I am using Ubuntu 18.04.2. My game keeps on crashing for whatever reason every time big ships start battling each other. A missile hits a shield and crash. Here is the error report:
SharpDX.SharpDXException: HRESULT: [0x88890008], Module: [Unknown], ApiCode: [Unknown/Unknown], Message: Unknown
at SharpDX.Result.CheckError()
at SharpDX.XAudio2.XAudio2.CreateSourceVoice_(SourceVoice sourceVoiceOut, IntPtr sourceFormatRef, VoiceFlags flags, Single maxFrequencyRatio, IntPtr callbackRef, Nullable1 sendListRef, Nullable1 effectChainRef)
at SharpDX.XAudio2.SourceVoice.CreateSourceVoice(XAudio2 device, WaveFormat sourceFormat, VoiceFlags flags, Single maxFrequencyRatio, IntPtr callback, EffectDescriptor[] effectDescriptors)
at Halfling.Audio.XA2.XA2AudioManager.AllocSourceVoice(WaveFormat format) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2AudioManager.cs:line 383
at Halfling.Audio.XA2.XA2SimpleSoundInstance.AcquireSourceVoice() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2SimpleSoundInstance.cs:line 250
at Halfling.Audio.XA2.XA2SimpleSoundInstance.InitAndPlay(XA2SimpleSound sound, Single volume, Single speed, Boolean loop, XA2AudioGroup audioGroup, Nullable1 filter) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2SimpleSoundInstance.cs:line 227
at Halfling.Audio.XA2.XA2SimpleSound.Play(XA2AudioManager aud, Single volume, Single speed, Boolean loop, XA2AudioGroup audioGroup, Nullable1 filter) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2SimpleSound.cs:line 102
at Halfling.Audio.XA2.XA2AudioManager.Play(Sound sound, AudioGroup audioGroup, Single volume, Single speed, Boolean loop, Nullable1 filter) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2AudioManager.cs:line 254
at Cosmoteer.Simulation.MediaEffects.ConcurrentSoundEffectManager.Play(AudioEffectRules effect, Single volume, Single speed, Boolean loop, DynamicFilterParams filter, Single filterFactor) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\ConcurrentSoundEffectManager.cs:line 0
at Cosmoteer.Simulation.MediaEffects.AudioEffect.PlayOneShot(Boolean suppressDelay) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\AudioEffect.cs:line 72
at Cosmoteer.Simulation.MediaEffects.MultiMediaEffectNode.PlayOneShot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\MultiMediaEffectNode.cs:line 85
at Cosmoteer.Simulation.MediaEffects.MultiMediaEffectRules.PlayOneShot(SceneNode parent, Vector2D loc, Direction rot, MediaEffectParams parameters, MediaEffectAnchor anchor) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\MultiMediaEffectRules.cs:line 26
at Cosmoteer.Bullets.Hits.BulletSimpleHit.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletSimpleHit.cs:line 171
at Cosmoteer.Bullets.Hits.BulletSimpleHit.OnHitPart(Part part, Vector2D worldPoint, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletSimpleHit.cs:line 120
at Cosmoteer.Bullets.Hits.BulletSimpleHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletSimpleHit.cs:line 81
at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 311
at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 896
at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1298
at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1137
at Cosmoteer.Simulation.SimRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 912
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1010
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 963
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
at Halfling.Scene.Dim2.SceneRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 980
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 928
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 593
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1196
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 145
02/16/2019 17:41:55 | Logging successful initialized.
02/16/2019 17:41:55 | .NET Runtime Version: 4.0.30319.42000
02/16/2019 17:41:55 | Running as a 32-bit process.
02/16/2019 17:41:55 | Local: en-US
02/16/2019 17:41:55 | Language: en-US
02/16/2019 17:41:55 | Cosmoteer version 0.14.6
02/16/2019 17:41:55 | Microsoft Windows 7 Professional 32-bit 6.1.7601
02/16/2019 17:41:55 | Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz (4 logical processors)
02/16/2019 17:41:55 | 7856.2 MB RAM
02/16/2019 17:41:55 | Intel(R) HD Graphics 4000 (1.0) (12/31/2016)
02/16/2019 17:41:55 | 1536.0 MB VRAM
02/16/2019 17:41:55 |
02/16/2019 17:41:56 | Loaded app settings.
02/16/2019 17:41:56 | Mixpanel Distinct ID: 4CB15ABE4AE9A563B7245E2E7D6A6195
02/16/2019 17:41:56 | Process is now DPI-aware.
02/16/2019 17:41:56 | Setup default cursor.
02/16/2019 17:41:56 | Using display adapter 0
02/16/2019 17:41:56 | Created DXGI factory.
02/16/2019 17:41:56 | Adapter #0: Intel(R) HD Graphics 4000
02/16/2019 17:41:56 | Output #0: X11 Windowing System (1366x768)
02/16/2019 17:41:56 | Updated Windows form configuration for borderless window.
02/16/2019 17:41:56 | Created Windows form.
02/16/2019 17:41:56 | Direct3D Feature Level: Level_11_0
02/16/2019 17:41:56 | Created Direct3D 11 Device.
02/16/2019 17:41:56 | Created swap chain: 1366x768.
02/16/2019 17:41:56 | Created window.
02/16/2019 17:41:56 | Created clock.
02/16/2019 17:41:56 | Created graphics manager.
02/16/2019 17:41:56 | Created XAudio2 device.
02/16/2019 17:41:56 | Created audio manager.
02/16/2019 17:41:56 | Created input manager.
02/16/2019 17:41:56 | Created default font.
02/16/2019 17:41:56 | Initial app state is 'MainMenu'
02/16/2019 17:41:56 | Initial application settings:
02/16/2019 17:41:56 | LastGameVersion:
02/16/2019 17:41:56 | InitState: MainMenu
02/16/2019 17:41:56 | Language:
02/16/2019 17:41:56 | LockCursor: True
02/16/2019 17:41:56 | EdgePanMode: Analog
02/16/2019 17:41:56 | EdgePanSpeed: 15
02/16/2019 17:41:56 | KeyboardPanSpeed: 15
02/16/2019 17:41:56 | KeyboardZoomSpeed: 10
02/16/2019 17:41:56 | KeyboardRotSpeed: 90°
02/16/2019 17:41:56 | EnableMouseWheelZoom: True
02/16/2019 17:41:56 | InvertMouseWheelZoom: False
02/16/2019 17:41:56 | MouseWheelZoomSpeed: 1.12
02/16/2019 17:41:56 | MouseWheelZoomAtCursor: True
02/16/2019 17:41:56 | StickyFocus: True
02/16/2019 17:41:56 | DpiScaleMode: Dpi100
02/16/2019 17:41:56 | AnimateBackgrounds: True
02/16/2019 17:41:56 | BackgroundGrid: True
02/16/2019 17:41:56 | FancyParticles: True
02/16/2019 17:41:56 | UncompressedTextures: False
02/16/2019 17:41:56 | AllowShipDeselection: False
02/16/2019 17:41:56 | CtrlSelectsParts: True
02/16/2019 17:41:56 | EnableCollisionAvoidance: True
02/16/2019 17:41:56 | PreferBlueprintMode: False
02/16/2019 17:41:56 | BlueprintAutoPause: True
02/16/2019 17:41:56 | ShowInvalidBlueprints: True
02/16/2019 17:41:56 | BuildAutoFocus: True
02/16/2019 17:41:56 | BuildAutoRotate: True
02/16/2019 17:41:56 | BuildAutoInteriors: True
02/16/2019 17:41:56 | PaintAutoFocus: True
02/16/2019 17:41:56 | PaintAutoRotate: True
02/16/2019 17:41:56 | PaintAllowOverwrite: True
02/16/2019 17:41:56 | PaintMirrorEnabled: False
02/16/2019 17:41:56 | PaintMirrorAxis: Vertical
02/16/2019 17:41:56 | RepairAutoFocus: True
02/16/2019 17:41:56 | RepairAutoRotate: False
02/16/2019 17:41:56 | BuildAllowOverwrite: True
02/16/2019 17:41:56 | BuildAutoDoors: True
02/16/2019 17:41:56 | BuildEnforceCrewAccess: True
02/16/2019 17:41:56 | BuildMirrorEnabled: False
02/16/2019 17:41:56 | BuildMirrorAxis: Vertical
02/16/2019 17:41:56 | RowsOfParts: 1
02/16/2019 17:41:56 | GrabLeavesCorridors: True
02/16/2019 17:41:56 | RepairAutoDoors: True
02/16/2019 17:41:56 | AutoHireCrew: True
02/16/2019 17:41:56 | PartToolTips: True
02/16/2019 17:41:56 | AutoSave: True
02/16/2019 17:41:56 | AutoSavesToKeep: 10
02/16/2019 17:41:56 | QuickSavesToKeep: 10
02/16/2019 17:41:56 | AutoSaveInterval: 600
02/16/2019 17:41:56 | SaveLostShips: True
02/16/2019 17:41:56 | LostShipsTokeep: 10
02/16/2019 17:41:56 | FtlAutoSave: True
02/16/2019 17:41:56 | ShowOnShipIndicators: True
02/16/2019 17:41:56 | ShowZoomedOutBlibs: True
02/16/2019 17:41:56 | ShowOffScreenBlips: True
02/16/2019 17:41:56 | PingNearbyEnemies: True
02/16/2019 17:41:56 | AutoPauseOnLostFocus: True
02/16/2019 17:41:56 | ScreenShake: True
02/16/2019 17:41:56 | ShowMidpointFocusWidget: True
02/16/2019 17:41:56 | VersionCheckMode: Stable
02/16/2019 17:41:56 | EnableMetrics: True
02/16/2019 17:41:56 | PreferBorderlessWindowToggle: False
02/16/2019 17:41:56 | MasterVolume: 1
02/16/2019 17:41:56 | EffectsVolume: 1
02/16/2019 17:41:56 | InterfaceVolume: 1
02/16/2019 17:41:56 | ShowTutorials: True
02/16/2019 17:41:56 | AutoFtlJump: False
02/16/2019 17:41:56 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
02/16/2019 17:41:56 | DefaultBuildTool: Grab
02/16/2019 17:41:56 | DefaultDecalTool: Grab
02/16/2019 17:41:56 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
02/16/2019 17:41:56 | PlayerColor:
02/16/2019 17:41:56 | EnemyColor:
02/16/2019 17:41:56 | NeutralColor:
02/16/2019 17:41:56 | MiniviewInCombatMode: Auto
02/16/2019 17:41:56 | MiniviewNotInCombatMode: Auto
02/16/2019 17:41:56 | MiniviewLockRotation: False
02/16/2019 17:41:56 | MiniviewSize:
02/16/2019 17:41:56 | ShowInteriors: False
02/16/2019 17:41:56 | AlwaysShowCommandWidgets: False
02/16/2019 17:41:56 | ShowSelectedPartStatusBars: True
02/16/2019 17:41:56 | PreferShipRelativeAttackAngle: False
02/16/2019 17:41:56 | PreferWorldRelativeFollowAngle: False
02/16/2019 17:41:56 | ShipLibraryLargeIcons: False
02/16/2019 17:41:56 | AdHocFormations: False
02/16/2019 17:41:56 | BreakFormationToAttack: True
02/16/2019 17:41:56 | DisplayAllShips: False
02/16/2019 17:41:56 | ShowAdvancedCommands: False
02/16/2019 17:41:56 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:41:56 | DeleteFileOnStartup:
02/16/2019 17:41:56 | DefaultGameMode:
02/16/2019 17:41:56 | DefaultCreativeModeMapSize: 0
02/16/2019 17:41:56 | DefaultBountyModeDifficulty: 0
02/16/2019 17:41:56 | DefaultBountyModeMapSize: 0
02/16/2019 17:41:56 | DefaultBountyModeStarterShip: 0
02/16/2019 17:41:56 | MPShipColorMode: RandomPerPlayer
02/16/2019 17:41:56 | MPBlipColorMode: FriendAndFoe
02/16/2019 17:41:56 | MPShowDamagePoints: True
02/16/2019 17:41:56 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
02/16/2019 17:41:56 | AutoPortForwarding: True
02/16/2019 17:41:56 | DisplayPublicIP: True
02/16/2019 17:41:56 | PreferLAN: False
02/16/2019 17:41:56 | DefaultServer: 0
02/16/2019 17:41:56 | ShowNewsOnStartup: True
02/16/2019 17:41:56 | ReadNewsArticles: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:41:56 | ShowNewsAlerts: True
02/16/2019 17:41:56 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:41:56 | Starting main game loop...
02/16/2019 17:41:56 | Enabled mods:
02/16/2019 17:41:56 | Loaded language 'en'.
02/16/2019 17:42:04 | Loaded game rules.
02/16/2019 17:42:42 | Game pushed onto stack.
02/16/2019 17:42:42 | Game mode is: CreativeGameModeManager
02/16/2019 17:42:53 | Settings changed:
02/16/2019 17:42:53 | LastGameVersion: 0.14.6
02/16/2019 17:42:53 | InitState: MainMenu
02/16/2019 17:42:53 | Language: en
02/16/2019 17:42:53 | LockCursor: True
02/16/2019 17:42:53 | EdgePanMode: Analog
02/16/2019 17:42:53 | EdgePanSpeed: 15
02/16/2019 17:42:53 | KeyboardPanSpeed: 15
02/16/2019 17:42:53 | KeyboardZoomSpeed: 10
02/16/2019 17:42:53 | KeyboardRotSpeed: 90°
02/16/2019 17:42:53 | EnableMouseWheelZoom: True
02/16/2019 17:42:53 | InvertMouseWheelZoom: False
02/16/2019 17:42:53 | MouseWheelZoomSpeed: 1.12
02/16/2019 17:42:53 | MouseWheelZoomAtCursor: True
02/16/2019 17:42:53 | StickyFocus: True
02/16/2019 17:42:53 | DpiScaleMode: Dpi100
02/16/2019 17:42:53 | AnimateBackgrounds: True
02/16/2019 17:42:53 | BackgroundGrid: True
02/16/2019 17:42:53 | FancyParticles: True
02/16/2019 17:42:53 | UncompressedTextures: False
02/16/2019 17:42:53 | AllowShipDeselection: False
02/16/2019 17:42:53 | CtrlSelectsParts: True
02/16/2019 17:42:53 | EnableCollisionAvoidance: True
02/16/2019 17:42:53 | PreferBlueprintMode: False
02/16/2019 17:42:53 | BlueprintAutoPause: True
02/16/2019 17:42:53 | ShowInvalidBlueprints: True
02/16/2019 17:42:53 | BuildAutoFocus: True
02/16/2019 17:42:53 | BuildAutoRotate: True
02/16/2019 17:42:53 | BuildAutoInteriors: True
02/16/2019 17:42:53 | PaintAutoFocus: True
02/16/2019 17:42:53 | PaintAutoRotate: True
02/16/2019 17:42:53 | PaintAllowOverwrite: True
02/16/2019 17:42:53 | PaintMirrorEnabled: False
02/16/2019 17:42:53 | PaintMirrorAxis: Vertical
02/16/2019 17:42:53 | RepairAutoFocus: True
02/16/2019 17:42:53 | RepairAutoRotate: False
02/16/2019 17:42:53 | BuildAllowOverwrite: True
02/16/2019 17:42:53 | BuildAutoDoors: True
02/16/2019 17:42:53 | BuildEnforceCrewAccess: True
02/16/2019 17:42:53 | BuildMirrorEnabled: False
02/16/2019 17:42:53 | BuildMirrorAxis: Vertical
02/16/2019 17:42:53 | RowsOfParts: 1
02/16/2019 17:42:53 | GrabLeavesCorridors: True
02/16/2019 17:42:53 | RepairAutoDoors: True
02/16/2019 17:42:53 | AutoHireCrew: True
02/16/2019 17:42:53 | PartToolTips: True
02/16/2019 17:42:53 | AutoSave: True
02/16/2019 17:42:53 | AutoSavesToKeep: 10
02/16/2019 17:42:53 | QuickSavesToKeep: 10
02/16/2019 17:42:53 | AutoSaveInterval: 600
02/16/2019 17:42:53 | SaveLostShips: True
02/16/2019 17:42:53 | LostShipsTokeep: 10
02/16/2019 17:42:53 | FtlAutoSave: True
02/16/2019 17:42:53 | ShowOnShipIndicators: True
02/16/2019 17:42:53 | ShowZoomedOutBlibs: True
02/16/2019 17:42:53 | ShowOffScreenBlips: True
02/16/2019 17:42:53 | PingNearbyEnemies: True
02/16/2019 17:42:53 | AutoPauseOnLostFocus: True
02/16/2019 17:42:53 | ScreenShake: True
02/16/2019 17:42:53 | ShowMidpointFocusWidget: True
02/16/2019 17:42:53 | VersionCheckMode: Stable
02/16/2019 17:42:53 | EnableMetrics: True
02/16/2019 17:42:53 | PreferBorderlessWindowToggle: False
02/16/2019 17:42:53 | MasterVolume: 1
02/16/2019 17:42:53 | EffectsVolume: 1
02/16/2019 17:42:53 | InterfaceVolume: 1
02/16/2019 17:42:53 | ShowTutorials: False
02/16/2019 17:42:53 | AutoFtlJump: False
02/16/2019 17:42:53 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
02/16/2019 17:42:53 | DefaultBuildTool: Grab
02/16/2019 17:42:53 | DefaultDecalTool: Grab
02/16/2019 17:42:53 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
02/16/2019 17:42:53 | PlayerColor:
02/16/2019 17:42:53 | EnemyColor:
02/16/2019 17:42:53 | NeutralColor:
02/16/2019 17:42:53 | MiniviewInCombatMode: Auto
02/16/2019 17:42:53 | MiniviewNotInCombatMode: Auto
02/16/2019 17:42:53 | MiniviewLockRotation: False
02/16/2019 17:42:53 | MiniviewSize:
02/16/2019 17:42:53 | ShowInteriors: False
02/16/2019 17:42:53 | AlwaysShowCommandWidgets: False
02/16/2019 17:42:53 | ShowSelectedPartStatusBars: True
02/16/2019 17:42:53 | PreferShipRelativeAttackAngle: False
02/16/2019 17:42:53 | PreferWorldRelativeFollowAngle: False
02/16/2019 17:42:53 | ShipLibraryLargeIcons: False
02/16/2019 17:42:53 | AdHocFormations: False
02/16/2019 17:42:53 | BreakFormationToAttack: True
02/16/2019 17:42:53 | DisplayAllShips: False
02/16/2019 17:42:53 | ShowAdvancedCommands: False
02/16/2019 17:42:53 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:42:53 | DeleteFileOnStartup:
02/16/2019 17:42:53 | DefaultGameMode: CreativeMode
02/16/2019 17:42:53 | DefaultCreativeModeMapSize: 0
02/16/2019 17:42:53 | DefaultBountyModeDifficulty: 0
02/16/2019 17:42:53 | DefaultBountyModeMapSize: 0
02/16/2019 17:42:53 | DefaultBountyModeStarterShip: 0
02/16/2019 17:42:53 | MPShipColorMode: RandomPerPlayer
02/16/2019 17:42:53 | MPBlipColorMode: FriendAndFoe
02/16/2019 17:42:53 | MPShowDamagePoints: True
02/16/2019 17:42:53 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
02/16/2019 17:42:53 | AutoPortForwarding: True
02/16/2019 17:42:53 | DisplayPublicIP: True
02/16/2019 17:42:53 | PreferLAN: False
02/16/2019 17:42:53 | DefaultServer: 0
02/16/2019 17:42:53 | ShowNewsOnStartup: True
02/16/2019 17:42:53 | ReadNewsArticles: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:42:53 | ShowNewsAlerts: True
02/16/2019 17:42:53 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:43:09 | Settings changed:
02/16/2019 17:43:09 | LastGameVersion: 0.14.6
02/16/2019 17:43:09 | InitState: MainMenu
02/16/2019 17:43:09 | Language: en
02/16/2019 17:43:09 | LockCursor: True
02/16/2019 17:43:09 | EdgePanMode: Analog
02/16/2019 17:43:09 | EdgePanSpeed: 15
02/16/2019 17:43:09 | KeyboardPanSpeed: 15
02/16/2019 17:43:09 | KeyboardZoomSpeed: 10
02/16/2019 17:43:09 | KeyboardRotSpeed: 90°
02/16/2019 17:43:09 | EnableMouseWheelZoom: True
02/16/2019 17:43:09 | InvertMouseWheelZoom: False
02/16/2019 17:43:09 | MouseWheelZoomSpeed: 1.12
02/16/2019 17:43:09 | MouseWheelZoomAtCursor: True
02/16/2019 17:43:09 | StickyFocus: True
02/16/2019 17:43:09 | DpiScaleMode: Dpi100
02/16/2019 17:43:09 | AnimateBackgrounds: True
02/16/2019 17:43:09 | BackgroundGrid: True
02/16/2019 17:43:09 | FancyParticles: True
02/16/2019 17:43:09 | UncompressedTextures: False
02/16/2019 17:43:09 | AllowShipDeselection: False
02/16/2019 17:43:09 | CtrlSelectsParts: True
02/16/2019 17:43:09 | EnableCollisionAvoidance: True
02/16/2019 17:43:09 | PreferBlueprintMode: False
02/16/2019 17:43:09 | BlueprintAutoPause: True
02/16/2019 17:43:09 | ShowInvalidBlueprints: True
02/16/2019 17:43:09 | BuildAutoFocus: True
02/16/2019 17:43:09 | BuildAutoRotate: True
02/16/2019 17:43:09 | BuildAutoInteriors: True
02/16/2019 17:43:09 | PaintAutoFocus: True
02/16/2019 17:43:09 | PaintAutoRotate: True
02/16/2019 17:43:09 | PaintAllowOverwrite: True
02/16/2019 17:43:09 | PaintMirrorEnabled: False
02/16/2019 17:43:09 | PaintMirrorAxis: Vertical
02/16/2019 17:43:09 | RepairAutoFocus: True
02/16/2019 17:43:09 | RepairAutoRotate: False
02/16/2019 17:43:09 | BuildAllowOverwrite: True
02/16/2019 17:43:09 | BuildAutoDoors: True
02/16/2019 17:43:09 | BuildEnforceCrewAccess: True
02/16/2019 17:43:09 | BuildMirrorEnabled: False
02/16/2019 17:43:09 | BuildMirrorAxis: Vertical
02/16/2019 17:43:09 | RowsOfParts: 1
02/16/2019 17:43:09 | GrabLeavesCorridors: True
02/16/2019 17:43:09 | RepairAutoDoors: True
02/16/2019 17:43:09 | AutoHireCrew: True
02/16/2019 17:43:09 | PartToolTips: True
02/16/2019 17:43:09 | AutoSave: True
02/16/2019 17:43:09 | AutoSavesToKeep: 10
02/16/2019 17:43:09 | QuickSavesToKeep: 10
02/16/2019 17:43:09 | AutoSaveInterval: 600
02/16/2019 17:43:09 | SaveLostShips: True
02/16/2019 17:43:09 | LostShipsTokeep: 10
02/16/2019 17:43:09 | FtlAutoSave: True
02/16/2019 17:43:09 | ShowOnShipIndicators: True
02/16/2019 17:43:09 | ShowZoomedOutBlibs: True
02/16/2019 17:43:09 | ShowOffScreenBlips: True
02/16/2019 17:43:09 | PingNearbyEnemies: True
02/16/2019 17:43:09 | AutoPauseOnLostFocus: True
02/16/2019 17:43:09 | ScreenShake: True
02/16/2019 17:43:09 | ShowMidpointFocusWidget: True
02/16/2019 17:43:09 | VersionCheckMode: Stable
02/16/2019 17:43:09 | EnableMetrics: True
02/16/2019 17:43:09 | PreferBorderlessWindowToggle: False
02/16/2019 17:43:09 | MasterVolume: 1
02/16/2019 17:43:09 | EffectsVolume: 1
02/16/2019 17:43:09 | InterfaceVolume: 1
02/16/2019 17:43:09 | ShowTutorials: False
02/16/2019 17:43:09 | AutoFtlJump: False
02/16/2019 17:43:09 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
02/16/2019 17:43:09 | DefaultBuildTool: Grab
02/16/2019 17:43:09 | DefaultDecalTool: Grab
02/16/2019 17:43:09 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
02/16/2019 17:43:09 | PlayerColor:
02/16/2019 17:43:09 | EnemyColor:
02/16/2019 17:43:09 | NeutralColor:
02/16/2019 17:43:09 | MiniviewInCombatMode: Auto
02/16/2019 17:43:09 | MiniviewNotInCombatMode: Auto
02/16/2019 17:43:09 | MiniviewLockRotation: False
02/16/2019 17:43:09 | MiniviewSize:
02/16/2019 17:43:09 | ShowInteriors: False
02/16/2019 17:43:09 | AlwaysShowCommandWidgets: False
02/16/2019 17:43:09 | ShowSelectedPartStatusBars: True
02/16/2019 17:43:09 | PreferShipRelativeAttackAngle: False
02/16/2019 17:43:09 | PreferWorldRelativeFollowAngle: False
02/16/2019 17:43:09 | ShipLibraryLargeIcons: False
02/16/2019 17:43:09 | AdHocFormations: False
02/16/2019 17:43:09 | BreakFormationToAttack: True
02/16/2019 17:43:09 | DisplayAllShips: False
02/16/2019 17:43:09 | ShowAdvancedCommands: False
02/16/2019 17:43:09 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:43:09 | DeleteFileOnStartup:
02/16/2019 17:43:09 | DefaultGameMode: CreativeMode
02/16/2019 17:43:09 | DefaultCreativeModeMapSize: 0
02/16/2019 17:43:09 | DefaultBountyModeDifficulty: 0
02/16/2019 17:43:09 | DefaultBountyModeMapSize: 0
02/16/2019 17:43:09 | DefaultBountyModeStarterShip: 0
02/16/2019 17:43:09 | MPShipColorMode: RandomPerPlayer
02/16/2019 17:43:09 | MPBlipColorMode: FriendAndFoe
02/16/2019 17:43:09 | MPShowDamagePoints: True
02/16/2019 17:43:09 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
02/16/2019 17:43:09 | AutoPortForwarding: True
02/16/2019 17:43:09 | DisplayPublicIP: True
02/16/2019 17:43:09 | PreferLAN: False
02/16/2019 17:43:09 | DefaultServer: 0
02/16/2019 17:43:09 | ShowNewsOnStartup: True
02/16/2019 17:43:09 | ReadNewsArticles: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:43:09 | ShowNewsAlerts: True
02/16/2019 17:43:09 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:43:10 | Settings changed:
02/16/2019 17:43:10 | LastGameVersion: 0.14.6
02/16/2019 17:43:10 | InitState: MainMenu
02/16/2019 17:43:10 | Language: en
02/16/2019 17:43:10 | LockCursor: True
02/16/2019 17:43:10 | EdgePanMode: Analog
02/16/2019 17:43:10 | EdgePanSpeed: 15
02/16/2019 17:43:10 | KeyboardPanSpeed: 15
02/16/2019 17:43:10 | KeyboardZoomSpeed: 10
02/16/2019 17:43:10 | KeyboardRotSpeed: 90°
02/16/2019 17:43:10 | EnableMouseWheelZoom: True
02/16/2019 17:43:10 | InvertMouseWheelZoom: False
02/16/2019 17:43:10 | MouseWheelZoomSpeed: 1.12
02/16/2019 17:43:10 | MouseWheelZoomAtCursor: True
02/16/2019 17:43:10 | StickyFocus: True
02/16/2019 17:43:10 | DpiScaleMode: Dpi100
02/16/2019 17:43:10 | AnimateBackgrounds: True
02/16/2019 17:43:10 | BackgroundGrid: True
02/16/2019 17:43:10 | FancyParticles: True
02/16/2019 17:43:10 | UncompressedTextures: False
02/16/2019 17:43:10 | AllowShipDeselection: False
02/16/2019 17:43:10 | CtrlSelectsParts: True
02/16/2019 17:43:10 | EnableCollisionAvoidance: True
02/16/2019 17:43:10 | PreferBlueprintMode: False
02/16/2019 17:43:10 | BlueprintAutoPause: True
02/16/2019 17:43:10 | ShowInvalidBlueprints: True
02/16/2019 17:43:10 | BuildAutoFocus: True
02/16/2019 17:43:10 | BuildAutoRotate: True
02/16/2019 17:43:10 | BuildAutoInteriors: True
02/16/2019 17:43:10 | PaintAutoFocus: True
02/16/2019 17:43:10 | PaintAutoRotate: True
02/16/2019 17:43:10 | PaintAllowOverwrite: True
02/16/2019 17:43:10 | PaintMirrorEnabled: False
02/16/2019 17:43:10 | PaintMirrorAxis: Vertical
02/16/2019 17:43:10 | RepairAutoFocus: True
02/16/2019 17:43:10 | RepairAutoRotate: False
02/16/2019 17:43:10 | BuildAllowOverwrite: True
02/16/2019 17:43:10 | BuildAutoDoors: True
02/16/2019 17:43:10 | BuildEnforceCrewAccess: True
02/16/2019 17:43:10 | BuildMirrorEnabled: False
02/16/2019 17:43:10 | BuildMirrorAxis: Vertical
02/16/2019 17:43:10 | RowsOfParts: 1
02/16/2019 17:43:10 | GrabLeavesCorridors: True
02/16/2019 17:43:10 | RepairAutoDoors: True
02/16/2019 17:43:10 | AutoHireCrew: True
02/16/2019 17:43:10 | PartToolTips: True
02/16/2019 17:43:10 | AutoSave: True
02/16/2019 17:43:10 | AutoSavesToKeep: 10
02/16/2019 17:43:10 | QuickSavesToKeep: 10
02/16/2019 17:43:10 | AutoSaveInterval: 600
02/16/2019 17:43:10 | SaveLostShips: True
02/16/2019 17:43:10 | LostShipsTokeep: 10
02/16/2019 17:43:10 | FtlAutoSave: True
02/16/2019 17:43:10 | ShowOnShipIndicators: True
02/16/2019 17:43:10 | ShowZoomedOutBlibs: True
02/16/2019 17:43:10 | ShowOffScreenBlips: True
02/16/2019 17:43:10 | PingNearbyEnemies: True
02/16/2019 17:43:10 | AutoPauseOnLostFocus: True
02/16/2019 17:43:10 | ScreenShake: True
02/16/2019 17:43:10 | ShowMidpointFocusWidget: True
02/16/2019 17:43:10 | VersionCheckMode: Stable
02/16/2019 17:43:10 | EnableMetrics: True
02/16/2019 17:43:10 | PreferBorderlessWindowToggle: False
02/16/2019 17:43:10 | MasterVolume: 1
02/16/2019 17:43:10 | EffectsVolume: 1
02/16/2019 17:43:10 | InterfaceVolume: 1
02/16/2019 17:43:10 | ShowTutorials: False
02/16/2019 17:43:10 | AutoFtlJump: False
02/16/2019 17:43:10 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
02/16/2019 17:43:10 | DefaultBuildTool: Grab
02/16/2019 17:43:10 | DefaultDecalTool: Grab
02/16/2019 17:43:10 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
02/16/2019 17:43:10 | PlayerColor:
02/16/2019 17:43:10 | EnemyColor:
02/16/2019 17:43:10 | NeutralColor:
02/16/2019 17:43:10 | MiniviewInCombatMode: Auto
02/16/2019 17:43:10 | MiniviewNotInCombatMode: Auto
02/16/2019 17:43:10 | MiniviewLockRotation: False
02/16/2019 17:43:10 | MiniviewSize:
02/16/2019 17:43:10 | ShowInteriors: False
02/16/2019 17:43:10 | AlwaysShowCommandWidgets: False
02/16/2019 17:43:10 | ShowSelectedPartStatusBars: True
02/16/2019 17:43:10 | PreferShipRelativeAttackAngle: False
02/16/2019 17:43:10 | PreferWorldRelativeFollowAngle: False
02/16/2019 17:43:10 | ShipLibraryLargeIcons: False
02/16/2019 17:43:10 | AdHocFormations: False
02/16/2019 17:43:10 | BreakFormationToAttack: True
02/16/2019 17:43:10 | DisplayAllShips: False
02/16/2019 17:43:10 | ShowAdvancedCommands: False
02/16/2019 17:43:10 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:43:10 | DeleteFileOnStartup:
02/16/2019 17:43:10 | DefaultGameMode: CreativeMode
02/16/2019 17:43:10 | DefaultCreativeModeMapSize: 0
02/16/2019 17:43:10 | DefaultBountyModeDifficulty: 0
02/16/2019 17:43:10 | DefaultBountyModeMapSize: 0
02/16/2019 17:43:10 | DefaultBountyModeStarterShip: 0
02/16/2019 17:43:10 | MPShipColorMode: RandomPerPlayer
02/16/2019 17:43:10 | MPBlipColorMode: FriendAndFoe
02/16/2019 17:43:10 | MPShowDamagePoints: True
02/16/2019 17:43:10 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
02/16/2019 17:43:10 | AutoPortForwarding: True
02/16/2019 17:43:10 | DisplayPublicIP: True
02/16/2019 17:43:10 | PreferLAN: False
02/16/2019 17:43:10 | DefaultServer: 0
02/16/2019 17:43:10 | ShowNewsOnStartup: True
02/16/2019 17:43:10 | ReadNewsArticles: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:43:10 | ShowNewsAlerts: True
02/16/2019 17:43:10 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
02/16/2019 17:44:49 | Memory usage at time of crash: 0
02/16/2019 17:44:49 | Application state stack at time of crash:
02/16/2019 17:44:49 | Cosmoteer.Game.GameRoot
02/16/2019 17:44:49 | Cosmoteer.Gui.TitleScreen
02/16/2019 17:44:49 | FPS at time of crash: 85.96965
02/16/2019 17:44:49 | Running processes at time of crash: Cosmoteer, explorer, mscorsvw, plugplay, services, winedevice,
02/16/2019 17:44:49 | SharpDX.SharpDXException: HRESULT: [0x88890008], Module: [Unknown], ApiCode: [Unknown/Unknown], Message: Unknown
02/16/2019 17:44:49 | at SharpDX.Result.CheckError()
02/16/2019 17:44:49 | at SharpDX.XAudio2.XAudio2.CreateSourceVoice_(SourceVoice sourceVoiceOut, IntPtr sourceFormatRef, VoiceFlags flags, Single maxFrequencyRatio, IntPtr callbackRef, Nullable1 sendListRef, Nullable1 effectChainRef)
02/16/2019 17:44:49 | at SharpDX.XAudio2.SourceVoice.CreateSourceVoice(XAudio2 device, WaveFormat sourceFormat, VoiceFlags flags, Single maxFrequencyRatio, IntPtr callback, EffectDescriptor[] effectDescriptors)
02/16/2019 17:44:49 | at Halfling.Audio.XA2.XA2AudioManager.AllocSourceVoice(WaveFormat format) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2AudioManager.cs:line 383
02/16/2019 17:44:49 | at Halfling.Audio.XA2.XA2SimpleSoundInstance.AcquireSourceVoice() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2SimpleSoundInstance.cs:line 250
02/16/2019 17:44:49 | at Halfling.Audio.XA2.XA2SimpleSoundInstance.InitAndPlay(XA2SimpleSound sound, Single volume, Single speed, Boolean loop, XA2AudioGroup audioGroup, Nullable1 filter) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2SimpleSoundInstance.cs:line 227
02/16/2019 17:44:49 | at Halfling.Audio.XA2.XA2SimpleSound.Play(XA2AudioManager aud, Single volume, Single speed, Boolean loop, XA2AudioGroup audioGroup, Nullable1 filter) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2SimpleSound.cs:line 102
02/16/2019 17:44:49 | at Halfling.Audio.XA2.XA2AudioManager.Play(Sound sound, AudioGroup audioGroup, Single volume, Single speed, Boolean loop, Nullable1 filter) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Audio\XA2\XA2AudioManager.cs:line 254
02/16/2019 17:44:49 | at Cosmoteer.Simulation.MediaEffects.ConcurrentSoundEffectManager.Play(AudioEffectRules effect, Single volume, Single speed, Boolean loop, DynamicFilterParams filter, Single filterFactor) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\ConcurrentSoundEffectManager.cs:line 0
02/16/2019 17:44:49 | at Cosmoteer.Simulation.MediaEffects.AudioEffect.PlayOneShot(Boolean suppressDelay) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\AudioEffect.cs:line 72
02/16/2019 17:44:49 | at Cosmoteer.Simulation.MediaEffects.MultiMediaEffectNode.PlayOneShot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\MultiMediaEffectNode.cs:line 85
02/16/2019 17:44:49 | at Cosmoteer.Simulation.MediaEffects.MultiMediaEffectRules.PlayOneShot(SceneNode parent, Vector2D loc, Direction rot, MediaEffectParams parameters, MediaEffectAnchor anchor) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\MediaEffects\MultiMediaEffectRules.cs:line 26
02/16/2019 17:44:49 | at Cosmoteer.Bullets.Hits.BulletSimpleHit.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletSimpleHit.cs:line 171
02/16/2019 17:44:49 | at Cosmoteer.Bullets.Hits.BulletSimpleHit.OnHitPart(Part part, Vector2D worldPoint, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletSimpleHit.cs:line 120
02/16/2019 17:44:49 | at Cosmoteer.Bullets.Hits.BulletSimpleHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletSimpleHit.cs:line 81
02/16/2019 17:44:49 | at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 311
02/16/2019 17:44:49 | at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 896
02/16/2019 17:44:49 | at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1298
02/16/2019 17:44:49 | at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1137
02/16/2019 17:44:49 | at Cosmoteer.Simulation.SimRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 912
02/16/2019 17:44:49 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1010
02/16/2019 17:44:49 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 963
02/16/2019 17:44:49 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
02/16/2019 17:44:49 | at Halfling.Scene.Dim2.SceneRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 980
02/16/2019 17:44:49 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 928
02/16/2019 17:44:49 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
02/16/2019 17:44:49 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 593
02/16/2019 17:44:49 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1196
02/16/2019 17:44:49 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
02/16/2019 17:44:49 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
02/16/2019 17:44:49 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
02/16/2019 17:44:49 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
02/16/2019 17:44:49 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
02/16/2019 17:44:49 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
02/16/2019 17:44:49 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
02/16/2019 17:44:49 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 145
02/16/2019 17:44:50 | Actual data hash: abf2eb2d69a30010141585fa0541dede
02/16/2019 17:44:50 | Expected data hash: abf2eb2d69a30010141585fa0541dede
02/16/2019 17:44:50 | Is running on WINE. Exception will not be reported.
02/16/2019 17:44:50 | Director received exit call.
02/16/2019 17:44:50 | Disposed default font.
02/16/2019 17:44:50 | Disposed XA2AudioManager device.
02/16/2019 17:44:50 | Disposed audio manager.
02/16/2019 17:44:50 | Disposed clock.
02/16/2019 17:44:50 | Disposed input manager.
02/16/2019 17:44:50 | Disposed graphics manager.
02/16/2019 17:44:50 | Disposed swap chain.
02/16/2019 17:44:50 | Disposed Direct3D device.
02/16/2019 17:44:50 | Disposed DXGI factory.
02/16/2019 17:44:50 | Closed Windows form.
02/16/2019 17:44:50 | Director received exit call.
02/16/2019 17:44:50 | Disposed window.
02/16/2019 17:44:50 | Disposed platform interface.
02/16/2019 17:44:50 | Closing log output file...