Normal Armor Expanded (0.15.12a)
Too bad although it has the same part forms it's incompatible with Abh due to different orientations. I would have to use inheritance and re-transformations so it wouldn't really reduce the number of parts at all.
And as I said before there should be a separate community structure mod since many different kinds of parts not just armor need them.
I'm still debating whether I want to do this or not. It's a tough decision.
Yeah.
Back to my other suggestion: we need a committee for community mods. We need to reach a consensus and establish standards so things will be conform and easier to handle for everyone.
Updated for Cosmoteer 0.14.7.
Kroom is this the same compatible to 14.6? (my pc weak on 14.7 of cosmoteer)
darkgalaxy30 14.6 Mods are not compatible with 14.7. 14.7 mods are also not compatible with 14.6.
RedAndCosmoteer darkgalaxy30 Just wanted to clarify that 0.14.7 is very much not compatible with 0.14.6 in terms of modding. Anything related to backgrounds, or parts using various kinds of ammunition were broken. This is probably one of the few mods that did survive, however
sup guys,just created a new account,glad to be here.
mah_dispenser this is what the introduction thread type is for
Updated with 10 new armor parts.
ik it says to 14.9 but i just want to know if it works with 15.0/1
chief_chaman478 Yes.
Kroom thank you
I think its time to start using the Normal Armor Expanded mod with the Star Trek Library.
DanoDuncan Nice!
Could this be updated to 15.3?
TotallyNormalPerson Doesn't need it, it already work for that version.