Right now when the Nuclear Torpedo expires, it just kinda despawns, doesn't even poof or something. It would be much better if it detonates at its maximum range (at least visually). Not the most important change, but you too probably are very unsatisfied when it vanishes.
Arcturus This. But also for other missiles / mines, this makes way more sense, if they run out of fuel they should explode, to not allow the enemy ships to get them, makes sense from lore, and it allows a nearby expiration to do some damage/
Arcturus Would surely look cool, but actually the nukes are already a major balancing issue and making them do that would likely only make them more overpowered, not like they aren't the most overpowered weapon in the game right now, so I'd vote no.
Fort_Master_Gustav
Arcturus (at least visually).
Personally, I would love it if when any missile runs out of fuel it slows down, tilts sideways, and fades away. Would be nice to have a rapid fading animation for all projectiles when they run out of range.