[
{
Key = PlayerMetricsId
Value
{
Type = "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 82e3604b-184b-4d09-a24f-7fc90840f1de
}
}
{
Key = Multiplayer.GameSpeed
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 1
}
}
{
Key = Multiplayer.MaxShips
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 0
}
}
{
Key = Multiplayer.TeamFunds
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 2500000
}
}
{
Key = Multiplayer.MaxShipCost
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 100000000
}
}
{
Key = Multiplayer.TimeLimit
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 6
}
}
{
Key = Multiplayer.GameMode
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 1
}
}
{
Key = Multiplayer.ShipPreviewMode
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 1
}
}
{
Key = Multiplayer.AllowObservers
Value
{
Type = "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = true
}
}
{
Key = Multiplayer.FogOfWar
Value
{
Type = "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = false
}
}
{
Key = Multiplayer.InitToMax
Value
{
Type = "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = true
}
}
{
Key = Multiplayer.VictoryCondition
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 0
}
}
{
Key = Multiplayer.MaxPlayers
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 6
}
}
{
Key = Multiplayer.LockTeams
Value
{
Type = "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = false
}
}
{
Key = Multiplayer.MaxShipValue
Value
{
Type = "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = 4000000
}
}
{
Key = Multiplayer.AllowIllegalShips
Value
{
Type = "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
Value = true
}
}
]